Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
CallmeDirty
Osiris
Bronze III
Level 171
God Stats
0W - 2L
1,139 SR
Queue Stats
29W - 40L
1,454 MMR
Solo
Anhur
Anhur
Bronze III
Disc0mbobul8ted
Anhur
Bronze III
Level 159
God Stats
4W - 6L
1,564 SR
Queue Stats
120W - 140L
1,454 MMR
Solo
Xing Tian
Xing Tian
Bronze III
SLIM-089-
Xing Tian
Bronze III
Level 134
God Stats
0W - 1L
1,746 SR
Queue Stats
2W - 3L
1,492 MMR
Solo
Da Ji
Da Ji
Silver III
elvintlc
Da Ji
Silver III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 93L
1,454 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,490 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,526 SR
1,507 MMR
Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold V
BOOOZEMAN
Geb
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,478 MMR
Solo
Tyr
Tyr
Gold III
InsaneSpec
Tyr
Gold III
Level 146
God Stats
10W - 13L
1,572 SR
Queue Stats
484W - 490L
1,580 MMR
Party 2
Merlin
Merlin
Gold III
eXo CarNage
Merlin
Gold III
Level 188
God Stats
5W - 3L
1,671 SR
Queue Stats
44W - 44L
1,489 MMR
Party 1
Chiron
Chiron
Gold III
nFmiro4336
Chiron
Gold III
Level 129
God Stats
2W - 1L
1,389 SR
Queue Stats
44W - 44L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 0
5,427
493
3,068
5,013
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
2 / 3 / 0
6,289
572
4,891
12,455
11,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 3 / 0
5,507
501
2,851
9,890
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SLIM-089-
Xing Tian
9
0 / 1 / 1
5,096
463
1,769
10,055
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
elvintlc
Da Ji
12
0 / 4 / 3
5,918
538
6,297
12,959
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
NemesisBake KujiraJormungandr

VS

Bans
YmirThanatosMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 2 / 0
6,998
636
10,279
11,560
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 4
5,817
529
4,447
8,927
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 4
7,029
639
5,300
8,366
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
13
4 / 0 / 3
7,366
670
5,838
4,790
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
nFmiro4336
Chiron
13
3 / 0 / 4
7,239
658
5,834
5,977
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Surtr
 
Surtr
2
2
0
1
W
0
1
4
2
L
Osiris
2
3
0
0.67
L
1
3
0
0.33
W
4
0
4
6
L
Xing Tian
SLIM-089-
Xing Tian
0
1
1
0.5
W
Merlin
4
0
3
5.5
L
Da Ji
elvintlc
Da Ji
0
4
3
0.38
W
Chiron
nFmiro4336
Chiron
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,876
Damage
31,698
50,372
Taken
39,620
28,358
Mitigated
24,820
16,332
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,068
281
0
500
5,013
1,729
161
2,984
2,029
36,129
0
W
Surtr
 
Surtr
10,279
3,854
0
3,511
11,560
8,377
0
366
11,194
3,480
51,969
W
4,447
636
0
967
8,927
6,471
0
1,762
7,165
23,041
946
L
Osiris
4,891
1,536
0
5,615
12,455
11,936
0
1,118
10,477
1,441
47,847
L
2,851
1,226
0
2,571
9,890
3,313
0
1,740
8,150
0
39,026
W
5,300
564
0
1,530
8,366
5,778
0
1,291
7,075
0
50,451
L
Xing Tian
SLIM-089-
Xing Tian
1,769
263
0
1,397
10,055
5,933
0
4,005
6,050
12,877
0
W
Merlin
5,838
404
0
2,025
4,790
1,967
0
1,844
2,946
66,579
0
L
Da Ji
elvintlc
Da Ji
6,297
1,283
0
6,249
12,959
5,447
0
1,553
11,277
0
50,139
W
Chiron
nFmiro4336
Chiron
5,834
2,084
439
2,477
5,977
2,227
0
290
5,687
0
59,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,237
Gold Earned
34,449
329
Minions Killed
389
0
Camps Cleared
0
1,065,583
Distance Traveled
1,179,299
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,427
493
64
6
0
202,578
3
W
Surtr
6,998
636
92
8
0
228,356
2
W
Geb
5,817
529
26
2
0
215,506
0
L
Osiris
6,289
572
91
8
0
199,264
0
L
Anhur
5,507
501
66
6
0
187,460
0
W
Tyr
7,029
639
75
7
0
270,786
3
L
Xing Tian
5,096
463
15
1
0
235,292
2
W
Merlin
7,366
670
109
10
0
232,125
0
L
Da Ji
5,918
538
93
8
0
240,989
1
W
Chiron
7,239
658
87
8
0
232,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role