Player Matchup

Cerberus
Cerberus
CazzuW1
Cerberus
Level 82
God Stats
1W - 0L
1,273 SR
Queue Stats
16W - 15L
1,406 Elo+
Party 2
Thanatos
Thanatos
PostTerms
Thanatos
Level 87
God Stats
10W - 8L
1,527 SR
Queue Stats
229W - 229L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
aaron1906754
Sun Wukong
Level 26
God Stats
1W - 0L
1,218 SR
Queue Stats
7W - 4L
1,579 Elo+
Party 2
Thoth
Thoth
aminoglico
Thoth
Level 103
God Stats
67W - 65L
1,445 SR
Queue Stats
197W - 187L
1,450 Elo+
Solo
Medusa
Medusa
hitmanschin
Medusa
Level 114
God Stats
57W - 51L
1,612 SR
Queue Stats
500W - 470L
1,468 Elo+
Solo
Team Averages
Level 82
1,415 SR
1,456 Elo+

VS

Team Averages
Level 82
1,507 SR
1,452 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoLiNDaNtE_86
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,439 Elo+
Solo
Thanatos
Thanatos
FlyAngels_Devil
Thanatos
Level 48
God Stats
8W - 3L
1,500 SR
Queue Stats
195W - 169L
1,441 Elo+
Solo
Charon
Charon
PsychicBubbles1
Charon
Level 67
God Stats
3W - 2L
1,545 SR
Queue Stats
21W - 18L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
calcaustix
Cu Chulainn
Level 130
God Stats
8W - 7L
1,489 SR
Queue Stats
86W - 80L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CazzuW1
Cerberus
8
0 / 0 / 1
4,967
497
3,137
6,573
4,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
PostTerms
Thanatos
11
3 / 0 / 0
5,863
586
3,057
8,932
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
aaron1906754
Sun Wukong
9
0 / 3 / 1
5,057
506
3,349
7,836
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
10
0 / 1 / 0
5,081
508
2,701
5,201
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
9
2 / 0 / 0
5,130
513
4,034
5,803
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 0
6,245
625
5,489
3,844
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,570
457
3,750
5,071
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
10
0 / 1 / 2
5,205
521
3,334
9,181
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
5,033
503
2,201
5,065
3,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
calcaustix
Cu Chulainn
11
2 / 1 / 1
6,691
669
3,774
6,470
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
4
4
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
0
2
W
Cerberus
CazzuW1
Cerberus
0
0
1
0.5
L
0
2
0
0
L
Thanatos
0
1
2
1
W
Thanatos
PostTerms
Thanatos
3
0
0
3
L
0
1
0
0
W
Sun Wukong
aaron1906754
Sun Wukong
0
3
1
0.17
W
Thoth
0
1
0
0
L
Cu Chulainn
calcaustix
Cu Chulainn
2
1
1
2.5
W
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,278
Damage
18,548
34,345
Taken
29,631
16,026
Mitigated
13,755
14,205
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,489
2,503
0
1,816
3,844
1,157
781
1,992
1,667
48,522
126
W
Cerberus
CazzuW1
Cerberus
3,137
418
0
2,138
6,573
4,215
0
1,552
4,991
15,654
975
L
3,750
546
0
1,214
5,071
1,712
0
836
4,235
0
24,298
L
Thanatos
3,334
966
0
7,984
9,181
3,062
0
1,078
7,924
0
30,546
W
Thanatos
PostTerms
Thanatos
3,057
636
0
7,164
8,932
3,748
0
1,383
7,437
0
44,681
L
2,201
502
0
1,083
5,065
3,225
0
1,538
3,527
15,813
0
W
Sun Wukong
aaron1906754
Sun Wukong
3,349
658
0
1,164
7,836
4,888
0
152
7,674
0
25,039
W
Thoth
2,701
0
0
2,048
5,201
1,141
0
3,327
1,738
44,139
1,080
L
Cu Chulainn
calcaustix
Cu Chulainn
3,774
673
0
864
6,470
4,599
0
0
6,100
0
47,389
W
Medusa
4,034
1,433
0
1,691
5,803
2,034
0
958
4,815
0
30,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,098
Gold Earned
27,744
274
Minions Killed
276
0
Camps Cleared
0
1,012,468
Distance Traveled
988,734
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,245
625
69
7
0
192,125
0
W
Cerberus
4,967
497
23
2
0
206,365
5
L
Neith
4,570
457
43
4
0
176,141
0
L
Thanatos
5,205
521
64
6
0
229,121
2
W
Thanatos
5,863
586
86
9
0
222,823
0
L
Charon
5,033
503
15
2
0
199,587
5
W
Sun Wukong
5,057
506
48
5
0
199,984
1
W
Thoth
5,081
508
77
8
0
188,671
1
L
Cu Chulainn
6,691
669
85
9
0
191,760
0
W
Medusa
5,130
513
40
4
0
194,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role