Player Matchup

Sylvanus
Sylvanus
CapEmil
Sylvanus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 142L
1,631 Elo+
Party 2
Thanatos
Thanatos
Cørry
Thanatos
Level 155
God Stats
2W - 5L
1,500 SR
Queue Stats
288W - 240L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElFlaKo200
Tsukuyomi
Level 159
God Stats
5W - 3L
1,185 SR
Queue Stats
291W - 253L
1,638 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KaoTiC Volt
Ah Muzen Cab
Level 148
God Stats
1W - 5L
1,277 SR
Queue Stats
227W - 222L
1,539 Elo+
Solo
Freya
Freya
lSathanl
Freya
Level 148
God Stats
1W - 3L
1,287 SR
Queue Stats
98W - 86L
1,530 Elo+
Party 2
Team Averages
Level 153
1,350 SR
1,575 Elo+

VS

Team Averages
Level 129
1,512 SR
1,738 Elo+
Charon
Charon
BiggerWetterDad
Charon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,777 Elo+
Party 1
Bastet
Bastet
EZ404
Bastet
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
64W - 48L
1,637 Elo+
Solo
Anhur
Anhur
Gucci-Grady
Anhur
Level 159
God Stats
1W - 0L
1,267 SR
Queue Stats
17W - 22L
1,509 Elo+
Solo
Hercules
Hercules
IIama
Hercules
Level 155
God Stats
1W - 1L
1,713 SR
Queue Stats
47W - 25L
1,794 Elo+
Party 1
Nut
Nut
Visgatis
Nut
Level 156
God Stats
12W - 2L
1,797 SR
Queue Stats
46W - 19L
1,973 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CapEmil
Sylvanus
9
1 / 3 / 1
5,493
499
3,854
12,790
6,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Cørry
Thanatos
10
0 / 2 / 0
5,735
521
7,809
11,035
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
ElFlaKo200
Tsukuyomi
10
1 / 2 / 1
5,521
502
3,252
9,774
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
KaoTiC Volt
Ah Muzen Cab
12
1 / 2 / 0
6,375
580
4,458
6,192
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
lSathanl
Freya
10
0 / 2 / 1
5,268
479
3,213
8,341
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,284
571
8,394
6,983
5,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
EZ404
Bastet
11
3 / 1 / 3
6,083
553
6,108
8,509
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 1 / 2
6,742
613
4,233
6,761
2,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
IIama
Hercules
13
2 / 0 / 1
6,945
631
7,237
13,844
9,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 2
6,737
612
7,682
5,496
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Sylvanus
CapEmil
Sylvanus
1
3
1
0.5
L
Thanatos
Cørry
Thanatos
0
2
0
0
W
Bastet
EZ404
Bastet
3
1
3
4.5
L
Tsukuyomi
ElFlaKo200
Tsukuyomi
1
2
1
0.75
W
4
1
2
5
W
Hercules
IIama
Hercules
2
0
1
2.5
L
Ah Muzen Cab
KaoTiC Volt
Ah Muzen Cab
1
2
0
0.5
W
1
1
2
2
L
Freya
lSathanl
Freya
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
33,654
48,132
Taken
41,593
19,857
Mitigated
23,557
19,203
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,394
1,613
304
2,404
6,983
5,059
0
2,364
4,619
22,963
2,327
L
Sylvanus
CapEmil
Sylvanus
3,854
608
1,356
3,064
12,790
6,543
0
3,031
9,759
17,495
3,304
L
Thanatos
Cørry
Thanatos
7,809
2,350
0
7,048
11,035
5,179
0
153
10,882
0
43,387
W
Bastet
EZ404
Bastet
6,108
2,185
0
2,115
8,509
3,716
0
520
7,989
0
46,613
L
Tsukuyomi
ElFlaKo200
Tsukuyomi
3,252
608
0
4,026
9,774
3,111
0
1,864
7,910
0
35,368
W
4,233
2,763
0
2,989
6,761
2,517
0
789
5,972
0
48,455
W
Hercules
IIama
Hercules
7,237
3,796
0
8,174
13,844
9,791
0
0
13,844
467
46,678
L
Ah Muzen Cab
KaoTiC Volt
Ah Muzen Cab
4,458
1,188
0
515
6,192
2,153
0
449
5,743
0
57,435
W
7,682
5,184
0
2,458
5,496
2,474
0
2,690
2,806
0
67,917
L
Freya
lSathanl
Freya
3,213
1,076
0
3,194
8,341
2,871
0
2,911
5,430
34,393
4,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
32,791
340
Minions Killed
423
0
Camps Cleared
0
1,131,895
Distance Traveled
1,142,575
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,284
571
14
1
0
243,121
3
L
Sylvanus
5,493
499
36
3
0
215,899
4
L
Thanatos
5,735
521
64
6
0
243,860
1
W
Bastet
6,083
553
75
7
0
266,872
0
L
Tsukuyomi
5,521
502
60
5
0
241,984
1
W
Anhur
6,742
613
108
10
0
216,108
2
W
Hercules
6,945
631
98
9
0
205,713
0
L
Ah Muzen Cab
6,375
580
114
10
0
230,307
0
W
Nut
6,737
612
128
12
0
210,761
1
L
Freya
5,268
479
66
6
0
199,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role