Player Matchup

Pele
Pele
Forevernin
Pele
Level 122
God Stats
17W - 14L
1,152 SR
Queue Stats
415W - 394L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
Killer Astro 32
Heimdallr
Level 93
God Stats
2W - 1L
1,707 SR
Queue Stats
62W - 62L
1,416 Elo+
Solo
Lancelot
Lancelot
LocalFazbear
Lancelot
Level 69
God Stats
12W - 8L
1,890 SR
Queue Stats
326W - 291L
1,388 Elo+
Solo
Charon
Charon
RecklessD00DE
Charon
Level 146
God Stats
11W - 18L
1,394 SR
Queue Stats
176W - 161L
1,314 Elo+
Solo
Chiron
Chiron
Wolfdefender223
Chiron
Level 129
God Stats
6W - 7L
1,368 SR
Queue Stats
93W - 82L
1,431 Elo+
Party 1
Team Averages
Level 112
1,502 SR
1,389 Elo+

VS

Team Averages
Level 76
1,652 SR
1,453 Elo+
Ganesha
Ganesha
BroodingValkyrie
Ganesha
Level 77
God Stats
2W - 1L
1,814 SR
Queue Stats
28W - 35L
1,380 Elo+
Party 2
Achilles
Achilles
NullPlot
Achilles
Level 29
God Stats
8W - 2L
1,589 SR
Queue Stats
32W - 23L
1,482 Elo+
Party 2
Neith
Neith
kamikaze2082x2
Neith
Level 87
God Stats
8W - 6L
1,801 SR
Queue Stats
360W - 353L
1,494 Elo+
Solo
Kukulkan
Kukulkan
miatnt
Kukulkan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 189L
1,445 Elo+
Solo
Lancelot
Lancelot
qwxryv
Lancelot
Level 56
God Stats
2W - 4L
1,554 SR
Queue Stats
55W - 63L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,208
554
4,012
8,835
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Killer Astro 32
Heimdallr
14
3 / 0 / 5
8,219
632
9,669
7,854
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
LocalFazbear
Lancelot
11
1 / 3 / 1
7,209
555
8,308
12,998
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 3
8,609
662
6,028
8,910
7,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 0 / 2
7,138
549
8,841
10,118
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,420
417
1,098
11,832
5,856
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
NullPlot
Achilles
12
2 / 2 / 0
6,841
526
7,023
12,428
14,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 0
6,034
464
4,261
8,960
3,299
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
miatnt
Kukulkan
8
1 / 5 / 0
5,443
419
4,081
6,828
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
qwxryv
Lancelot
8
0 / 5 / 1
5,380
414
7,401
13,557
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
18
Kills
3
3
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
0
3
W
Heimdallr
Killer Astro 32
Heimdallr
3
0
5
5.5
W
Lancelot
LocalFazbear
Lancelot
1
3
1
0.5
L
Achilles
NullPlot
Achilles
2
2
0
1
W
7
0
3
8.5
W
4
0
2
5
L
0
5
0
0
L
Kukulkan
miatnt
Kukulkan
1
5
0
0.2
L
Lancelot
qwxryv
Lancelot
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
23,864
48,715
Taken
53,605
25,847
Mitigated
30,903
15,849
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,098
0
784
976
11,832
5,856
0
1,388
10,397
22,243
1,332
W
4,012
1,070
0
3,670
8,835
3,469
418
192
8,643
0
53,144
W
Heimdallr
Killer Astro 32
Heimdallr
9,669
5,969
0
2,771
7,854
4,435
678
241
7,613
0
71,880
W
Lancelot
LocalFazbear
Lancelot
8,308
1,562
0
4,252
12,998
6,301
0
814
12,184
0
40,068
L
Achilles
NullPlot
Achilles
7,023
749
0
2,132
12,428
14,430
0
283
11,172
0
39,603
W
6,028
613
0
2,426
8,910
7,997
58
1,385
7,525
34,521
0
W
8,841
3,188
424
2,306
10,118
3,645
1,462
3,495
6,623
0
46,388
L
4,261
2,002
0
2,095
8,960
3,299
0
1,485
7,475
0
35,753
L
Kukulkan
miatnt
Kukulkan
4,081
430
0
908
6,828
2,488
0
1,311
5,433
25,912
1,512
L
Lancelot
qwxryv
Lancelot
7,401
1,723
0
1,544
13,557
4,830
0
1,561
11,942
0
27,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,383
Gold Earned
29,118
380
Minions Killed
226
0
Camps Cleared
0
1,337,080
Distance Traveled
1,239,996
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,420
417
18
1
0
256,728
1
W
Pele
7,208
554
89
7
0
293,885
0
W
Heimdallr
8,219
632
108
8
0
249,672
0
W
Lancelot
7,209
555
73
6
0
270,319
0
L
Achilles
6,841
526
61
5
0
248,627
0
W
Charon
8,609
662
41
3
0
285,156
9
W
Chiron
7,138
549
69
5
0
238,048
0
L
Neith
6,034
464
59
5
0
253,080
7
L
Kukulkan
5,443
419
46
4
0
181,398
0
L
Lancelot
5,380
414
42
3
0
300,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role