Player Matchup

Aphrodite
Aphrodite
Devbob269
Aphrodite
Level 76
God Stats
1W - 1L
1,238 SR
Queue Stats
74W - 73L
1,533 Elo+
Party 4
Nemesis
Nemesis
gdsbot1
Nemesis
Level 109
God Stats
1W - 2L
1,710 SR
Queue Stats
280W - 265L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
luhsambo
Sun Wukong
Level 141
God Stats
1W - 2L
1,821 SR
Queue Stats
46W - 38L
1,581 Elo+
Party 4
Charybdis
Charybdis
quandale-_-dingl
Charybdis
Level 78
God Stats
18W - 17L
1,516 SR
Queue Stats
55W - 56L
1,449 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
yetti1738
Morgan Le Fay
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,512 Elo+
Party 4
Team Averages
Level 99
1,557 SR
1,510 Elo+

VS

Team Averages
Level 134
1,563 SR
1,512 Elo+
Surtr
Surtr
AngeldeDios
Surtr
Level 155
God Stats
4W - 0L
1,750 SR
Queue Stats
191W - 178L
1,486 Elo+
Party 2
Bacchus
Bacchus
CoolOut
Bacchus
Level 156
God Stats
2W - 2L
1,261 SR
Queue Stats
226W - 187L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Delarettt
Nu Wa
Level 125
God Stats
1W - 0L
1,750 SR
Queue Stats
126W - 98L
1,552 Elo+
Party 1
Nemesis
Nemesis
H__Greed
Nemesis
Level 107
God Stats
2W - 5L
1,552 SR
Queue Stats
170W - 144L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RMH16
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 219L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Devbob269
Aphrodite
11
1 / 1 / 0
6,989
499
3,340
8,150
5,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
gdsbot1
Nemesis
11
1 / 5 / 1
6,554
468
7,928
15,518
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
luhsambo
Sun Wukong
15
0 / 0 / 0
8,111
579
3,045
8,387
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
10
0 / 4 / 0
5,869
419
4,270
11,098
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
yetti1738
Morgan Le Fay
12
0 / 2 / 1
6,762
483
4,628
9,357
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,232
445
2,591
6,409
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
CoolOut
Bacchus
12
3 / 2 / 8
7,248
518
5,179
8,739
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Delarettt
Nu Wa
13
0 / 1 / 7
7,499
536
10,608
7,967
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
H__Greed
Nemesis
13
6 / 0 / 3
7,364
526
5,809
8,831
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
RMH16
Ah Muzen Cab
15
3 / 0 / 3
7,931
567
8,766
9,210
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Bacchus
CoolOut
Bacchus
3
2
8
3.5
W
Nu Wa
Delarettt
Nu Wa
0
1
7
3.5
L
Aphrodite
Devbob269
Aphrodite
1
1
0
1
W
Nemesis
H__Greed
Nemesis
6
0
3
7.5
W
Ah Muzen Cab
RMH16
Ah Muzen Cab
3
0
3
4.5
L
Nemesis
gdsbot1
Nemesis
1
5
1
0.3
L
Sun Wukong
luhsambo
Sun Wukong
0
0
0
0
L
Charybdis
0
4
0
0
L
Morgan Le Fay
yetti1738
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
32,953
52,510
Taken
41,156
27,875
Mitigated
21,232
20,708
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,591
779
0
2,130
6,409
3,756
0
0
6,114
311
36,570
W
Bacchus
CoolOut
Bacchus
5,179
779
0
2,859
8,739
7,480
0
2,129
6,575
11,702
1,012
W
Nu Wa
Delarettt
Nu Wa
10,608
2,945
0
1,630
7,967
2,623
0
3,678
4,289
61,459
790
L
Aphrodite
Devbob269
Aphrodite
3,340
485
4,266
4,356
8,150
5,136
0
1,910
6,240
27,647
1,293
W
Nemesis
H__Greed
Nemesis
5,809
2,306
0
1,298
8,831
3,651
0
1,572
7,259
0
51,598
W
Ah Muzen Cab
RMH16
Ah Muzen Cab
8,766
3,957
0
1,397
9,210
3,722
519
543
8,667
0
79,147
L
Nemesis
gdsbot1
Nemesis
7,928
2,846
0
5,767
15,518
5,965
0
4,378
11,140
0
57,789
L
Sun Wukong
luhsambo
Sun Wukong
3,045
555
0
1,235
8,387
9,072
0
971
7,024
0
72,068
L
Charybdis
4,270
2,238
0
2,839
11,098
4,296
0
1,551
9,547
0
44,879
L
Morgan Le Fay
yetti1738
Morgan Le Fay
4,628
53
0
2,245
9,357
3,406
0
6,474
2,883
53,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
36,274
452
Minions Killed
383
0
Camps Cleared
0
1,283,952
Distance Traveled
1,353,041
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,232
445
71
5
0
218,608
3
W
Bacchus
7,248
518
17
1
0
289,108
3
W
Nu Wa
7,499
536
109
8
0
260,506
2
L
Aphrodite
6,989
499
50
4
0
265,735
0
W
Nemesis
7,364
526
79
6
0
322,467
0
W
Ah Muzen Cab
7,931
567
107
8
0
262,352
0
L
Nemesis
6,554
468
99
7
0
284,298
0
L
Sun Wukong
8,111
579
128
9
0
263,037
2
L
Charybdis
5,869
419
82
6
0
199,155
0
L
Morgan Le Fay
6,762
483
93
7
0
271,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role