Player Matchup

Baba Yaga
Baba Yaga
I 00PS I
Baba Yaga
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,528 Elo+
Party 2
Tyr
Tyr
S3pt1c
Tyr
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,608 Elo+
Party 2
King Arthur
King Arthur
SES44
King Arthur
Level 183
God Stats
8W - 13L
1,383 SR
Queue Stats
55W - 66L
1,553 Elo+
Party 2
Xbalanque
Xbalanque
jd1938
Xbalanque
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 291L
1,618 Elo+
Solo
Khepri
Khepri
jetman101
Khepri
Level 147
God Stats
2W - 2L
1,505 SR
Queue Stats
46W - 62L
1,534 Elo+
Party 2
Team Averages
Level 151
1,478 SR
1,568 Elo+

VS

Team Averages
Level 120
1,589 SR
1,623 Elo+
Nut
Nut
Anarchy666th
Nut
Level 70
God Stats
6W - 3L
1,511 SR
Queue Stats
112W - 82L
1,632 Elo+
Solo
Ra
Ra
DrFreelo
Ra
Level 102
God Stats
0W - 2L
1,772 SR
Queue Stats
39W - 30L
1,607 Elo+
Party 1
Horus
Horus
Draebe
Horus
Level 141
God Stats
13W - 8L
1,698 SR
Queue Stats
137W - 89L
1,640 Elo+
Party 1
Terra
Terra
Noctua84
Terra
Level 142
God Stats
5W - 8L
1,512 SR
Queue Stats
234W - 192L
1,611 Elo+
Solo
Susano
Susano
tallnenergised
Susano
Level 145
God Stats
2W - 3L
1,452 SR
Queue Stats
59W - 42L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
I 00PS I
Baba Yaga
15
0 / 0 / 4
8,747
515
5,677
8,002
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
S3pt1c
Tyr
15
3 / 2 / 2
8,806
518
11,085
15,725
8,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SES44
King Arthur
16
5 / 4 / 3
10,388
611
17,702
20,137
17,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
jd1938
Xbalanque
16
2 / 2 / 2
9,082
534
8,978
13,100
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
jetman101
Khepri
14
2 / 3 / 4
9,003
530
5,614
15,535
14,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
5,871
345
1,926
2,833
872
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
2 / 2 / 3
8,930
525
7,729
12,097
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Draebe
Horus
14
3 / 1 / 3
9,103
535
8,997
15,878
16,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Terra
Noctua84
Terra
15
2 / 4 / 2
8,379
493
13,488
21,120
19,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 3
7,882
464
11,924
17,678
7,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
11
11
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
2
2
3
1.75
L
Horus
Draebe
Horus
3
1
3
4.5
W
Baba Yaga
I 00PS I
Baba Yaga
0
0
4
2
L
Terra
Noctua84
Terra
2
4
2
0.75
W
Tyr
S3pt1c
Tyr
3
2
2
2
W
King Arthur
SES44
King Arthur
5
4
3
1.63
W
Xbalanque
jd1938
Xbalanque
2
2
2
1.5
W
Khepri
jetman101
Khepri
2
3
4
1.33
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,056
Damage
44,064
72,499
Taken
69,606
49,994
Mitigated
50,712
24,568
Healing
23,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,926
1,281
0
884
2,833
872
0
906
1,927
0
24,256
L
7,729
763
852
3,612
12,097
5,707
0
2,100
9,997
87,047
1,366
L
Horus
Draebe
Horus
8,997
3,773
450
5,125
15,878
16,677
0
3,358
12,520
8,819
42,572
W
Baba Yaga
I 00PS I
Baba Yaga
5,677
0
0
2,577
8,002
3,613
839
2,383
5,487
68,540
1,583
L
Terra
Noctua84
Terra
13,488
1,594
25
7,312
21,120
19,752
0
3,291
17,829
52,865
2,848
W
Tyr
S3pt1c
Tyr
11,085
1,640
0
8,766
15,725
8,274
0
3,708
11,716
0
67,386
W
King Arthur
SES44
King Arthur
17,702
2,731
0
2,579
20,137
17,093
0
8,859
10,844
1,186
91,045
W
Xbalanque
jd1938
Xbalanque
8,978
3,410
0
5,265
13,100
6,433
760
1,768
11,284
0
78,218
W
Khepri
jetman101
Khepri
5,614
675
2,257
3,124
15,535
14,581
0
4,158
11,232
31,300
0
L
11,924
2,878
0
5,071
17,678
7,704
0
2,139
15,539
0
59,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,026
Gold Earned
40,165
517
Minions Killed
434
0
Camps Cleared
0
1,683,868
Distance Traveled
1,517,991
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,871
345
41
2
0
118,030
2
L
Ra
8,930
525
135
8
0
359,293
0
L
Horus
9,103
535
65
4
0
353,890
0
W
Baba Yaga
8,747
515
128
8
0
345,583
0
L
Terra
8,379
493
102
6
0
324,313
4
W
Tyr
8,806
518
97
6
0
395,848
0
W
King Arthur
10,388
611
140
8
0
311,454
0
W
Xbalanque
9,082
534
125
7
0
306,164
0
W
Khepri
9,003
530
27
2
0
324,819
0
L
Susano
7,882
464
91
5
0
362,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role