Player Matchup

Surtr
Surtr
DarkCitrus76
Surtr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,128 Elo+
Party 1
Fenrir
Fenrir
Lime 5280
Fenrir
Level 62
God Stats
2W - 4L
1,389 SR
Queue Stats
7W - 15L
1,333 Elo+
Party 1
Tiamat
Tiamat
ohcesolute
Tiamat
Level 69
God Stats
2W - 2L
1,569 SR
Queue Stats
6W - 13L
1,343 Elo+
Party 1
Team Averages
Level 48
1,486 SR
1,268 Elo+

VS

Team Averages
Level 61
1,384 SR
1,333 Elo+
Ah Muzen Cab
Ah Muzen Cab
FunCreature2572
Ah Muzen Cab
Level 82
God Stats
7W - 1L
1,500 SR
Queue Stats
147W - 130L
1,179 Elo+
Solo
Sun Wukong
Sun Wukong
Rusty1753
Sun Wukong
Level 48
God Stats
4W - 4L
1,395 SR
Queue Stats
87W - 91L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Valenlolop
Morgan Le Fay
Level 53
God Stats
1W - 1L
1,256 SR
Queue Stats
31W - 40L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,866
656
6,337
15,455
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Lime 5280
Fenrir
11
2 / 5 / 2
7,875
656
9,627
14,769
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
ohcesolute
Tiamat
15
1 / 3 / 3
8,193
683
10,368
9,489
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FunCreature2572
Ah Muzen Cab
16
5 / 0 / 6
9,528
794
8,551
8,564
3,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Rusty1753
Sun Wukong
13
3 / 3 / 5
8,903
742
9,714
16,071
17,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Valenlolop
Morgan Le Fay
16
6 / 3 / 8
9,930
828
14,988
9,357
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
14
14
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Ah Muzen Cab
FunCreature2572
Ah Muzen Cab
5
0
6
8
L
Fenrir
Lime 5280
Fenrir
2
5
2
0.6
W
Sun Wukong
Rusty1753
Sun Wukong
3
3
5
1.83
W
Morgan Le Fay
Valenlolop
Morgan Le Fay
6
3
8
3.33
L
Tiamat
ohcesolute
Tiamat
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,332
Damage
33,253
39,713
Taken
33,992
25,057
Mitigated
25,214
4,000
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,337
2,306
0
1,533
15,455
11,046
14
6,216
8,542
311
18,902
W
Ah Muzen Cab
FunCreature2572
Ah Muzen Cab
8,551
4,210
0
1,112
8,564
3,634
1,233
2,757
5,574
0
33,141
L
Fenrir
Lime 5280
Fenrir
9,627
4,510
0
1,903
14,769
6,435
0
4,419
9,620
0
20,882
W
Sun Wukong
Rusty1753
Sun Wukong
9,714
3,127
0
3,510
16,071
17,104
603
3,878
11,209
0
21,009
W
Morgan Le Fay
Valenlolop
Morgan Le Fay
14,988
2,018
0
1,135
9,357
4,476
220
2,592
6,404
43,135
968
L
Tiamat
ohcesolute
Tiamat
10,368
477
0
564
9,489
7,576
0
3,261
5,781
23,862
1,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,934
Gold Earned
28,361
104
Minions Killed
162
0
Camps Cleared
0
616,433
Distance Traveled
658,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,866
656
33
3
0
173,888
0
W
Ah Muzen Cab
9,528
794
55
5
0
235,872
0
L
Fenrir
7,875
656
26
2
0
224,529
0
W
Sun Wukong
8,903
742
31
3
0
216,242
0
W
Morgan Le Fay
9,930
828
76
6
0
206,118
0
L
Tiamat
8,193
683
45
4
0
218,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role