Player Matchup

Lancelot
Lancelot
Ban1764
Lancelot
Level 121
God Stats
13W - 13L
1,290 SR
Queue Stats
54W - 54L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
ELkaB3zaZ666
Guan Yu
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
215W - 220L
1,499 Elo+
Party 1
Nut
Nut
Minebadazz
Nut
Level 164
God Stats
27W - 13L
1,639 SR
Queue Stats
241W - 216L
1,605 Elo+
Solo
Terra
Terra
XI Seils IX
Terra
Level 97
God Stats
6W - 6L
1,636 SR
Queue Stats
7W - 10L
1,360 Elo+
Party 1
Ra
Ra
sneakymilk12
Ra
Level 130
God Stats
33W - 28L
1,460 SR
Queue Stats
244W - 218L
1,569 Elo+
Solo
Team Averages
Level 116
1,505 SR
1,502 Elo+

VS

Team Averages
Level 121
1,563 SR
1,515 Elo+
Ao Kuang
Ao Kuang
Eword__
Ao Kuang
Level 86
God Stats
15W - 17L
1,725 SR
Queue Stats
28W - 29L
1,513 Elo+
Party 2
Camazotz
Camazotz
KIING_JT_
Camazotz
Level 113
God Stats
1W - 3L
1,725 SR
Queue Stats
43W - 40L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
MiDWeSTMatt72
Zhong Kui
Level 126
God Stats
8W - 7L
1,693 SR
Queue Stats
125W - 107L
1,595 Elo+
Solo
Heimdallr
Heimdallr
Scottjwbaker
Heimdallr
Level 158
God Stats
1W - 2L
1,264 SR
Queue Stats
43W - 45L
1,405 Elo+
Solo
Ares
Ares
WakefulGinger
Ares
Level 120
God Stats
1W - 4L
1,408 SR
Queue Stats
451W - 442L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ban1764
Lancelot
14
5 / 2 / 7
8,347
556
12,327
13,661
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
ELkaB3zaZ666
Guan Yu
15
9 / 4 / 4
9,125
608
12,138
17,712
15,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
5 / 1 / 2
9,029
602
7,876
10,926
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 8
6,653
444
5,507
11,721
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 2
9,373
625
8,337
6,823
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eword__
Ao Kuang
14
6 / 8 / 0
9,034
602
9,283
18,946
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
KIING_JT_
Camazotz
13
2 / 5 / 3
7,386
492
5,310
13,877
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
MiDWeSTMatt72
Zhong Kui
13
0 / 3 / 1
7,822
521
7,269
10,570
10,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
Scottjwbaker
Heimdallr
14
2 / 3 / 2
7,913
528
9,059
11,540
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 3
6,550
437
4,699
15,014
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
25
Kills
10
10
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ban1764
Lancelot
5
2
7
4.25
W
Guan Yu
ELkaB3zaZ666
Guan Yu
9
4
4
2.75
L
Ao Kuang
Eword__
Ao Kuang
6
8
0
0.75
L
Camazotz
KIING_JT_
Camazotz
2
5
3
0.7
L
Zhong Kui
MiDWeSTMatt72
Zhong Kui
0
3
1
0.17
W
5
1
2
6
L
Heimdallr
Scottjwbaker
Heimdallr
2
3
2
1
L
0
6
3
0.25
W
1
2
8
2.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,185
Damage
35,620
60,843
Taken
69,947
39,121
Mitigated
37,289
20,156
Healing
19,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ban1764
Lancelot
12,327
3,992
0
1,185
13,661
7,058
0
5,564
7,843
0
66,526
W
Guan Yu
ELkaB3zaZ666
Guan Yu
12,138
2,320
306
5,906
17,712
15,250
0
7,670
9,944
0
54,525
L
Ao Kuang
Eword__
Ao Kuang
9,283
3,470
0
5,854
18,946
5,324
0
1,660
17,118
42,289
0
L
Camazotz
KIING_JT_
Camazotz
5,310
907
0
5,004
13,877
5,053
0
1,528
12,237
0
54,326
L
Zhong Kui
MiDWeSTMatt72
Zhong Kui
7,269
1,366
0
3,314
10,570
10,179
1,577
3,143
6,929
66,842
6,820
W
7,876
5,119
0
6,465
10,926
4,502
970
938
9,988
0
78,533
L
Heimdallr
Scottjwbaker
Heimdallr
9,059
4,379
0
3,445
11,540
5,806
0
2,036
9,338
0
72,891
L
4,699
968
215
1,818
15,014
10,927
0
4,154
10,516
16,709
0
W
5,507
818
600
1,818
11,721
9,115
31
4,253
7,427
15,446
473
W
8,337
1,105
724
3,152
6,823
3,196
219
1,937
4,644
87,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
38,705
453
Minions Killed
404
0
Camps Cleared
0
1,492,719
Distance Traveled
1,318,803
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,347
556
82
5
0
320,423
0
W
Guan Yu
9,125
608
68
5
0
275,321
0
L
Ao Kuang
9,034
602
56
4
0
233,940
2
L
Camazotz
7,386
492
79
5
0
300,452
0
L
Zhong Kui
7,822
521
134
9
0
251,613
0
W
Nut
9,029
602
134
9
0
253,918
0
L
Heimdallr
7,913
528
116
8
0
252,906
0
L
Ares
6,550
437
19
1
0
279,892
1
W
Terra
6,653
444
18
1
0
334,594
0
W
Ra
9,373
625
151
10
0
308,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role