Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Deadwolf79
Zhong Kui
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,455 Elo+
Party 4
Ratatoskr
Ratatoskr
LALO13
Ratatoskr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 50L
1,568 Elo+
Party 4
Cerberus
Cerberus
RTABird
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 37L
1,724 Elo+
Party 1
Osiris
Osiris
okRicky
Osiris
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
297W - 249L
1,554 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,560 Elo+

VS

Team Averages
Level 141
1,280 SR
1,596 Elo+
Anhur
Anhur
DrFreelo
Anhur
Level 102
God Stats
0W - 2L
1,094 SR
Queue Stats
39W - 30L
1,610 Elo+
Party 2
Fenrir
Fenrir
ThatGoodSmush
Fenrir
Level 147
God Stats
0W - 1L
1,282 SR
Queue Stats
19W - 20L
1,492 Elo+
Solo
Zeus
Zeus
TheSpinCycle253
Zeus
Level 155
God Stats
9W - 10L
1,255 SR
Queue Stats
177W - 161L
1,616 Elo+
Party 3
Hercules
Hercules
tallnenergised
Hercules
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 42L
1,628 Elo+
Party 2
Maui
Maui
xGurthwurmx
Maui
Level 155
God Stats
1W - 1L
1,271 SR
Queue Stats
145W - 137L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 3
6,478
648
5,771
6,242
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Deadwolf79
Zhong Kui
11
3 / 1 / 5
6,387
639
5,742
7,841
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ratatoskr
LALO13
Ratatoskr
13
4 / 1 / 3
6,683
668
5,031
8,697
3,243
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
RTABird
Cerberus
11
6 / 1 / 4
6,942
694
7,282
6,288
2,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
okRicky
Osiris
10
0 / 2 / 2
5,795
580
5,085
11,518
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DrFreelo
Anhur
10
1 / 4 / 0
5,712
571
5,037
7,625
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 2
5,431
543
3,178
8,167
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 1
5,228
523
3,019
6,673
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
10
2 / 2 / 0
5,575
558
7,590
8,541
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,117
512
2,190
10,206
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
3
4.5
W
Zhong Kui
Deadwolf79
Zhong Kui
3
1
5
5.5
L
Anhur
DrFreelo
Anhur
1
4
0
0.25
W
Ratatoskr
LALO13
Ratatoskr
4
1
3
5.5
W
Cerberus
RTABird
Cerberus
6
1
4
8
L
1
2
2
1
L
0
5
1
0.1
W
Osiris
okRicky
Osiris
0
2
2
0.5
L
Hercules
2
2
0
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,911
Damage
21,014
40,586
Taken
41,212
23,980
Mitigated
20,151
21,385
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,771
3,900
0
1,980
6,242
1,634
15
97
6,145
0
53,277
W
Zhong Kui
Deadwolf79
Zhong Kui
5,742
691
0
4,762
7,841
6,308
83
2,522
5,319
24,971
577
L
Anhur
DrFreelo
Anhur
5,037
3,095
0
1,760
7,625
2,114
0
1,843
5,782
0
40,882
W
Ratatoskr
LALO13
Ratatoskr
5,031
822
0
5,763
8,697
3,243
0
948
7,749
0
56,203
W
Cerberus
RTABird
Cerberus
7,282
308
0
3,646
6,288
2,896
0
1,634
4,654
45,984
2,309
L
3,178
487
0
3,235
8,167
3,192
0
1,849
6,318
0
31,292
L
3,019
184
0
1,182
6,673
2,008
0
3,551
3,122
38,743
703
W
Osiris
okRicky
Osiris
5,085
2,460
0
5,234
11,518
9,899
0
769
10,032
0
41,538
L
Hercules
7,590
2,959
0
3,400
8,541
7,084
0
812
7,729
4,254
32,248
L
2,190
566
0
2,971
10,206
5,753
0
4,684
5,522
13,695
1,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
27,063
399
Minions Killed
289
0
Camps Cleared
0
1,067,947
Distance Traveled
991,682
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,478
648
88
9
0
187,324
2
W
Zhong Kui
6,387
639
25
3
0
220,866
1
L
Anhur
5,712
571
72
7
0
197,422
0
W
Ratatoskr
6,683
668
110
11
0
253,409
2
W
Cerberus
6,942
694
114
11
0
212,806
0
L
Fenrir
5,431
543
54
5
0
247,065
0
L
Zeus
5,228
523
87
9
0
175,451
0
W
Osiris
5,795
580
62
6
0
193,542
0
L
Hercules
5,575
558
53
5
0
181,182
0
L
Maui
5,117
512
23
2
0
190,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role