Player Matchup

Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
Evielutions
Yemoja
Silver III
Level 140
God Stats
5W - 1L
1,786 SR
Queue Stats
40W - 38L
1,268 MMR
Party 1
Ravana
Ravana
Gold V
GoldXROGERSX
Ravana
Gold V
Level 142
God Stats
21W - 24L
1,478 SR
Queue Stats
181W - 182L
1,271 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
V3nomNightm4re92
Morgan Le Fay
Silver I
Level 191
God Stats
3W - 4L
1,665 SR
Queue Stats
155W - 174L
1,267 MMR
Solo
Hachiman
Hachiman
Silver III
oHUGO STiGLiTZo
Hachiman
Silver III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,267 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,586 SR
1,315 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,509 SR
1,363 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
DeportesTolima
Vamana
Gold V
Level 158
God Stats
10W - 9L
1,666 SR
Queue Stats
172W - 185L
1,269 MMR
Solo
Ra
Ra
Gold V
OslappyBEAN
Ra
Gold V
Level 157
God Stats
9W - 15L
1,377 SR
Queue Stats
235W - 250L
1,276 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
qivta
Baron Samedi
Silver V
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 54L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 2 / 2
5,142
643
3,777
7,239
4,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
0 / 0 / 0
4,690
586
2,423
6,441
3,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
10
4 / 1 / 0
5,168
646
1,938
5,159
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
V3nomNightm4re92
Morgan Le Fay
8
0 / 2 / 0
4,640
580
2,634
5,047
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
9
0 / 2 / 1
4,292
537
4,783
8,112
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ah Muzen CabAwilixBake KujiraJanus

VS

Bans
Ao KuangKukulkanAthenaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 0 / 0
5,050
631
4,461
5,672
1,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
6
1 / 1 / 0
4,013
502
2,047
4,716
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
5,223
653
3,529
7,005
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 0
6,164
771
4,915
4,167
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
qivta
Baron Samedi
8
0 / 1 / 3
5,022
628
3,633
5,790
4,058
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
7
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
2
2
0.5
L
Anhur
 
Anhur
2
0
0
2
L
Thanatos
 
Thanatos
1
1
0
1
L
1
2
1
0.75
W
Yemoja
0
0
0
0
W
Ravana
4
1
0
4
L
3
0
0
3
W
Morgan Le Fay
V3nomNightm4re92
Morgan Le Fay
0
2
0
0
W
Hachiman
0
2
1
0.25
L
Baron Samedi
qivta
Baron Samedi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,555
Damage
18,585
31,998
Taken
27,350
13,520
Mitigated
14,049
10,110
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,777
905
0
2,680
7,239
4,190
0
0
6,655
30,422
1,833
L
Anhur
 
Anhur
4,461
3,129
0
2,303
5,672
1,879
0
752
4,920
0
40,804
L
Thanatos
 
Thanatos
2,047
717
0
3,905
4,716
1,449
0
525
4,191
0
13,060
L
3,529
919
0
1,974
7,005
4,972
0
3,539
3,466
0
33,010
W
Yemoja
2,423
900
1,509
2,001
6,441
3,447
0
2,493
3,815
17,970
1,842
W
Ravana
1,938
236
0
883
5,159
2,228
0
1,380
3,715
0
28,559
L
4,915
513
420
1,972
4,167
1,691
0
2,042
2,125
45,881
330
W
Morgan Le Fay
V3nomNightm4re92
Morgan Le Fay
2,634
413
0
720
5,047
1,874
0
2,793
2,133
31,594
1,554
W
Hachiman
4,783
2,628
0
2,317
8,112
1,781
0
1,370
6,742
0
30,101
L
Baron Samedi
qivta
Baron Samedi
3,633
852
530
3,140
5,790
4,058
0
1,547
4,243
15,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,932
Gold Earned
25,472
237
Minions Killed
269
0
Camps Cleared
0
818,335
Distance Traveled
822,579
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,142
643
53
7
0
152,835
0
L
Anhur
5,050
631
66
8
0
156,790
0
L
Thanatos
4,013
502
26
3
0
143,561
0
L
Vamana
5,223
653
69
9
0
174,490
4
W
Yemoja
4,690
586
35
4
0
172,834
0
W
Ravana
5,168
646
47
6
0
192,353
0
L
Ra
6,164
771
92
12
0
188,498
3
W
Morgan Le Fay
4,640
580
62
8
0
144,860
0
W
Hachiman
4,292
537
40
5
0
155,453
0
L
Baron Samedi
5,022
628
16
2
0
159,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role