Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BrawlerMeatstick
Hel
Level 108
God Stats
2W - 2L
1,731 SR
Queue Stats
248W - 217L
1,656 Elo+
Party 2
Chiron
Chiron
MarineForce
Chiron
Level 59
God Stats
5W - 3L
1,719 SR
Queue Stats
200W - 195L
1,444 Elo+
Party 1
Apollo
Apollo
csr5896
Apollo
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 236L
1,600 Elo+
Party 2
Team Averages
Level 86
1,590 SR
1,540 Elo+

VS

Team Averages
Level 77
1,483 SR
1,443 Elo+
Hercules
Hercules
ChomskeeHonk
Hercules
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
464W - 441L
1,520 Elo+
Party 4
Kukulkan
Kukulkan
CrowSkull23
Kukulkan
Level 83
God Stats
0W - 2L
1,532 SR
Queue Stats
8W - 8L
1,525 Elo+
Solo
Anhur
Anhur
RaspyAspie
Anhur
Level 57
God Stats
0W - 6L
1,387 SR
Queue Stats
36W - 60L
1,265 Elo+
Party 3
Yemoja
Yemoja
polygond
Yemoja
Level 67
God Stats
2W - 6L
1,496 SR
Queue Stats
451W - 437L
1,515 Elo+
Party 4
Lancelot
Lancelot
washboredflabbs
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 151L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 4
8,287
921
12,134
11,271
12,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
 
Nike
11
1 / 5 / 7
7,263
807
4,747
12,141
9,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 2 / 4
8,649
961
12,238
8,921
3,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
2 / 1 / 8
8,229
914
9,612
4,241
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
csr5896
Apollo
13
3 / 2 / 5
8,255
917
7,069
7,734
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChomskeeHonk
Hercules
15
7 / 2 / 3
8,407
934
9,419
12,623
14,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
CrowSkull23
Kukulkan
8
1 / 1 / 3
5,747
639
3,139
3,359
1,367
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
11
0 / 5 / 5
5,888
654
4,555
11,275
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
polygond
Yemoja
13
1 / 2 / 10
7,307
812
3,941
10,689
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
12
2 / 3 / 6
6,540
727
5,556
11,290
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
13
Kills
11
11
Deaths
13
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
4
5
W
Nike
 
Nike
1
5
7
0.9
W
4
2
4
3
L
Hercules
ChomskeeHonk
Hercules
7
2
3
4.25
L
Kukulkan
CrowSkull23
Kukulkan
1
1
3
2.5
W
Chiron
2
1
8
6
L
Anhur
0
5
5
0.5
W
Apollo
csr5896
Apollo
3
2
5
2.75
L
Yemoja
polygond
Yemoja
1
2
10
3
L
Lancelot
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,800
Damage
26,610
44,308
Taken
49,236
30,294
Mitigated
38,576
18,764
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,134
472
623
4,427
11,271
12,386
279
1,923
9,348
0
21,971
W
Nike
 
Nike
4,747
412
451
1,060
12,141
9,165
601
1,016
11,125
0
8,063
W
12,238
1,128
4,698
3,615
8,921
3,579
1,180
1,527
7,394
22,826
129
L
Hercules
ChomskeeHonk
Hercules
9,419
2,254
545
3,241
12,623
14,845
0
4,750
7,873
0
18,105
L
Kukulkan
CrowSkull23
Kukulkan
3,139
239
98
99
3,359
1,367
0
1,136
2,223
9,362
0
W
Chiron
9,612
1,032
1,063
588
4,241
1,854
1,576
1,166
3,075
0
17,224
L
Anhur
4,555
4,134
299
544
11,275
4,864
0
2,019
9,256
0
8,479
W
Apollo
csr5896
Apollo
7,069
2,738
468
1,771
7,734
3,310
2,877
1,448
6,286
0
15,693
L
Yemoja
polygond
Yemoja
3,941
1,003
4,624
2,277
10,689
11,739
0
1,908
8,781
8,170
0
L
Lancelot
5,556
909
1,677
1,082
11,290
5,761
0
2,415
8,875
0
9,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
33,889
98
Minions Killed
60
0
Camps Cleared
0
913,273
Distance Traveled
653,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,287
921
26
3
0
205,637
0
W
Nike
7,263
807
9
1
0
179,878
0
W
Hel
8,649
961
27
3
0
182,531
0
L
Hercules
8,407
934
23
3
0
161,727
0
L
Kukulkan
5,747
639
10
1
0
76,877
0
W
Chiron
8,229
914
17
2
0
172,497
0
L
Anhur
5,888
654
11
1
0
133,269
0
W
Apollo
8,255
917
19
2
0
172,730
0
L
Yemoja
7,307
812
8
1
0
120,015
0
L
Lancelot
6,540
727
8
1
0
161,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role