Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DURRDY
Baron Samedi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 212L
1,577 Elo+
Party 1
Da Ji
Da Ji
FrostyCS
Da Ji
Level 47
God Stats
0W - 2L
1,255 SR
Queue Stats
58W - 47L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
Vik1ngs
Kuzenbo
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 133L
1,515 Elo+
Party 1
Team Averages
Level 110
1,451 SR
1,531 Elo+

VS

Team Averages
Level 120
1,453 SR
1,483 Elo+
Baron Samedi
Baron Samedi
GDGM96
Baron Samedi
Level 153
God Stats
1W - 0L
1,637 SR
Queue Stats
22W - 33L
1,536 Elo+
Party 2
Zeus
Zeus
ItsChris06
Zeus
Level 105
God Stats
1W - 1L
1,267 SR
Queue Stats
22W - 20L
1,411 Elo+
Party 3
Baba Yaga
Baba Yaga
TheCuteNox
Baba Yaga
Level 109
God Stats
4W - 0L
1,735 SR
Queue Stats
64W - 73L
1,584 Elo+
Party 2
Chaac
Chaac
TkBaha3509
Chaac
Level 105
God Stats
1W - 1L
1,212 SR
Queue Stats
28W - 34L
1,357 Elo+
Party 3
Thanatos
Thanatos
cerdoiquique1
Thanatos
Level 128
God Stats
5W - 3L
1,413 SR
Queue Stats
498W - 520L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 9 / 9
8,540
712
15,733
18,729
9,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
 
Achilles
12
4 / 2 / 2
7,504
625
9,595
10,823
11,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DURRDY
Baron Samedi
19
3 / 2 / 7
9,197
766
14,851
11,715
6,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
FrostyCS
Da Ji
5
0 / 1 / 0
6,032
503
0
1,023
605
Kuzenbo
Vik1ngs
Kuzenbo
17
3 / 6 / 8
8,828
736
9,335
19,521
24,338
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GDGM96
Baron Samedi
17
4 / 2 / 13
10,239
853
12,776
11,471
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 6 / 5
9,457
788
11,831
12,116
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
TheCuteNox
Baba Yaga
19
4 / 1 / 14
10,866
906
13,268
11,223
7,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
18
5 / 2 / 14
11,475
956
11,151
26,433
26,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
cerdoiquique1
Thanatos
15
3 / 5 / 10
9,724
810
7,382
12,239
5,751
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
14
Kills
20
20
Deaths
16
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
9
9
0.94
L
Achilles
 
Achilles
4
2
2
2.5
L
Baron Samedi
DURRDY
Baron Samedi
3
2
7
3.25
L
Da Ji
FrostyCS
Da Ji
0
1
0
0
W
Baron Samedi
GDGM96
Baron Samedi
4
2
13
5.25
W
4
6
5
1.08
W
Baba Yaga
TheCuteNox
Baba Yaga
4
1
14
11
W
Chaac
5
2
14
6
L
Kuzenbo
Vik1ngs
Kuzenbo
3
6
8
1.17
W
Thanatos
cerdoiquique1
Thanatos
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,514
Damage
56,408
61,811
Taken
73,482
51,936
Mitigated
50,040
21,946
Healing
37,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
15,733
1,114
317
2,360
18,729
9,031
0
11,623
7,106
0
25,322
L
Achilles
 
Achilles
9,595
671
530
3,383
10,823
11,626
0
5,325
5,498
0
15,846
L
Baron Samedi
DURRDY
Baron Samedi
14,851
786
4,452
5,753
11,715
6,336
0
7,963
3,752
28,804
0
L
Da Ji
FrostyCS
Da Ji
0
0
0
0
1,023
605
0
1,023
0
0
0
W
Baron Samedi
GDGM96
Baron Samedi
12,776
1,303
6,806
4,838
11,471
6,237
2,131
5,210
6,261
26,977
0
W
11,831
1,527
308
1,757
12,116
4,006
488
1,893
10,223
24,142
149
W
Baba Yaga
TheCuteNox
Baba Yaga
13,268
888
1,005
3,589
11,223
7,639
1,410
3,489
7,734
34,592
784
W
Chaac
11,151
1,229
1,351
13,344
26,433
26,407
196
9,056
17,377
0
24,787
L
Kuzenbo
Vik1ngs
Kuzenbo
9,335
2,643
871
4,280
19,521
24,338
0
11,345
8,176
18,260
0
W
Thanatos
cerdoiquique1
Thanatos
7,382
1,513
0
4,321
12,239
5,751
3,311
4,538
7,701
0
17,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,101
Gold Earned
51,761
81
Minions Killed
164
0
Camps Cleared
0
768,431
Distance Traveled
1,188,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,540
712
25
2
0
186,612
0
L
Achilles
7,504
625
11
1
0
133,878
0
L
Baron Samedi
9,197
766
27
2
0
223,996
0
L
Da Ji
6,032
503
0
0
0
0
0
W
Baron Samedi
10,239
853
32
3
0
239,759
0
W
Zeus
9,457
788
32
3
0
209,045
0
W
Baba Yaga
10,866
906
33
3
0
259,305
0
W
Chaac
11,475
956
38
3
0
260,737
0
L
Kuzenbo
8,828
736
18
2
0
223,945
0
W
Thanatos
9,724
810
29
2
0
219,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role