Player Matchup

Bastet
Bastet
PrimeGailLewis
Bastet
Level 134
God Stats
2W - 2L
1,873 SR
Queue Stats
26W - 25L
1,627 Elo+
Party 1
Scylla
Scylla
Yabda
Scylla
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 8L
1,915 Elo+
Party 1
Mulan
Mulan
n0madawhat
Mulan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,712 Elo+
Party 1
Team Averages
Level 141
1,624 SR
1,751 Elo+

VS

Team Averages
Level 142
1,581 SR
1,585 Elo+
Kuzenbo
Kuzenbo
NovaMars98
Kuzenbo
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 134L
1,688 Elo+
Party 2
Persephone
Persephone
Vecepia
Persephone
Level 207
God Stats
1W - 2L
1,392 SR
Queue Stats
11W - 9L
1,404 Elo+
Party 2
Rama
Rama
Zekero247
Rama
Level 63
God Stats
5W - 2L
1,849 SR
Queue Stats
199W - 158L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,326
640
8,754
11,042
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Yabda
Scylla
12
0 / 5 / 1
7,663
589
5,821
11,435
3,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
13
2 / 7 / 1
8,364
643
7,913
18,721
16,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NovaMars98
Kuzenbo
16
4 / 2 / 9
9,662
743
7,442
14,986
19,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
Vecepia
Persephone
15
4 / 1 / 11
10,539
811
13,942
8,813
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
16
8 / 0 / 7
11,139
857
13,209
10,815
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
16
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
NovaMars98
Kuzenbo
4
2
9
4.25
L
1
4
2
0.5
W
Persephone
Vecepia
Persephone
4
1
11
9.5
L
Scylla
Yabda
Scylla
0
5
1
0.1
W
Rama
8
0
7
11.5
L
Mulan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
34,593
41,198
Taken
34,614
24,910
Mitigated
27,351
4,203
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
NovaMars98
Kuzenbo
7,442
2,281
0
2,502
14,986
19,590
60
1,459
13,059
14,339
881
L
8,754
3,231
0
1,719
11,042
4,386
0
5,408
5,297
0
37,519
W
Persephone
Vecepia
Persephone
13,942
385
0
3,426
8,813
3,011
317
1,991
6,496
37,140
0
L
Scylla
Yabda
Scylla
5,821
192
0
250
11,435
3,787
0
5,096
6,140
28,577
348
W
Rama
13,209
11,380
0
4,576
10,815
4,750
2,308
2,320
8,358
0
65,104
L
Mulan
7,913
709
0
2,234
18,721
16,737
0
9,262
8,788
0
27,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
31,340
145
Minions Killed
204
0
Camps Cleared
0
677,870
Distance Traveled
694,983
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,662
743
20
2
0
247,589
2
L
Bastet
8,326
640
59
5
0
257,353
0
W
Persephone
10,539
811
58
4
0
241,526
1
L
Scylla
7,663
589
50
4
0
219,443
0
W
Rama
11,139
857
126
10
0
205,868
0
L
Mulan
8,364
643
36
3
0
201,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role