Player Matchup

Sun Wukong
Sun Wukong
Platinum I
Bensworthy
Sun Wukong
Platinum I
Level 147
God Stats
15W - 9L
1,931 SR
Queue Stats
129W - 106L
2,154 MMR
Solo
Athena
Athena
Platinum III
Córal
Athena
Platinum III
Level 155
God Stats
3W - 3L
1,900 SR
Queue Stats
96W - 77L
1,870 MMR
Party 1
Bastet
Bastet
Platinum V
LilYipty
Bastet
Platinum V
Level 128
God Stats
3W - 3L
1,381 SR
Queue Stats
218W - 202L
1,815 MMR
Solo
Izanami
Izanami
Platinum V
VoisSurTonChemin
Izanami
Platinum V
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 8L
1,912 MMR
Party 1
Janus
Janus
Platinum III
sarcasticmelon
Janus
Platinum III
Level 158
God Stats
27W - 25L
1,715 SR
Queue Stats
122W - 114L
1,849 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,685 SR
1,920 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 166
1,636 SR
1,916 MMR
Scylla
Scylla
Diamond V
JGThree
Scylla
Diamond V
Level 139
God Stats
4W - 5L
1,637 SR
Queue Stats
47W - 36L
2,066 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
JusBakinMuffins
Kuzenbo
Gold III
Level 154
God Stats
2W - 1L
1,712 SR
Queue Stats
45W - 25L
1,819 MMR
Party 2
Achilles
Achilles
Gold I
TheLulzyBro
Achilles
Gold I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 33L
1,894 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum III
TiersDontFall
Erlang Shen
Platinum III
Level 160
God Stats
11W - 12L
1,483 SR
Queue Stats
238W - 219L
1,762 MMR
Solo
Apollo
Apollo
Diamond V
W00KIES
Apollo
Diamond V
Level 217
God Stats
3W - 0L
1,845 SR
Queue Stats
157W - 138L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bensworthy
Sun Wukong
18
4 / 0 / 0
10,869
639
14,026
12,932
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Athena
Córal
Athena
13
1 / 2 / 3
8,090
476
4,935
16,997
17,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
LilYipty
Bastet
13
1 / 4 / 0
7,257
427
7,938
15,032
6,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 2
8,922
525
8,828
12,874
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 0
7,660
451
5,914
5,688
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThothBake KujiraKukulkanAo Kuang

VS

Bans
CharonThanatosThorMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JGThree
Scylla
17
7 / 0 / 3
10,084
593
9,924
5,990
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 2 / 6
7,545
444
9,502
14,460
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
TheLulzyBro
Achilles
14
2 / 4 / 0
8,627
507
5,593
16,862
12,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
TiersDontFall
Erlang Shen
16
3 / 0 / 6
8,812
518
5,981
12,901
10,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
W00KIES
Apollo
17
2 / 2 / 6
9,992
588
11,362
14,772
6,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
15
15
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bensworthy
Sun Wukong
4
0
0
4
L
Athena
Córal
Athena
1
2
3
1.25
W
Scylla
JGThree
Scylla
7
0
3
8.5
W
1
2
6
2
L
Bastet
LilYipty
Bastet
1
4
0
0.25
W
Achilles
TheLulzyBro
Achilles
2
4
0
0.5
W
Erlang Shen
TiersDontFall
Erlang Shen
3
0
6
6
L
2
5
2
0.6
W
Apollo
W00KIES
Apollo
2
2
6
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,641
Damage
42,362
63,523
Taken
64,985
43,834
Mitigated
46,635
13,798
Healing
25,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bensworthy
Sun Wukong
14,026
2,242
0
4,954
12,932
11,995
410
126
11,979
632
100,842
L
Athena
Córal
Athena
4,935
1,566
0
2,948
16,997
17,091
0
6,945
9,481
21,067
0
W
Scylla
JGThree
Scylla
9,924
1,364
0
1,310
5,990
2,387
0
2,547
3,302
87,706
476
W
9,502
2,868
0
5,102
14,460
15,469
0
4,317
10,032
30,061
2,413
L
Bastet
LilYipty
Bastet
7,938
2,240
0
3,016
15,032
6,501
0
3,990
10,726
0
62,654
W
Achilles
TheLulzyBro
Achilles
5,593
1,138
0
7,015
16,862
12,062
0
337
15,345
126
60,089
W
Erlang Shen
TiersDontFall
Erlang Shen
5,981
3,788
0
5,993
12,901
10,013
0
2,295
10,395
0
78,524
L
8,828
6,059
0
2,480
12,874
6,272
419
4,267
8,320
0
95,463
W
Apollo
W00KIES
Apollo
11,362
6,641
0
6,491
14,772
6,704
0
1,624
13,108
0
106,524
L
5,914
713
0
400
5,688
1,975
0
2,571
3,117
78,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
45,060
575
Minions Killed
588
0
Camps Cleared
0
1,711,313
Distance Traveled
1,745,583
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,869
639
161
9
0
350,066
6
L
Athena
8,090
476
20
1
0
355,547
7
W
Scylla
10,084
593
182
11
0
350,027
4
W
Kuzenbo
7,545
444
22
1
0
349,523
0
L
Bastet
7,257
427
83
5
0
353,709
0
W
Achilles
8,627
507
116
7
0
320,784
0
W
Erlang Shen
8,812
518
111
7
0
394,830
3
L
Izanami
8,922
525
155
9
0
299,813
0
W
Apollo
9,992
588
157
9
0
330,419
2
L
Janus
7,660
451
156
9
0
352,178
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role