Player Matchup

Mercury
Mercury
Gold II
Buddaweich123
Mercury
Gold II
Level 170
God Stats
2W - 5L
1,731 SR
Queue Stats
199W - 201L
1,582 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Danchuo
Morgan Le Fay
Gold IV
Level 65
God Stats
0W - 1L
1,212 SR
Queue Stats
30W - 32L
1,489 MMR
Solo
Izanami
Izanami
Gold IV
LÉCKOMIO
Izanami
Gold IV
Level 228
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,404 MMR
Party 1
Ares
Ares
Silver IV
N1kk3
Ares
Silver IV
Level 107
God Stats
3W - 5L
1,531 SR
Queue Stats
129W - 132L
1,467 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
oOoSiLvRoOo
Ao Kuang
Gold III
Level 125
God Stats
0W - 2L
1,721 SR
Queue Stats
47W - 42L
1,471 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,539 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,648 SR
1,488 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
MSmesroyale9
Bellona
Silver II
Level 128
God Stats
2W - 0L
1,711 SR
Queue Stats
28W - 23L
1,465 MMR
Solo
Geb
Geb
Gold III
Malekith11
Geb
Gold III
Level 76
God Stats
29W - 20L
1,757 SR
Queue Stats
506W - 505L
1,488 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
hazzabey
Ah Muzen Cab
Gold V
Level 128
God Stats
9W - 8L
1,771 SR
Queue Stats
175W - 184L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 7 / 0
6,466
462
3,573
15,601
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Danchuo
Morgan Le Fay
12
0 / 3 / 0
6,978
498
2,477
8,533
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
LÉCKOMIO
Izanami
14
1 / 4 / 0
7,724
552
4,131
10,384
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
N1kk3
Ares
9
0 / 4 / 0
5,932
424
5,780
11,793
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
oOoSiLvRoOo
Ao Kuang
13
1 / 5 / 1
7,027
502
7,347
17,021
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
JanusBake KujiraThanatos

VS

Bans
UllrAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
13 / 0 / 6
9,206
658
16,311
10,221
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
 
Poseidon
15
2 / 0 / 5
8,508
608
7,782
5,542
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MSmesroyale9
Bellona
15
3 / 2 / 4
8,533
610
9,915
13,168
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 0 / 7
7,478
534
3,633
10,804
8,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
hazzabey
Ah Muzen Cab
14
3 / 1 / 4
8,382
599
6,960
9,381
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
23
23
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
0
6
16
W
Poseidon
 
Poseidon
2
0
5
4.5
L
Mercury
0
7
0
0
L
Morgan Le Fay
Danchuo
Morgan Le Fay
0
3
0
0
L
Izanami
LÉCKOMIO
Izanami
1
4
0
0.25
W
Bellona
MSmesroyale9
Bellona
3
2
4
2.5
W
2
0
7
5.5
L
Ares
N1kk3
Ares
0
4
0
0
W
Ah Muzen Cab
hazzabey
Ah Muzen Cab
3
1
4
5
L
Ao Kuang
oOoSiLvRoOo
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
44,601
63,332
Taken
49,116
34,192
Mitigated
30,270
15,812
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,311
6,811
0
3,535
10,221
4,638
72
3,116
6,907
0
75,070
W
Poseidon
 
Poseidon
7,782
1,151
0
941
5,542
2,003
0
1,547
3,895
82,420
3,913
L
Mercury
3,573
1,666
0
4,088
15,601
5,520
0
2,303
13,176
0
44,897
L
Morgan Le Fay
Danchuo
Morgan Le Fay
2,477
0
0
810
8,533
3,206
0
2,875
5,484
47,730
1,484
L
Izanami
LÉCKOMIO
Izanami
4,131
2,146
0
2,058
10,384
3,805
692
1,413
8,947
0
69,486
W
Bellona
MSmesroyale9
Bellona
9,915
2,798
0
5,636
13,168
11,955
0
5,553
6,632
0
61,132
W
3,633
389
0
1,669
10,804
8,011
0
3,122
7,595
18,346
1,302
L
Ares
N1kk3
Ares
5,780
370
0
1,842
11,793
8,932
0
3,368
8,338
17,685
0
W
Ah Muzen Cab
hazzabey
Ah Muzen Cab
6,960
2,296
0
750
9,381
3,663
692
1,215
8,146
0
75,383
L
Ao Kuang
oOoSiLvRoOo
Ao Kuang
7,347
1,239
0
7,014
17,021
12,729
0
902
15,031
40,782
4,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
42,107
442
Minions Killed
483
0
Camps Cleared
0
1,342,789
Distance Traveled
1,486,357
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,206
658
93
7
0
304,375
0
W
Poseidon
8,508
608
155
11
0
296,382
3
L
Mercury
6,466
462
81
6
0
295,767
0
L
Morgan Le Fay
6,978
498
123
9
0
265,955
3
L
Izanami
7,724
552
132
9
0
247,544
0
W
Bellona
8,533
610
92
7
0
288,532
3
W
Geb
7,478
534
26
2
0
310,912
4
L
Ares
5,932
424
27
2
0
296,182
0
W
Ah Muzen Cab
8,382
599
117
8
0
286,156
5
L
Ao Kuang
7,027
502
79
6
0
237,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role