Player Matchup

Medusa
Medusa
BigCaseDawg
Medusa
Level 145
God Stats
1W - 1L
1,663 SR
Queue Stats
7W - 4L
1,231 Elo+
Party 2
Sol
Sol
Wowzers_mo
Sol
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
237W - 238L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
YODES
Gilgamesh
Level 70
God Stats
6W - 7L
1,326 SR
Queue Stats
24W - 32L
1,367 Elo+
Party 2
Poseidon
Poseidon
christianvera
Poseidon
Level 112
God Stats
1W - 1L
1,505 SR
Queue Stats
98W - 82L
1,473 Elo+
Solo
Chaac
Chaac
xYaYx7
Chaac
Level 114
God Stats
1W - 5L
1,146 SR
Queue Stats
24W - 28L
1,367 Elo+
Party 2
Team Averages
Level 98
1,428 SR
1,360 Elo+

VS

Team Averages
Level 99
1,455 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Habhoka
Yu Huang
Level 84
God Stats
6W - 10L
1,446 SR
Queue Stats
272W - 290L
1,448 Elo+
Party 1
Skadi
Skadi
Kasengan
Skadi
Level 87
God Stats
4W - 7L
1,328 SR
Queue Stats
202W - 231L
1,385 Elo+
Party 1
Vamana
Vamana
daliz8
Vamana
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
39W - 46L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 0 / 7
7,424
1,237
5,908
4,136
1,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 4
7,111
1,185
2,080
2,501
929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
YODES
Gilgamesh
12
1 / 0 / 12
7,529
1,255
4,083
5,195
3,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
christianvera
Poseidon
12
3 / 1 / 6
7,219
1,203
5,199
3,997
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
xYaYx7
Chaac
12
2 / 0 / 10
7,190
1,198
4,483
5,247
5,565
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

381

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 0
6,649
1,108
3,890
5,734
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
 
Ah Puch
11
0 / 3 / 1
6,273
1,046
5,548
4,491
1,768
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Habhoka
Yu Huang
11
0 / 3 / 1
6,390
1,065
5,106
6,683
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Kasengan
Skadi
11
0 / 4 / 0
6,036
1,006
2,729
6,860
2,700
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
daliz8
Vamana
10
0 / 0 / 0
5,625
938
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
13
Kills
1
1
Deaths
13
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
L
Ah Puch
 
Ah Puch
0
3
1
0.17
W
Medusa
3
0
7
6.5
L
Yu Huang
Habhoka
Yu Huang
0
3
1
0.17
L
Skadi
Kasengan
Skadi
0
4
0
0
W
4
0
4
6
W
Gilgamesh
YODES
Gilgamesh
1
0
12
7
W
Poseidon
christianvera
Poseidon
3
1
6
6
L
Vamana
daliz8
Vamana
0
0
0
0
W
Chaac
xYaYx7
Chaac
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
17,273
21,076
Taken
23,768
13,623
Mitigated
9,469
2,815
Healing
700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,890
0
0
0
5,734
2,227
0
1,346
4,388
18,770
0
L
Ah Puch
 
Ah Puch
5,548
123
104
104
4,491
1,768
0
1,223
3,268
18,477
326
W
Medusa
5,908
1,320
0
558
4,136
1,650
0
2,873
1,147
0
25,285
L
Yu Huang
Habhoka
Yu Huang
5,106
155
0
242
6,683
2,774
0
2,182
4,461
19,676
0
L
Skadi
Kasengan
Skadi
2,729
1,137
0
250
6,860
2,700
0
2,078
4,710
0
6,235
W
2,080
238
0
462
2,501
929
0
1,662
780
6,014
837
W
Gilgamesh
YODES
Gilgamesh
4,083
924
0
357
5,195
3,977
0
3,148
1,908
0
10,526
W
Poseidon
christianvera
Poseidon
5,199
898
0
8
3,997
1,502
0
2,276
1,651
12,983
1,032
L
Vamana
daliz8
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
xYaYx7
Chaac
4,483
691
0
1,430
5,247
5,565
0
3,960
1,063
0
14,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
30,973
124
Minions Killed
111
5
Camps Cleared
5
612,600
Distance Traveled
403,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,649
1,108
48
8
0
107,950
0
L
Ah Puch
6,273
1,046
22
4
1
89,001
0
W
Medusa
7,424
1,237
45
8
1
133,926
0
L
Yu Huang
6,390
1,065
37
6
3
109,029
0
L
Skadi
6,036
1,006
4
1
1
97,271
0
W
Sol
7,111
1,185
13
2
0
109,137
0
W
Gilgamesh
7,529
1,255
20
3
0
136,002
0
W
Poseidon
7,219
1,203
21
4
2
101,056
0
L
Vamana
5,625
938
0
0
0
0
0
W
Chaac
7,190
1,198
25
4
2
132,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role