Player Matchup

Ares
Ares
FFreaX
Ares
Level 157
God Stats
3W - 2L
1,562 SR
Queue Stats
100W - 91L
1,522 Elo+
Party 1
Neith
Neith
HeVeRaX
Neith
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
Revolati0n
Nu Wa
Level 105
God Stats
1W - 1L
1,275 SR
Queue Stats
19W - 21L
1,521 Elo+
Solo
Team Averages
Level 105
1,446 SR
1,538 Elo+

VS

Team Averages
Level 151
1,727 SR
1,520 Elo+
King Arthur
King Arthur
ModernEnd7
King Arthur
Level 121
God Stats
2W - 3L
1,806 SR
Queue Stats
83W - 89L
1,351 Elo+
Solo
Medusa
Medusa
SHIPPY4TW
Medusa
Level 122
God Stats
3W - 2L
1,898 SR
Queue Stats
35W - 24L
1,757 Elo+
Solo
Hades
Hades
XxDreddDragonxX
Hades
Level 210
God Stats
0W - 7L
1,477 SR
Queue Stats
215W - 219L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FFreaX
Ares
17
6 / 2 / 4
11,215
801
11,344
15,344
14,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
HeVeRaX
Neith
14
1 / 5 / 7
9,387
671
7,300
10,426
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
16
4 / 3 / 7
10,700
764
12,460
8,261
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ModernEnd7
King Arthur
7
0 / 2 / 5
7,404
529
1,755
6,801
2,894
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
SHIPPY4TW
Medusa
15
6 / 7 / 3
10,160
726
13,831
15,368
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
4 / 2 / 5
10,518
751
7,147
14,440
7,330
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
10
10
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
FFreaX
Ares
6
2
4
4
W
Neith
HeVeRaX
Neith
1
5
7
0.9
L
King Arthur
ModernEnd7
King Arthur
0
2
5
1.25
W
Nu Wa
4
3
7
2.5
L
Medusa
SHIPPY4TW
Medusa
6
7
3
1.07
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,104
Damage
22,733
34,031
Taken
36,609
21,518
Mitigated
16,150
4,195
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
FFreaX
Ares
11,344
864
0
2,771
15,344
14,438
0
1,403
13,936
39,471
4,587
W
Neith
HeVeRaX
Neith
7,300
3,080
0
994
10,426
3,603
1,286
3,116
7,310
0
34,858
L
King Arthur
ModernEnd7
King Arthur
1,755
342
0
766
6,801
2,894
26
3,678
2,887
0
6,176
W
Nu Wa
12,460
3,201
0
430
8,261
3,477
908
2,556
5,705
41,234
416
L
Medusa
SHIPPY4TW
Medusa
13,831
5,083
0
0
15,368
5,926
124
8,713
6,334
0
39,423
L
7,147
349
195
3,755
14,440
7,330
551
9,964
4,173
36,263
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
28,082
170
Minions Killed
133
0
Camps Cleared
0
736,712
Distance Traveled
603,880
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,215
801
59
4
0
272,704
0
W
Neith
9,387
671
61
4
0
217,871
0
L
King Arthur
7,404
529
11
1
0
104,398
2
W
Nu Wa
10,700
764
50
4
0
246,137
0
L
Medusa
10,160
726
41
3
0
221,394
0
L
Hades
10,518
751
81
6
0
278,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role