Player Matchup

Rama
Rama
BlondePuccio
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 120L
1,764 Elo+
Solo
Hercules
Hercules
Killerdiller550
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,035 Elo+
Party 1
Aphrodite
Aphrodite
OhNoSpaghetiBro
Aphrodite
Level 79
God Stats
1W - 3L
1,621 SR
Queue Stats
54W - 59L
1,103 Elo+
Party 1
Hun Batz
Hun Batz
RaccAttack28
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,096 Elo+
Party 1
Serqet
Serqet
RedneckWiskey
Serqet
Level 156
God Stats
5W - 11L
1,485 SR
Queue Stats
596W - 610L
1,465 Elo+
Solo
Team Averages
Level 85
1,521 SR
1,293 Elo+

VS

Team Averages
Level 97
1,543 SR
1,501 Elo+
Yemoja
Yemoja
Frank MX996
Yemoja
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,535 Elo+
Party 2
Skadi
Skadi
Megakad1
Skadi
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,305 Elo+
Party 2
Bellona
Bellona
PatPatPattyCake
Bellona
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 81L
1,701 Elo+
Solo
Ratatoskr
Ratatoskr
SugarTotss
Ratatoskr
Level 82
God Stats
2W - 1L
1,715 SR
Queue Stats
237W - 241L
1,510 Elo+
Solo
Sobek
Sobek
Zentaden
Sobek
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,261
751
11,202
11,031
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
14
2 / 5 / 3
8,014
729
4,159
16,663
19,175
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
OhNoSpaghetiBro
Aphrodite
13
1 / 5 / 4
7,930
721
10,814
11,490
7,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
RaccAttack28
Hun Batz
13
2 / 10 / 1
7,983
726
5,000
15,011
8,060
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 5 / 1
7,694
699
3,115
9,006
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 1 / 26
10,038
913
5,961
4,768
2,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Megakad1
Skadi
15
7 / 2 / 18
9,601
873
15,540
9,595
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 1 / 19
10,100
918
12,900
15,755
17,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
SugarTotss
Ratatoskr
15
6 / 3 / 18
9,533
867
7,391
10,069
4,721
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Zentaden
Sobek
16
7 / 3 / 20
10,329
939
14,833
18,409
21,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
130
7
Kills
29
29
Deaths
10
11
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Yemoja
1
1
26
14
L
Hercules
2
5
3
0.7
W
Skadi
Megakad1
Skadi
7
2
18
8
L
Aphrodite
OhNoSpaghetiBro
Aphrodite
1
5
4
0.6
W
8
1
19
17.5
L
Hun Batz
RaccAttack28
Hun Batz
2
10
1
0.25
L
1
5
1
0.3
W
Ratatoskr
SugarTotss
Ratatoskr
6
3
18
5
W
Sobek
Zentaden
Sobek
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
56,625
63,201
Taken
58,596
44,378
Mitigated
50,465
15,952
Healing
29,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,202
8,188
354
2,097
11,031
4,834
0
3,431
7,360
0
22,557
W
Yemoja
5,961
1,317
16,631
1,126
4,768
2,979
624
228
4,286
15,783
442
L
Hercules
4,159
936
211
3,133
16,663
19,175
0
5,542
10,655
0
13,387
W
Skadi
Megakad1
Skadi
15,540
7,749
0
976
9,595
3,866
1,758
1,180
7,284
0
30,951
L
Aphrodite
OhNoSpaghetiBro
Aphrodite
10,814
219
4,981
4,132
11,490
7,074
0
3,722
7,569
22,928
0
W
12,900
3,161
492
3,272
15,755
17,634
1,410
2,069
13,565
0
23,434
L
Hun Batz
RaccAttack28
Hun Batz
5,000
902
144
105
15,011
8,060
0
4,184
10,434
0
12,744
L
3,115
417
343
452
9,006
5,235
0
2,003
6,843
0
4,648
W
Ratatoskr
SugarTotss
Ratatoskr
7,391
2,163
1,114
1,465
10,069
4,721
1,947
2,630
7,109
0
20,252
W
Sobek
Zentaden
Sobek
14,833
1,736
820
3,955
18,409
21,265
1,340
4,271
13,785
23,963
2,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,882
Gold Earned
49,601
92
Minions Killed
120
0
Camps Cleared
0
928,480
Distance Traveled
1,039,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,261
751
34
3
0
188,720
0
W
Yemoja
10,038
913
23
2
0
196,647
0
L
Hercules
8,014
729
14
1
0
203,063
0
W
Skadi
9,601
873
31
3
0
166,155
0
L
Aphrodite
7,930
721
33
3
0
204,200
0
W
Bellona
10,100
918
25
2
0
239,303
0
L
Hun Batz
7,983
726
7
1
0
173,541
0
L
Serqet
7,694
699
4
0
0
158,956
0
W
Ratatoskr
9,533
867
22
2
0
223,779
0
W
Sobek
10,329
939
19
2
0
214,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role