Player Matchup

Surtr
Surtr
Duh Martian
Surtr
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
118W - 129L
1,541 Elo+
Party 1
Skadi
Skadi
Missclick69
Skadi
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 81L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StubblySSj
Morgan Le Fay
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 116L
1,494 Elo+
Party 1
Mercury
Mercury
billybob1337
Mercury
Level 34
God Stats
12W - 7L
1,500 SR
Queue Stats
96W - 97L
1,502 Elo+
Solo
Geb
Geb
slumped8524
Geb
Level 18
God Stats
25W - 18L
1,804 SR
Queue Stats
220W - 256L
1,570 Elo+
Party 1
Team Averages
Level 96
1,561 SR
1,536 Elo+

VS

Team Averages
Level 53
1,548 SR
1,541 Elo+
Cerberus
Cerberus
AGoodYute
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
JungleThrows
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,688 Elo+
Party 2
Martichoras
Martichoras
TheDoorTech
Martichoras
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 74L
1,530 Elo+
Party 2
Ishtar
Ishtar
sorruh
Ishtar
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
xIziPizix
Chaac
Level 39
God Stats
2W - 2L
1,738 SR
Queue Stats
28W - 33L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,813
524
6,775
13,699
10,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
1 / 0 / 1
6,301
485
6,791
5,504
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
StubblySSj
Morgan Le Fay
12
0 / 3 / 0
6,581
506
4,680
7,082
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
billybob1337
Mercury
12
3 / 4 / 0
6,754
520
3,028
12,741
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,264
405
3,692
10,012
6,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AGoodYute
Cerberus
11
1 / 0 / 2
6,596
507
3,871
8,174
5,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
JungleThrows
Thanatos
14
4 / 1 / 3
7,675
590
7,206
8,351
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
TheDoorTech
Martichoras
14
2 / 1 / 3
8,000
615
5,392
6,546
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ishtar
sorruh
Ishtar
11
1 / 2 / 1
6,375
490
6,466
6,688
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
xIziPizix
Chaac
14
3 / 0 / 0
8,127
625
9,327
11,767
7,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
11
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AGoodYute
Cerberus
1
0
2
2
L
0
2
0
0
W
Thanatos
JungleThrows
Thanatos
4
1
3
5.5
L
1
0
1
1.5
L
Morgan Le Fay
StubblySSj
Morgan Le Fay
0
3
0
0
W
Martichoras
TheDoorTech
Martichoras
2
1
3
3.5
L
Mercury
billybob1337
Mercury
3
4
0
0.75
L
0
2
1
0.25
W
Ishtar
sorruh
Ishtar
1
2
1
0.75
W
Chaac
xIziPizix
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,966
Damage
32,262
49,038
Taken
41,526
24,633
Mitigated
22,456
9,130
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AGoodYute
Cerberus
3,871
294
1,455
2,208
8,174
5,274
0
2,082
6,092
16,075
916
L
6,775
2,909
0
2,508
13,699
10,446
0
0
13,699
448
52,746
W
Thanatos
JungleThrows
Thanatos
7,206
1,892
0
7,766
8,351
4,104
0
436
7,915
0
71,214
L
6,791
2,297
45
1,318
5,504
1,657
0
1,312
4,192
0
53,153
L
Morgan Le Fay
StubblySSj
Morgan Le Fay
4,680
323
0
986
7,082
2,454
0
0
7,082
55,253
0
W
Martichoras
TheDoorTech
Martichoras
5,392
1,517
0
3,269
6,546
2,973
0
4,276
2,270
0
68,020
L
Mercury
billybob1337
Mercury
3,028
1,331
76
3,936
12,741
4,036
0
139
12,602
0
39,941
L
3,692
799
0
261
10,012
6,040
39
2,045
7,967
12,471
36
W
Ishtar
sorruh
Ishtar
6,466
3,816
0
1,610
6,688
2,757
0
1,542
5,146
0
52,304
W
Chaac
xIziPizix
Chaac
9,327
2,088
0
4,375
11,767
7,348
0
157
11,610
0
77,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
36,773
372
Minions Killed
477
0
Camps Cleared
0
1,291,989
Distance Traveled
1,233,298
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,596
507
22
2
0
247,062
0
L
Surtr
6,813
524
100
8
0
234,493
1
W
Thanatos
7,675
590
99
8
0
307,975
0
L
Skadi
6,301
485
92
7
0
251,097
0
L
Morgan Le Fay
6,581
506
86
7
0
248,592
2
W
Martichoras
8,000
615
121
9
0
231,596
3
L
Mercury
6,754
520
76
6
0
302,610
0
L
Geb
5,264
405
18
1
0
255,197
0
W
Ishtar
6,375
490
94
7
0
213,546
0
W
Chaac
8,127
625
141
11
0
233,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role