Player Matchup

Merlin
Merlin
Sho3l3ss Joe
Merlin
Level 158
God Stats
10W - 7L
1,748 SR
Queue Stats
134W - 115L
1,619 Elo+
Solo
Medusa
Medusa
TracerTurnsMeOn
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,802 Elo+
Party 2
Arachne
Arachne
YolandaRowanda
Arachne
Level 87
God Stats
13W - 8L
2,013 SR
Queue Stats
30W - 17L
1,802 Elo+
Party 2
Hades
Hades
inmaninmin
Hades
Level 155
God Stats
2W - 3L
1,332 SR
Queue Stats
152W - 132L
1,526 Elo+
Party 1
Ymir
Ymir
wafflefryguy
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,477 Elo+
Party 1
Team Averages
Level 111
1,619 SR
1,645 Elo+

VS

Team Averages
Level 116
1,639 SR
1,517 Elo+
Mulan
Mulan
BRIANATOR_001
Mulan
Level 115
God Stats
14W - 6L
1,676 SR
Queue Stats
212W - 211L
1,551 Elo+
Party 3
Loki
Loki
JOEYLOVESEGGS
Loki
Level 94
God Stats
6W - 3L
1,706 SR
Queue Stats
110W - 108L
1,534 Elo+
Party 3
Izanami
Izanami
Redrum259
Izanami
Level 146
God Stats
5W - 4L
1,618 SR
Queue Stats
122W - 116L
1,485 Elo+
Solo
Charon
Charon
SuperNatural361
Charon
Level 122
God Stats
3W - 5L
1,426 SR
Queue Stats
225W - 217L
1,447 Elo+
Solo
Kukulkan
Kukulkan
ThatAsianZing36
Kukulkan
Level 102
God Stats
18W - 6L
1,771 SR
Queue Stats
107W - 86L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 2 / 0
5,593
559
1,777
5,562
1,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 0
5,041
504
3,803
5,019
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 0
5,167
517
1,064
8,146
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
11
0 / 0 / 1
6,207
621
5,738
9,442
5,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,797
480
2,597
9,546
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,044
604
4,929
7,443
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 1
5,997
600
5,094
7,979
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
Redrum259
Izanami
11
1 / 0 / 2
5,930
593
3,462
5,832
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 4
5,326
533
3,660
5,187
3,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
12
3 / 0 / 1
6,907
691
6,862
2,713
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
4
0
1
4.5
W
Izanami
Redrum259
Izanami
1
0
2
2
L
Merlin
0
2
0
0
W
0
0
4
2
W
Kukulkan
3
0
1
3.5
L
0
2
0
0
L
1
2
0
0.5
L
Hades
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
24,007
37,715
Taken
29,154
18,069
Mitigated
15,266
13,423
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,929
1,433
0
2,167
7,443
5,464
0
3,719
3,724
0
46,401
W
5,094
1,640
0
5,387
7,979
2,667
0
2,326
5,653
0
39,737
W
Izanami
Redrum259
Izanami
3,462
2,546
0
2,701
5,832
2,268
414
874
4,958
0
51,998
L
Merlin
1,777
82
0
2,294
5,562
1,973
0
2,954
2,608
47,204
0
W
3,660
631
0
1,053
5,187
3,701
257
1,051
4,136
11,021
1,745
W
Kukulkan
6,862
545
0
508
2,713
1,166
0
1,655
1,058
59,814
1,683
L
3,803
1,725
0
1,128
5,019
1,631
0
1,214
3,805
0
36,457
L
1,064
991
0
1,264
8,146
3,447
0
1,799
6,347
0
35,238
L
Hades
5,738
972
0
7,178
9,442
5,174
0
0
9,442
46,954
2,278
L
2,597
1,051
0
1,559
9,546
5,844
0
4,058
5,488
17,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,805
Gold Earned
30,204
315
Minions Killed
389
0
Camps Cleared
0
1,019,797
Distance Traveled
983,985
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,044
604
93
9
0
192,009
2
W
Loki
5,997
600
72
7
0
253,870
6
W
Izanami
5,930
593
92
9
0
157,114
2
L
Merlin
5,593
559
83
8
0
178,544
0
W
Charon
5,326
533
25
3
0
178,505
3
W
Kukulkan
6,907
691
107
11
0
202,487
0
L
Medusa
5,041
504
52
5
0
210,519
2
L
Arachne
5,167
517
55
6
0
249,507
0
L
Hades
6,207
621
102
10
0
192,023
0
L
Ymir
4,797
480
23
2
0
189,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role