Player Matchup

Nemesis
Nemesis
Gold III
FSOxMIL
Nemesis
Gold III
Level 147
God Stats
4W - 8L
1,402 SR
Queue Stats
49W - 55L
1,549 MMR
Party 1
Hachiman
Hachiman
Silver II
Foxwood
Hachiman
Silver II
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,614 MMR
Solo
Sol
Sol
Platinum V
Immortal187
Sol
Platinum V
Level 169
God Stats
14W - 11L
1,513 SR
Queue Stats
90W - 73L
1,605 MMR
Solo
Hades
Hades
Gold II
Kr36Kev
Hades
Gold II
Level 149
God Stats
6W - 2L
1,726 SR
Queue Stats
57W - 61L
1,669 MMR
Party 1
Athena
Athena
Gold II
YayaDime
Athena
Gold II
Level 151
God Stats
2W - 4L
1,697 SR
Queue Stats
163W - 178L
1,608 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,567 SR
1,609 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,549 SR
1,544 MMR
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
AyyoBann
Susano
Gold III
Level 68
God Stats
7W - 9L
1,489 SR
Queue Stats
190W - 201L
1,613 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Maiky11
Sun Wukong
Gold II
Level 46
God Stats
8W - 3L
1,755 SR
Queue Stats
77W - 70L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FSOxMIL
Nemesis
7
2 / 0 / 0
3,797
759
1,394
3,366
848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hachiman
Foxwood
Hachiman
6
0 / 0 / 1
3,427
685
1,548
1,958
501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 0
3,817
763
1,522
2,589
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hades
Kr36Kev
Hades
7
0 / 0 / 0
3,803
761
0
2,354
787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
YayaDime
Athena
6
0 / 0 / 2
3,677
735
1,467
2,856
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Bake KujiraCharonVamanaAo Kuang

VS

Bans
KuzenboJanusThanatosSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 0
3,433
687
47
2,161
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
 
Baron Samedi
5
0 / 0 / 0
3,319
664
1,406
3,064
1,606
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
 
Izanami
6
0 / 1 / 0
3,189
638
1,440
2,579
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Susano
AyyoBann
Susano
5
0 / 2 / 0
2,909
582
1,238
3,551
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Maiky11
Sun Wukong
1
0 / 0 / 0
2,428
486
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Izanami
 
Izanami
0
1
0
0
L
Susano
AyyoBann
Susano
0
2
0
0
W
Nemesis
FSOxMIL
Nemesis
2
0
0
2
W
Hachiman
Foxwood
Hachiman
0
0
1
0.5
W
1
0
0
1
W
Hades
Kr36Kev
Hades
0
0
0
0
L
Sun Wukong
Maiky11
Sun Wukong
0
0
0
0
W
Athena
YayaDime
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,931
Damage
4,131
13,123
Taken
11,355
4,488
Mitigated
3,954
7,359
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
47
47
0
500
2,161
693
0
1,370
791
17,720
412
L
Baron Samedi
 
Baron Samedi
1,406
682
234
1,333
3,064
1,606
0
845
2,219
8,937
877
L
Izanami
 
Izanami
1,440
1,227
0
860
2,579
649
0
510
2,069
0
20,908
L
Susano
AyyoBann
Susano
1,238
176
0
957
3,551
1,006
0
207
3,344
0
10,592
W
Nemesis
FSOxMIL
Nemesis
1,394
717
0
1,672
3,366
848
0
26
3,340
0
18,680
W
Hachiman
Foxwood
Hachiman
1,548
1,056
0
1,080
1,958
501
0
278
1,680
0
21,649
W
1,522
992
0
1,433
2,589
620
0
47
2,542
25,255
4,511
W
Hades
Kr36Kev
Hades
0
0
0
1,776
2,354
787
0
0
2,354
20,251
1,371
L
Sun Wukong
Maiky11
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Athena
YayaDime
Athena
1,467
544
0
1,398
2,856
1,732
0
1,082
1,774
7,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,521
Gold Earned
15,278
174
Minions Killed
115
0
Camps Cleared
0
503,684
Distance Traveled
365,534
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,433
687
43
9
0
90,923
0
L
Baron Samedi
3,319
664
11
2
0
87,738
0
L
Izanami
3,189
638
40
8
0
89,112
0
L
Susano
2,909
582
21
4
0
97,761
0
W
Nemesis
3,797
759
36
7
0
121,213
0
W
Hachiman
3,427
685
48
10
0
98,890
0
W
Sol
3,817
763
46
9
0
95,408
0
W
Hades
3,803
761
37
7
0
81,349
0
L
Sun Wukong
2,428
486
0
0
0
0
0
W
Athena
3,677
735
7
1
0
106,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role