Player Matchup

Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BasicKinkz
Izanami
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,734 Elo+
Party 1
Erlang Shen
Erlang Shen
Brosoldier17
Erlang Shen
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,666 Elo+
Party 1
Ymir
Ymir
ImCarbonized
Ymir
Level 128
God Stats
4W - 2L
1,704 SR
Queue Stats
261W - 256L
1,477 Elo+
Solo
Team Averages
Level 110
1,541 SR
1,575 Elo+

VS

Team Averages
Level 115
1,589 SR
1,415 Elo+
Bastet
Bastet
Hotgarlictoast
Bastet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,250 Elo+
Party 3
Bellona
Bellona
Kirby9987
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,533 Elo+
Party 3
Kali
Kali
Ojanis10
Kali
Level 184
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 37L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
Paradiiis
Zhong Kui
Level 117
God Stats
1W - 2L
1,715 SR
Queue Stats
27W - 27L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SirSuccsAlot
Tsukuyomi
Level 122
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 11L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 2 / 16
8,878
888
15,976
8,812
4,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
 
Fenrir
14
5 / 2 / 13
8,371
837
6,275
8,120
3,942
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
BasicKinkz
Izanami
16
9 / 2 / 9
9,268
927
10,172
7,657
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Brosoldier17
Erlang Shen
15
6 / 2 / 14
8,744
874
8,594
12,003
12,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 14
9,029
903
8,076
13,959
10,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
6,495
650
8,182
8,729
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Kirby9987
Bellona
13
3 / 6 / 3
7,938
794
8,273
12,917
15,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
15
3 / 3 / 4
7,899
790
8,601
10,347
5,052
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Paradiiis
Zhong Kui
12
2 / 7 / 2
7,079
708
9,489
12,183
8,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
SirSuccsAlot
Tsukuyomi
14
1 / 6 / 3
7,107
711
6,962
12,944
7,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
26
Kills
9
9
Deaths
26
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
16
6
W
Fenrir
 
Fenrir
5
2
13
5.75
W
Izanami
BasicKinkz
Izanami
9
2
9
6.75
W
Erlang Shen
Brosoldier17
Erlang Shen
6
2
14
6.5
L
0
4
5
0.63
W
2
1
14
9
L
Bellona
Kirby9987
Bellona
3
6
3
0.75
L
Kali
3
3
4
1.67
L
Zhong Kui
Paradiiis
Zhong Kui
2
7
2
0.43
L
Tsukuyomi
SirSuccsAlot
Tsukuyomi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,093
Damage
41,507
50,551
Taken
57,120
34,742
Mitigated
39,562
20,914
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,976
1,489
897
1,549
8,812
4,009
282
1,101
7,588
30,530
0
W
Fenrir
 
Fenrir
6,275
1,315
684
2,006
8,120
3,942
0
1,676
6,282
0
8,141
W
Izanami
BasicKinkz
Izanami
10,172
6,698
976
1,756
7,657
3,468
1,131
1,233
6,327
0
26,492
W
Erlang Shen
Brosoldier17
Erlang Shen
8,594
1,559
1,492
3,575
12,003
12,528
46
2,126
9,625
127
12,883
L
8,182
2,333
136
1,319
8,729
3,361
0
3,897
4,649
0
10,157
W
8,076
702
1,956
6,023
13,959
10,795
0
2,954
10,445
14,257
700
L
Bellona
Kirby9987
Bellona
8,273
1,470
335
989
12,917
15,410
0
5,200
7,402
0
13,493
L
Kali
8,601
3,620
601
3,722
10,347
5,052
0
3,976
6,188
0
13,737
L
Zhong Kui
Paradiiis
Zhong Kui
9,489
1,348
377
1,504
12,183
8,088
0
5,486
6,437
15,267
0
L
Tsukuyomi
SirSuccsAlot
Tsukuyomi
6,962
1,223
603
1,942
12,944
7,651
0
4,972
7,874
0
19,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,290
Gold Earned
36,518
121
Minions Killed
61
0
Camps Cleared
0
926,611
Distance Traveled
829,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,878
888
35
4
0
184,935
0
W
Fenrir
8,371
837
2
0
0
203,047
0
W
Izanami
9,268
927
47
5
0
157,550
0
W
Erlang Shen
8,744
874
12
1
0
203,797
0
L
Bastet
6,495
650
1
0
0
180,382
0
W
Ymir
9,029
903
25
3
0
177,282
0
L
Bellona
7,938
794
15
2
0
161,656
0
L
Kali
7,899
790
4
0
0
183,231
0
L
Zhong Kui
7,079
708
21
2
0
138,695
0
L
Tsukuyomi
7,107
711
20
2
0
165,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role