Player Matchup

Geb
Geb
DanSmooth
Geb
Level 164
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 17L
1,655 Elo+
Party 1
Martichoras
Martichoras
KORPS
Martichoras
Level 167
God Stats
10W - 3L
1,834 SR
Queue Stats
121W - 133L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
oikcautionio
Nu Wa
Level 179
God Stats
36W - 19L
1,586 SR
Queue Stats
241W - 255L
1,565 Elo+
Party 1
Team Averages
Level 170
1,640 SR
1,596 Elo+

VS

Team Averages
Level 135
1,588 SR
1,513 Elo+
Tiamat
Tiamat
AlbinoRaven1
Tiamat
Level 129
God Stats
1W - 3L
1,496 SR
Queue Stats
200W - 188L
1,520 Elo+
Party 2
Horus
Horus
FailurePrime
Horus
Level 146
God Stats
14W - 12L
1,609 SR
Queue Stats
284W - 279L
1,512 Elo+
Party 2
Medusa
Medusa
WOSHICVHAUNQIW
Medusa
Level 129
God Stats
1W - 2L
1,658 SR
Queue Stats
14W - 17L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,059
733
8,439
7,971
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Martichoras
KORPS
Martichoras
13
3 / 1 / 6
8,223
748
10,323
7,275
3,092
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 5
8,591
781
10,183
6,914
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 6 / 1
6,764
615
4,302
9,983
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 1
6,948
632
4,319
13,091
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 1
7,583
689
6,520
9,186
3,695
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
1
0.08
W
3
1
6
6
L
1
3
1
0.5
W
Martichoras
KORPS
Martichoras
3
1
6
6
L
2
2
1
1.25
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
15,141
22,160
Taken
32,260
13,198
Mitigated
17,360
4,643
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,302
157
0
1,054
9,983
4,488
0
5,548
4,132
22,072
2,063
W
8,439
483
0
1,352
7,971
6,808
161
1,949
5,716
15,038
1,021
L
4,319
1,645
1,367
3,902
13,091
9,177
0
7,019
5,314
0
11,258
W
Martichoras
KORPS
Martichoras
10,323
4,052
0
1,329
7,275
3,092
806
1,176
5,805
0
38,282
L
6,520
2,295
0
520
9,186
3,695
0
3,962
4,698
0
33,696
W
10,183
5,611
0
1,962
6,914
3,298
1,063
1,015
5,599
30,663
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
21,295
112
Minions Killed
126
0
Camps Cleared
0
585,080
Distance Traveled
560,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,764
615
50
5
0
178,374
0
W
Geb
8,059
733
25
2
0
207,819
0
L
Horus
6,948
632
12
1
0
209,233
0
W
Martichoras
8,223
748
50
5
0
193,143
0
L
Medusa
7,583
689
64
6
0
172,645
0
W
Nu Wa
8,591
781
37
3
0
184,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role