Player Matchup

Sun Wukong
Sun Wukong
ASkeatShow
Sun Wukong
Level 150
God Stats
2W - 2L
1,498 SR
Queue Stats
290W - 276L
1,536 Elo+
Solo
Awilix
Awilix
Ew0kG0d
Awilix
Level 144
God Stats
1W - 1L
1,301 SR
Queue Stats
57W - 60L
1,634 Elo+
Party 3
Horus
Horus
ItsPo1ar
Horus
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,536 Elo+
Party 3
Anhur
Anhur
tоrch
Anhur
Level 70
God Stats
4W - 3L
1,663 SR
Queue Stats
46W - 32L
1,618 Elo+
Solo
He Bo
He Bo
xYunqTryhard
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,516 Elo+
Party 3
Team Averages
Level 131
1,492 SR
1,568 Elo+

VS

Team Averages
Level 135
1,571 SR
1,600 Elo+
Shiva
Shiva
Deteragkyunn
Shiva
Level 147
God Stats
15W - 2L
1,834 SR
Queue Stats
274W - 248L
1,593 Elo+
Party 1
Bakasura
Bakasura
Panpino29
Bakasura
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 51L
1,647 Elo+
Party 2
Ao Kuang
Ao Kuang
Shimαe
Ao Kuang
Level 151
God Stats
1W - 1L
1,318 SR
Queue Stats
32W - 29L
1,525 Elo+
Party 2
Chiron
Chiron
SlayerBCC
Chiron
Level 146
God Stats
7W - 2L
1,500 SR
Queue Stats
186W - 178L
1,603 Elo+
Party 1
Ra
Ra
Yogos
Ra
Level 82
God Stats
4W - 1L
1,701 SR
Queue Stats
131W - 79L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASkeatShow
Sun Wukong
13
1 / 3 / 1
7,475
534
8,660
14,617
8,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Ew0kG0d
Awilix
12
2 / 6 / 2
7,043
503
5,751
13,517
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
ItsPo1ar
Horus
8
0 / 4 / 1
5,941
424
3,466
11,015
5,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
tоrch
Anhur
14
2 / 3 / 1
7,969
569
6,071
8,849
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 1
7,559
540
5,860
9,384
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
8,121
580
10,380
15,435
10,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Panpino29
Bakasura
15
3 / 2 / 5
8,098
578
4,528
12,769
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Shimαe
Ao Kuang
14
2 / 2 / 1
8,368
598
10,154
14,051
10,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
SlayerBCC
Chiron
13
2 / 2 / 4
8,202
586
6,811
7,922
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
15
6 / 1 / 5
8,835
631
8,257
9,509
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
19
19
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ASkeatShow
Sun Wukong
1
3
1
0.5
W
6
2
7
4.75
L
Awilix
Ew0kG0d
Awilix
2
6
2
0.5
L
Horus
ItsPo1ar
Horus
0
4
1
0.13
W
Bakasura
Panpino29
Bakasura
3
2
5
2.75
W
Ao Kuang
Shimαe
Ao Kuang
2
2
1
1.25
W
Chiron
SlayerBCC
Chiron
2
2
4
2
W
Ra
6
1
5
8.5
L
Anhur
tоrch
Anhur
2
3
1
0.83
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,808
Damage
40,130
57,382
Taken
59,686
27,049
Mitigated
33,911
8,816
Healing
23,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ASkeatShow
Sun Wukong
8,660
1,466
0
3,948
14,617
8,473
0
8,652
4,736
0
60,665
W
10,380
2,345
255
3,982
15,435
10,182
12
1,912
13,497
0
38,851
L
Awilix
Ew0kG0d
Awilix
5,751
2,718
0
720
13,517
6,242
0
2,414
10,329
0
53,107
L
Horus
ItsPo1ar
Horus
3,466
1,553
360
2,678
11,015
5,762
0
2,270
8,469
0
22,478
W
Bakasura
Panpino29
Bakasura
4,528
3,041
0
6,456
12,769
6,063
243
1,056
11,713
0
63,033
W
Ao Kuang
Shimαe
Ao Kuang
10,154
2,678
0
6,546
14,051
10,372
0
0
14,051
53,559
7,883
W
Chiron
SlayerBCC
Chiron
6,811
2,531
428
2,206
7,922
2,490
474
0
7,922
0
62,996
W
Ra
8,257
1,017
598
2,627
9,509
4,804
70
2,848
6,657
72,552
271
L
Anhur
tоrch
Anhur
6,071
3,890
0
360
8,849
2,931
0
485
8,221
0
63,155
L
5,860
567
0
750
9,384
3,641
0
2,847
6,265
47,424
1,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
41,624
431
Minions Killed
516
0
Camps Cleared
0
1,339,945
Distance Traveled
1,513,089
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,475
534
99
7
0
259,609
2
W
Shiva
8,121
580
47
3
0
303,773
8
L
Awilix
7,043
503
98
7
0
325,096
0
L
Horus
5,941
424
24
2
0
221,552
0
W
Bakasura
8,098
578
124
9
0
370,581
1
W
Ao Kuang
8,368
598
99
7
0
279,546
0
W
Chiron
8,202
586
108
8
0
257,626
4
W
Ra
8,835
631
138
10
0
301,563
2
L
Anhur
7,969
569
121
9
0
264,864
0
L
He Bo
7,559
540
89
6
0
268,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role