Player Matchup

Mercury
Mercury
Cluckhold1254
Mercury
Level 110
God Stats
2W - 0L
1,703 SR
Queue Stats
33W - 42L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Masayume_Chasin
Baron Samedi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
457W - 472L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TurtleBoi74
Ah Muzen Cab
Level 90
God Stats
2W - 0L
1,679 SR
Queue Stats
15W - 11L
1,451 Elo+
Party 1
Lancelot
Lancelot
angel1207
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 91L
1,495 Elo+
Solo
Hades
Hades
ynamerG izaN
Hades
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,446 Elo+
Party 1
Team Averages
Level 107
1,577 SR
1,477 Elo+

VS

Team Averages
Level 124
1,538 SR
1,515 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kuwa605
Sol
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 54L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
Matoglyphic
Kuzenbo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,529 Elo+
Solo
Artio
Artio
XxDBOOxX_559
Artio
Level 89
God Stats
1W - 2L
1,689 SR
Queue Stats
97W - 117L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 4 / 7
7,103
789
4,199
8,063
3,332
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Masayume_Chasin
Baron Samedi
13
0 / 2 / 7
7,382
820
7,595
6,974
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
TurtleBoi74
Ah Muzen Cab
15
3 / 1 / 5
8,378
931
6,545
5,888
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
angel1207
Lancelot
14
2 / 3 / 6
8,004
889
5,209
10,384
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 4
8,700
967
8,635
9,577
6,608
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
5 / 2 / 4
8,081
898
3,482
6,255
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
 
Susano
13
5 / 3 / 4
7,451
828
8,784
9,736
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Sol
15
2 / 1 / 8
7,440
827
9,625
8,532
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Matoglyphic
Kuzenbo
14
1 / 2 / 10
7,264
807
5,129
9,513
11,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 1 / 3
5,641
627
402
2,068
1,642
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
9
Kills
13
13
Deaths
9
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
2
4
3.5
L
Susano
 
Susano
5
3
4
2.33
W
Mercury
0
4
7
0.88
L
Sol
2
1
8
6
W
Baron Samedi
Masayume_Chasin
Baron Samedi
0
2
7
1.75
L
Kuzenbo
Matoglyphic
Kuzenbo
1
2
10
3
W
Ah Muzen Cab
TurtleBoi74
Ah Muzen Cab
3
1
5
5.5
L
0
1
3
1.5
W
Lancelot
angel1207
Lancelot
2
3
6
1.67
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,183
Damage
27,422
40,886
Taken
36,104
25,045
Mitigated
25,185
12,858
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,482
2,389
1,080
1,040
6,255
3,030
23
3,429
2,826
0
16,660
L
Susano
 
Susano
8,784
817
768
2,922
9,736
4,650
0
4,219
5,517
0
12,170
W
Mercury
4,199
584
649
1,160
8,063
3,332
0
3,114
4,949
0
9,442
L
Sol
9,625
1,886
1,555
5,200
8,532
3,884
0
2,528
6,004
21,716
0
W
Baron Samedi
Masayume_Chasin
Baron Samedi
7,595
478
2,500
2,550
6,974
4,630
30
2,759
4,215
19,315
0
L
Kuzenbo
Matoglyphic
Kuzenbo
5,129
1,541
370
1,631
9,513
11,979
15
4,839
4,674
12,146
0
W
Ah Muzen Cab
TurtleBoi74
Ah Muzen Cab
6,545
1,945
0
1,017
5,888
2,826
2,637
2,355
3,533
0
22,672
L
402
0
160
515
2,068
1,642
0
926
1,142
675
0
W
Lancelot
angel1207
Lancelot
5,209
723
432
667
10,384
7,649
432
2,950
7,434
0
11,615
W
8,635
278
668
3,215
9,577
6,608
911
3,978
5,599
15,748
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
35,877
114
Minions Killed
107
0
Camps Cleared
0
943,531
Distance Traveled
735,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,081
898
46
5
0
164,921
0
L
Susano
7,451
828
11
1
0
170,650
0
W
Mercury
7,103
789
18
2
0
204,445
0
L
Sol
7,440
827
34
4
0
176,318
0
W
Baron Samedi
7,382
820
26
3
0
167,512
0
L
Kuzenbo
7,264
807
15
2
0
190,104
0
W
Ah Muzen Cab
8,378
931
39
4
0
191,146
0
L
Artio
5,641
627
1
0
0
33,812
0
W
Lancelot
8,004
889
13
1
0
209,140
0
W
Hades
8,700
967
18
2
0
171,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role