Player Matchup

Fenrir
Fenrir
AlilMoist
Fenrir
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 52L
1,453 Elo+
Party 1
Hercules
Hercules
Balus
Hercules
Level 140
God Stats
5W - 1L
1,833 SR
Queue Stats
31W - 35L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
Not PraasT
Nu Wa
Level 87
God Stats
8W - 4L
1,718 SR
Queue Stats
45W - 51L
1,488 Elo+
Party 1
Ares
Ares
TApolloC
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Neith
Neith
aquatictoast3r
Neith
Level 41
God Stats
42W - 36L
1,457 SR
Queue Stats
51W - 57L
1,406 Elo+
Party 1
Team Averages
Level 69
1,602 SR
1,452 Elo+

VS

Team Averages
Level 50
1,508 SR
1,448 Elo+
Achilles
Achilles
Dr WhipSicle
Achilles
Level 129
God Stats
0W - 1L
1,314 SR
Queue Stats
14W - 21L
1,443 Elo+
Party 2
Scylla
Scylla
IceyAqua
Scylla
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hades
Hades
Konstantinno
Hades
Level 38
God Stats
3W - 1L
1,417 SR
Queue Stats
73W - 110L
1,374 Elo+
Solo
Chaac
Chaac
Rickyh57
Chaac
Level 5
God Stats
1W - 1L
1,809 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Nut
Nut
Zoooted
Nut
Level 36
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 37L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlilMoist
Fenrir
13
1 / 2 / 2
8,523
1,218
5,560
10,609
9,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Balus
Hercules
13
3 / 0 / 0
8,306
1,187
6,510
10,984
11,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
14
0 / 0 / 4
8,095
1,156
8,641
2,671
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
0 / 4 / 4
8,287
1,184
4,026
11,768
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 0 / 3
7,824
1,118
7,852
5,249
1,987
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

321

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dr WhipSicle
Achilles
14
1 / 1 / 4
8,233
1,176
9,588
11,430
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
IceyAqua
Scylla
13
3 / 2 / 3
8,295
1,185
11,124
7,959
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 5
7,895
1,128
8,899
8,332
5,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rickyh57
Chaac
14
1 / 1 / 5
8,108
1,158
8,223
7,786
8,828
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nut
11
0 / 0 / 0
5,225
746
0
481
180

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
5
Kills
6
6
Deaths
5
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlilMoist
Fenrir
1
2
2
1
W
Hercules
Balus
Hercules
3
0
0
3
L
Achilles
Dr WhipSicle
Achilles
1
1
4
3
L
Scylla
IceyAqua
Scylla
3
2
3
2.25
L
1
1
5
3.5
W
Nu Wa
0
0
4
2
L
Chaac
Rickyh57
Chaac
1
1
5
3.5
W
Ares
0
4
4
0.5
L
Nut
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,589
Damage
37,834
41,281
Taken
35,988
34,489
Mitigated
32,946
6,666
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlilMoist
Fenrir
5,560
695
0
1,077
10,609
9,627
0
4,840
5,547
0
11,653
W
Hercules
Balus
Hercules
6,510
1,728
0
4,356
10,984
11,224
0
5,975
4,795
0
15,473
L
Achilles
Dr WhipSicle
Achilles
9,588
1,543
0
1,920
11,430
15,035
0
3,343
7,474
0
27,392
L
Scylla
IceyAqua
Scylla
11,124
1,322
0
250
7,959
3,474
0
2,248
5,504
21,537
0
L
8,899
319
520
2,344
8,332
5,429
0
3,188
4,827
23,976
0
W
Nu Wa
8,641
1,999
0
0
2,671
1,167
0
713
1,958
28,788
0
L
Chaac
Rickyh57
Chaac
8,223
691
0
1,642
7,786
8,828
0
2,747
4,784
0
23,937
W
Ares
4,026
376
0
893
11,768
10,484
0
6,231
5,282
6,015
0
L
Nut
0
0
0
0
481
180
0
451
0
0
0
W
7,852
4,079
0
340
5,249
1,987
0
2,264
2,803
0
21,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
37,756
146
Minions Killed
136
3
Camps Cleared
4
757,135
Distance Traveled
620,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,523
1,218
20
3
1
164,052
0
W
Hercules
8,306
1,187
33
5
0
181,738
0
L
Achilles
8,233
1,176
41
6
1
162,224
0
L
Scylla
8,295
1,185
26
4
0
151,678
0
L
Hades
7,895
1,128
31
4
3
146,410
0
W
Nu Wa
8,095
1,156
56
8
2
137,912
0
L
Chaac
8,108
1,158
38
5
0
160,131
0
W
Ares
8,287
1,184
1
0
0
138,982
0
L
Nut
5,225
746
0
0
0
0
0
W
Neith
7,824
1,118
36
5
0
134,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role