Player Matchup

Bacchus
Bacchus
AnnihilateAMC
Bacchus
Level 118
God Stats
31W - 32L
1,336 SR
Queue Stats
382W - 357L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
Asclepius Rod
Kukulkan
Level 105
God Stats
8W - 4L
1,957 SR
Queue Stats
172W - 158L
1,556 Elo+
Party 1
Bellona
Bellona
DuH PiN ToE
Bellona
Level 128
God Stats
11W - 10L
1,560 SR
Queue Stats
624W - 599L
1,565 Elo+
Party 1
Xbalanque
Xbalanque
LordDuxer
Xbalanque
Level 84
God Stats
2W - 0L
1,745 SR
Queue Stats
23W - 28L
1,508 Elo+
Party 3
Thanatos
Thanatos
pts2703
Thanatos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,508 Elo+
Party 3
Team Averages
Level 104
1,620 SR
1,548 Elo+

VS

Team Averages
Level 131
1,564 SR
1,614 Elo+
Sol
Sol
EternalChris
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,697 Elo+
Party 2
Poseidon
Poseidon
Nick_Curt_Dale
Poseidon
Level 104
God Stats
9W - 7L
1,500 SR
Queue Stats
33W - 43L
1,609 Elo+
Solo
Bellona
Bellona
Selrahc IV
Bellona
Level 173
God Stats
6W - 9L
1,513 SR
Queue Stats
34W - 32L
1,575 Elo+
Party 2
Geb
Geb
Skuhtch
Geb
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,614 Elo+
Party 2
Pele
Pele
tehreeltaco
Pele
Level 108
God Stats
6W - 2L
1,805 SR
Queue Stats
29W - 23L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 3 / 7
8,211
513
7,847
16,599
15,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Asclepius Rod
Kukulkan
16
4 / 2 / 3
9,575
598
8,489
8,430
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
DuH PiN ToE
Bellona
15
5 / 4 / 5
9,345
584
9,993
19,667
27,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
LordDuxer
Xbalanque
15
4 / 1 / 0
8,950
559
7,887
9,076
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
pts2703
Thanatos
14
2 / 2 / 8
7,738
484
5,920
11,310
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
7,950
497
9,276
10,612
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
13
2 / 4 / 1
7,646
478
4,305
8,931
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Selrahc IV
Bellona
13
1 / 3 / 4
8,575
536
11,273
17,691
20,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
12
1 / 3 / 3
7,671
479
5,872
13,285
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 4 / 2
8,021
501
11,807
16,613
7,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
17
Kills
12
12
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
3
7
1.83
W
Kukulkan
Asclepius Rod
Kukulkan
4
2
3
2.75
W
Bellona
DuH PiN ToE
Bellona
5
4
5
1.88
L
2
3
3
1.17
W
Xbalanque
LordDuxer
Xbalanque
4
1
0
4
L
Poseidon
2
4
1
0.63
L
Bellona
Selrahc IV
Bellona
1
3
4
1
L
Geb
1
3
3
0.83
W
Thanatos
pts2703
Thanatos
2
2
8
3
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,136
Damage
42,533
65,082
Taken
67,132
56,178
Mitigated
46,894
22,922
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,847
891
2,005
4,932
16,599
15,952
17
6,777
9,822
30,920
0
W
Kukulkan
Asclepius Rod
Kukulkan
8,489
981
0
1,157
8,430
3,987
336
2,848
5,582
82,029
0
W
Bellona
DuH PiN ToE
Bellona
9,993
3,941
0
6,188
19,667
27,529
69
2,376
17,291
0
65,313
L
9,276
5,284
0
3,292
10,612
3,746
54
3,069
7,543
60,237
9,093
W
Xbalanque
LordDuxer
Xbalanque
7,887
4,718
0
2,448
9,076
3,679
648
4,590
4,486
0
71,491
L
Poseidon
4,305
343
0
1,097
8,931
3,148
456
3,400
5,531
56,580
2,144
L
Bellona
Selrahc IV
Bellona
11,273
4,826
0
6,036
17,691
20,861
0
1,445
16,246
0
68,718
L
Geb
5,872
221
0
2,760
13,285
11,511
0
5,045
8,240
27,512
0
W
Thanatos
pts2703
Thanatos
5,920
842
0
6,192
11,310
5,031
105
2,117
9,193
0
42,676
L
11,807
3,962
0
4,826
16,613
7,628
0
3,377
13,236
0
57,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
39,863
461
Minions Killed
459
0
Camps Cleared
0
1,512,408
Distance Traveled
1,561,801
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,211
513
32
2
0
288,450
4
W
Kukulkan
9,575
598
135
8
0
297,403
2
W
Bellona
9,345
584
114
7
0
281,456
0
L
Sol
7,950
497
105
7
0
280,647
0
W
Xbalanque
8,950
559
116
7
0
277,500
3
L
Poseidon
7,646
478
119
7
0
318,666
2
L
Bellona
8,575
536
124
8
0
292,244
4
L
Geb
7,671
479
34
2
0
326,435
0
W
Thanatos
7,738
484
64
4
0
367,599
0
L
Pele
8,021
501
77
5
0
343,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role