Player Matchup

Kukulkan
Kukulkan
CAMBAMDAMPAM
Kukulkan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 60L
1,468 Elo+
Party 4
Atlas
Atlas
DEATHROW30
Atlas
Level 81
God Stats
3W - 1L
1,702 SR
Queue Stats
146W - 133L
1,463 Elo+
Party 4
Martichoras
Martichoras
G0LD L3AD3R
Martichoras
Level 128
God Stats
1W - 3L
1,382 SR
Queue Stats
15W - 16L
1,533 Elo+
Party 1
Loki
Loki
Jeffisg4444y
Loki
Level 46
God Stats
2W - 0L
1,880 SR
Queue Stats
9W - 3L
1,725 Elo+
Party 1
Thanatos
Thanatos
uninstallingLife
Thanatos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,648 Elo+
Party 1
Team Averages
Level 59
1,593 SR
1,568 Elo+

VS

Team Averages
Level 71
1,471 SR
1,508 Elo+
Neith
Neith
Beastmaster227
Neith
Level 16
God Stats
6W - 15L
1,274 SR
Queue Stats
127W - 104L
1,459 Elo+
Party 2
Mulan
Mulan
Nappyriq
Mulan
Level 31
God Stats
6W - 5L
1,708 SR
Queue Stats
66W - 62L
1,473 Elo+
Party 3
Bakasura
Bakasura
PrimalAspectII
Bakasura
Level 129
God Stats
0W - 3L
1,300 SR
Queue Stats
201W - 164L
1,556 Elo+
Party 2
Ix Chel
Ix Chel
R3cognition556
Ix Chel
Level 68
God Stats
1W - 2L
1,504 SR
Queue Stats
42W - 37L
1,494 Elo+
Party 3
Aphrodite
Aphrodite
timberghost
Aphrodite
Level 113
God Stats
63W - 48L
1,568 SR
Queue Stats
160W - 142L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CAMBAMDAMPAM
Kukulkan
16
4 / 4 / 2
9,092
535
6,658
7,883
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
14
1 / 0 / 7
8,662
510
7,164
12,461
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
G0LD L3AD3R
Martichoras
15
3 / 1 / 2
8,734
514
6,959
9,854
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 4
9,267
545
10,114
15,760
6,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 1
10,636
626
16,538
20,539
8,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
7,918
466
9,232
14,541
5,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Nappyriq
Mulan
10
2 / 4 / 0
7,076
416
7,966
14,202
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
17
2 / 2 / 3
9,038
532
10,215
17,143
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 4 / 2
7,627
449
7,492
11,258
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
timberghost
Aphrodite
13
1 / 3 / 0
7,406
436
7,966
11,982
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
8
8
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Kukulkan
CAMBAMDAMPAM
Kukulkan
4
4
2
1.25
W
Atlas
1
0
7
4.5
W
Martichoras
G0LD L3AD3R
Martichoras
3
1
2
4
W
3
0
4
5
L
Mulan
Nappyriq
Mulan
2
4
0
0.5
L
Bakasura
2
2
3
1.75
L
2
4
2
0.75
L
Aphrodite
timberghost
Aphrodite
1
3
0
0.33
W
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,433
Damage
42,871
66,497
Taken
69,126
33,617
Mitigated
27,097
31,751
Healing
25,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,232
2,853
0
4,322
14,541
5,509
0
4,979
9,562
0
57,262
W
Kukulkan
CAMBAMDAMPAM
Kukulkan
6,658
1,253
0
958
7,883
3,304
195
3,924
3,186
59,768
82
W
Atlas
7,164
2,483
0
3,158
12,461
10,153
189
3,985
7,983
31,549
0
W
Martichoras
G0LD L3AD3R
Martichoras
6,959
2,439
0
2,521
9,854
4,683
549
1,876
7,331
0
83,312
W
10,114
1,742
0
4,994
15,760
6,492
574
3,486
11,700
0
99,706
L
Mulan
Nappyriq
Mulan
7,966
1,628
0
3,367
14,202
5,087
0
0
14,202
0
35,675
L
Bakasura
10,215
6,427
0
5,663
17,143
8,564
0
1,704
15,439
0
77,988
L
7,492
829
230
2,026
11,258
3,942
0
3,801
7,457
44,738
0
L
Aphrodite
timberghost
Aphrodite
7,966
740
3,239
6,626
11,982
3,995
0
3,291
8,691
52,145
0
W
16,538
5,171
0
20,120
20,539
8,985
839
1,282
17,959
0
91,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,391
Gold Earned
39,065
559
Minions Killed
472
0
Camps Cleared
0
1,645,435
Distance Traveled
1,506,060
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,918
466
94
6
0
300,505
0
W
Kukulkan
9,092
535
107
6
0
306,262
0
W
Atlas
8,662
510
38
2
0
330,684
5
W
Martichoras
8,734
514
137
8
0
273,549
0
W
Loki
9,267
545
132
8
0
400,668
0
L
Mulan
7,076
416
56
3
0
232,231
2
L
Bakasura
9,038
532
149
9
0
422,938
0
L
Ix Chel
7,627
449
81
5
0
244,743
0
L
Aphrodite
7,406
436
92
5
0
305,643
0
W
Thanatos
10,636
626
145
9
0
334,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role