Player Matchup

Danzaburou
Danzaburou
La-Fuite08
Danzaburou
Level 62
God Stats
12W - 13L
1,521 SR
Queue Stats
44W - 37L
1,487 Elo+
Party 1
Janus
Janus
NyyTo__
Janus
Level 141
God Stats
0W - 4L
1,142 SR
Queue Stats
74W - 73L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zaw82
Kumbhakarna
Level 122
God Stats
0W - 1L
1,285 SR
Queue Stats
20W - 21L
1,480 Elo+
Party 1
Team Averages
Level 108
1,316 SR
1,478 Elo+

VS

Team Averages
Level 63
1,429 SR
1,493 Elo+
Pele
Pele
Evangelyne_L
Pele
Level 28
God Stats
13W - 8L
1,562 SR
Queue Stats
98W - 69L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
Shoobaka
Kuzenbo
Level 120
God Stats
2W - 3L
1,356 SR
Queue Stats
101W - 89L
1,524 Elo+
Party 2
Discordia
Discordia
twenty9erz29
Discordia
Level 40
God Stats
15W - 10L
1,369 SR
Queue Stats
35W - 27L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
La-Fuite08
Danzaburou
14
3 / 3 / 1
9,788
653
10,569
13,866
5,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
NyyTo__
Janus
15
1 / 6 / 4
9,768
651
10,759
11,587
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
Zaw82
Kumbhakarna
12
1 / 4 / 1
8,462
564
4,078
16,770
11,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
10,433
696
9,386
14,256
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Shoobaka
Kuzenbo
17
6 / 1 / 5
11,096
740
13,098
13,341
18,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
twenty9erz29
Discordia
16
4 / 2 / 6
11,035
736
13,786
8,195
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
13
13
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Danzaburou
La-Fuite08
Danzaburou
3
3
1
1.17
L
Janus
NyyTo__
Janus
1
6
4
0.5
W
Kuzenbo
Shoobaka
Kuzenbo
6
1
5
8.5
L
Kumbhakarna
Zaw82
Kumbhakarna
1
4
1
0.38
W
Discordia
twenty9erz29
Discordia
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,406
Damage
36,270
42,223
Taken
35,792
22,192
Mitigated
29,624
3,677
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,386
2,060
0
2,720
14,256
7,676
535
6,207
8,049
0
53,230
L
Danzaburou
La-Fuite08
Danzaburou
10,569
3,295
0
2,687
13,866
5,538
0
8,178
5,079
0
33,264
L
Janus
NyyTo__
Janus
10,759
228
0
0
11,587
4,690
0
8,433
2,597
40,645
0
W
Kuzenbo
Shoobaka
Kuzenbo
13,098
4,567
0
1,495
13,341
18,590
388
4,425
8,916
21,093
3,781
L
Kumbhakarna
Zaw82
Kumbhakarna
4,078
241
0
990
16,770
11,964
0
7,696
7,823
12,032
0
W
Discordia
twenty9erz29
Discordia
13,786
207
0
1,348
8,195
3,358
0
4,655
3,540
37,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
32,564
134
Minions Killed
149
0
Camps Cleared
0
811,189
Distance Traveled
819,242
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,433
696
77
5
0
268,844
0
L
Danzaburou
9,788
653
55
4
0
262,668
0
L
Janus
9,768
651
75
5
0
279,438
0
W
Kuzenbo
11,096
740
18
1
0
282,981
0
L
Kumbhakarna
8,462
564
4
0
0
269,083
4
W
Discordia
11,035
736
54
4
0
267,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role