Player Matchup

Sol
Sol
Resurrected_SouI
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,767 Elo+
Party 1
Thanatos
Thanatos
TJAirborne
Thanatos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,613 Elo+
Party 1
Shiva
Shiva
wipplash69
Shiva
Level 86
God Stats
14W - 12L
1,594 SR
Queue Stats
125W - 121L
1,485 Elo+
Party 1
Team Averages
Level 120
1,531 SR
1,621 Elo+

VS

Team Averages
Level 117
1,407 SR
1,558 Elo+
Ne Zha
Ne Zha
averagejoe1977
Ne Zha
Level 99
God Stats
0W - 2L
1,220 SR
Queue Stats
33W - 41L
1,487 Elo+
Solo
Discordia
Discordia
kinga_1245
Discordia
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 69L
1,581 Elo+
Solo
Nut
Nut
xDarkNightx77
Nut
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,730
966
7,415
5,040
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
TJAirborne
Thanatos
11
3 / 1 / 7
7,322
915
5,009
5,091
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Shiva
12
3 / 2 / 5
6,922
865
4,757
9,802
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,608
701
3,214
7,807
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
kinga_1245
Discordia
9
0 / 5 / 0
5,345
668
3,346
6,003
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,591
699
4,103
6,810
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
3
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Thanatos
TJAirborne
Thanatos
3
1
7
6.5
L
1
3
1
0.5
L
Discordia
kinga_1245
Discordia
0
5
0
0
W
Shiva
3
2
5
2.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,181
Damage
10,663
19,933
Taken
20,620
12,691
Mitigated
8,027
9,065
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,415
2,038
0
2,851
5,040
1,861
2,126
1,196
3,844
40,643
998
W
Thanatos
TJAirborne
Thanatos
5,009
654
0
4,317
5,091
4,146
391
952
4,139
227
16,024
L
3,214
895
0
298
7,807
3,540
0
3,152
4,362
0
10,018
L
Discordia
kinga_1245
Discordia
3,346
532
106
198
6,003
1,943
0
2,105
3,730
16,579
0
W
Shiva
4,757
434
630
1,267
9,802
6,684
378
1,487
8,315
0
22,619
L
4,103
2,950
0
1,169
6,810
2,544
0
2,081
4,612
0
18,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,974
Gold Earned
16,544
119
Minions Killed
69
0
Camps Cleared
0
484,413
Distance Traveled
426,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,730
966
68
9
0
150,387
0
W
Thanatos
7,322
915
30
4
0
159,144
0
L
Ne Zha
5,608
701
10
1
0
149,969
0
L
Discordia
5,345
668
28
4
0
138,304
0
W
Shiva
6,922
865
21
3
0
174,882
0
L
Nut
5,591
699
31
4
0
137,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role