Player Matchup

Jing Wei
Jing Wei
BOBOHI
Jing Wei
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 80L
1,349 Elo+
Party 4
Nut
Nut
DomaShinobu
Nut
Level 10
God Stats
5W - 4L
1,512 SR
Queue Stats
5W - 5L
1,476 Elo+
Party 2
Thanatos
Thanatos
LazyNekoCat
Thanatos
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,697 Elo+
Party 2
Ganesha
Ganesha
Michin26
Ganesha
Level 6
God Stats
2W - 3L
1,304 SR
Queue Stats
33W - 70L
1,251 Elo+
Party 4
Ishtar
Ishtar
ThePacmanNinja
Ishtar
Level 34
God Stats
7W - 12L
1,512 SR
Queue Stats
22W - 24L
1,476 Elo+
Party 2
Team Averages
Level 26
1,465 SR
1,450 Elo+

VS

Team Averages
Level 42
1,409 SR
1,340 Elo+
Erlang Shen
Erlang Shen
Deano4ni
Erlang Shen
Level 42
God Stats
1W - 3L
1,577 SR
Queue Stats
66W - 85L
1,303 Elo+
Party 1
Loki
Loki
Izzy1hundred
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Athena
Athena
ModifiedBanana
Athena
Level 33
God Stats
33W - 26L
1,383 SR
Queue Stats
243W - 251L
1,469 Elo+
Solo
Ra
Ra
Rymixity
Ra
Level 107
God Stats
0W - 3L
1,304 SR
Queue Stats
19W - 26L
1,153 Elo+
Party 3
Ullr
Ullr
ZSandy
Ullr
Level 28
God Stats
0W - 3L
1,282 SR
Queue Stats
42W - 55L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BOBOHI
Jing Wei
13
1 / 2 / 7
7,839
1,120
7,403
7,532
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 6
8,395
1,199
7,191
3,604
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LazyNekoCat
Thanatos
13
7 / 2 / 2
8,905
1,272
13,015
5,859
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Michin26
Ganesha
13
0 / 1 / 6
7,617
1,088
1,317
6,319
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 0 / 6
8,340
1,191
3,760
2,445
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

361

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deano4ni
Erlang Shen
12
0 / 1 / 1
6,886
984
2,912
5,605
3,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 3
7,015
1,002
4,688
8,247
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 1 / 2
8,430
1,204
4,833
7,698
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 3
7,759
1,108
5,263
8,017
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
ZSandy
Ullr
12
1 / 3 / 1
7,214
1,031
2,795
7,691
3,538
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
12
Kills
5
5
Deaths
12
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BOBOHI
Jing Wei
1
2
7
2.25
L
Erlang Shen
Deano4ni
Erlang Shen
0
1
1
0.5
W
1
0
6
4
L
0
5
3
0.3
W
Thanatos
LazyNekoCat
Thanatos
7
2
2
4
W
Ganesha
Michin26
Ganesha
0
1
6
3
L
3
1
2
4
L
1
2
3
1.25
W
3
0
6
6
L
Ullr
ZSandy
Ullr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
20,491
25,759
Taken
37,258
13,974
Mitigated
22,005
7,226
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BOBOHI
Jing Wei
7,403
5,943
0
821
7,532
3,355
0
2,356
5,176
0
18,381
L
Erlang Shen
Deano4ni
Erlang Shen
2,912
1,351
0
1,709
5,605
3,360
0
253
5,352
0
7,773
W
7,191
3,474
0
1,532
3,604
1,558
0
1,112
2,492
0
37,571
L
4,688
2,134
0
0
8,247
3,733
0
30
8,217
0
8,039
W
Thanatos
LazyNekoCat
Thanatos
13,015
5,820
0
3,902
5,859
2,555
0
2,895
2,895
0
18,757
W
Ganesha
Michin26
Ganesha
1,317
591
0
588
6,319
5,426
0
2,387
3,932
2,030
0
L
4,833
757
0
353
7,698
7,515
0
207
7,491
9,466
454
L
5,263
147
902
1,158
8,017
3,859
0
522
7,495
24,342
0
W
3,760
2,667
0
383
2,445
1,080
0
958
1,487
0
14,819
L
Ullr
ZSandy
Ullr
2,795
1,803
0
344
7,691
3,538
0
305
7,386
0
8,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
37,304
144
Minions Killed
98
7
Camps Cleared
3
628,861
Distance Traveled
461,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,839
1,120
22
3
2
141,648
0
L
Erlang Shen
6,886
984
13
2
1
86,495
0
W
Nut
8,395
1,199
83
12
4
126,442
0
L
Loki
7,015
1,002
3
0
0
74,509
0
W
Thanatos
8,905
1,272
13
2
1
146,088
0
W
Ganesha
7,617
1,088
1
0
0
85,731
0
L
Athena
8,430
1,204
6
1
0
116,113
0
L
Ra
7,759
1,108
53
8
2
113,014
0
W
Ishtar
8,340
1,191
25
4
0
128,952
0
L
Ullr
7,214
1,031
23
3
0
71,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role