Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ew0kG0d
Ne Zha
Level 144
God Stats
2W - 2L
1,736 SR
Queue Stats
57W - 60L
1,663 Elo+
Party 2
Tiamat
Tiamat
ItsPo1ar
Tiamat
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,552 Elo+
Party 2
Vamana
Vamana
Malik1070
Vamana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 20L
1,728 Elo+
Solo
Neith
Neith
xYunqTryhard
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,536 Elo+
Party 2
Team Averages
Level 147
1,547 SR
1,596 Elo+

VS

Team Averages
Level 134
1,618 SR
1,585 Elo+
Artemis
Artemis
Arcallisto
Artemis
Level 115
God Stats
1W - 2L
1,295 SR
Queue Stats
48W - 35L
1,637 Elo+
Solo
Kuzenbo
Kuzenbo
Btb808
Kuzenbo
Level 172
God Stats
1W - 2L
1,832 SR
Queue Stats
65W - 74L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Edgeville
Tsukuyomi
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 135L
1,506 Elo+
Party 1
Nut
Nut
ErosJDR
Nut
Level 147
God Stats
8W - 7L
1,593 SR
Queue Stats
95W - 84L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
TriIIium
Zhong Kui
Level 159
God Stats
8W - 6L
1,870 SR
Queue Stats
63W - 52L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 1 / 1
5,660
566
2,876
7,490
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Ew0kG0d
Ne Zha
9
2 / 5 / 1
5,528
553
4,509
11,232
7,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
ItsPo1ar
Tiamat
10
0 / 3 / 2
4,957
496
4,124
7,195
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Malik1070
Vamana
9
0 / 3 / 0
5,249
525
2,973
9,308
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 1
5,289
529
4,646
6,251
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arcallisto
Artemis
11
0 / 1 / 7
6,144
614
4,193
7,878
5,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Btb808
Kuzenbo
11
1 / 0 / 2
5,414
541
1,946
6,392
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Edgeville
Tsukuyomi
12
6 / 2 / 0
6,473
647
7,997
8,466
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
12
4 / 1 / 0
6,629
663
4,727
8,525
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
TriIIium
Zhong Kui
11
3 / 0 / 0
6,154
615
6,662
7,781
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
14
14
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
1
2.5
W
Artemis
Arcallisto
Artemis
0
1
7
3.5
W
Kuzenbo
Btb808
Kuzenbo
1
0
2
2
W
Tsukuyomi
Edgeville
Tsukuyomi
6
2
0
3
W
Nut
4
1
0
4
L
Ne Zha
Ew0kG0d
Ne Zha
2
5
1
0.5
L
Tiamat
ItsPo1ar
Tiamat
0
3
2
0.33
L
Vamana
Malik1070
Vamana
0
3
0
0
W
Zhong Kui
TriIIium
Zhong Kui
3
0
0
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,128
Damage
25,525
41,476
Taken
39,042
22,613
Mitigated
24,768
8,219
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,876
729
0
710
7,490
3,344
0
858
6,550
0
36,520
W
Artemis
Arcallisto
Artemis
4,193
1,631
0
3,292
7,878
5,324
15
839
7,004
0
25,668
W
Kuzenbo
Btb808
Kuzenbo
1,946
541
0
727
6,392
4,719
0
447
5,868
40,690
1,040
W
Tsukuyomi
Edgeville
Tsukuyomi
7,997
2,051
0
2,198
8,466
3,113
0
2,364
5,865
0
51,097
W
Nut
4,727
2,772
0
3,862
8,525
3,182
0
0
8,525
0
53,867
L
Ne Zha
Ew0kG0d
Ne Zha
4,509
721
0
1,886
11,232
7,396
0
711
10,521
0
20,756
L
Tiamat
ItsPo1ar
Tiamat
4,124
152
0
1,338
7,195
4,307
0
1,039
6,156
29,371
792
L
Vamana
Malik1070
Vamana
2,973
1,041
0
2,610
9,308
5,822
0
4,544
3,900
0
34,062
W
Zhong Kui
TriIIium
Zhong Kui
6,662
1,922
0
3,270
7,781
8,430
0
0
7,245
33,728
5,205
L
4,646
1,729
0
1,675
6,251
1,744
0
0
6,251
0
43,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
30,814
289
Minions Killed
356
0
Camps Cleared
0
1,027,061
Distance Traveled
993,593
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,660
566
66
7
0
234,672
0
W
Artemis
6,144
614
31
3
0
193,726
2
W
Kuzenbo
5,414
541
72
7
0
236,494
0
W
Tsukuyomi
6,473
647
87
9
0
217,188
1
W
Nut
6,629
663
94
9
0
171,475
0
L
Ne Zha
5,528
553
29
3
0
218,038
2
L
Tiamat
4,957
496
51
5
0
189,861
0
L
Vamana
5,249
525
70
7
0
194,800
0
W
Zhong Kui
6,154
615
72
7
0
174,710
2
L
Neith
5,289
529
73
7
0
189,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role