Player Matchup

Pele
Pele
 
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
GNOM3Tea
Nut
Level 74
God Stats
4W - 1L
1,711 SR
Queue Stats
13W - 16L
1,461 Elo+
Solo
Kukulkan
Kukulkan
ItsRC19
Kukulkan
Level 53
God Stats
8W - 7L
1,144 SR
Queue Stats
187W - 196L
1,279 Elo+
Party 2
Amaterasu
Amaterasu
knifingaztec
Amaterasu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 96L
1,495 Elo+
Solo
Sylvanus
Sylvanus
x Ortyy
Sylvanus
Level 48
God Stats
2W - 4L
1,621 SR
Queue Stats
177W - 167L
1,431 Elo+
Party 2
Team Averages
Level 59
1,495 SR
1,433 Elo+

VS

Team Averages
Level 83
1,402 SR
1,469 Elo+
Da Ji
Da Ji
Chef408
Da Ji
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 154L
1,478 Elo+
Party 1
Chang'e
Chang'e
Laxdude360
Chang'e
Level 80
God Stats
8W - 9L
1,306 SR
Queue Stats
137W - 160L
1,477 Elo+
Party 1
Mulan
Mulan
MolhoQuente
Mulan
Level 105
God Stats
3W - 1L
1,688 SR
Queue Stats
301W - 277L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Optic Chost
Jormungandr
Level 86
God Stats
3W - 2L
1,218 SR
Queue Stats
89W - 86L
1,506 Elo+
Solo
Medusa
Medusa
SOMA-0916
Medusa
Level 44
God Stats
1W - 1L
1,298 SR
Queue Stats
31W - 37L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 2 / 0
6,055
505
4,006
12,805
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 3 / 1
4,384
365
3,051
4,324
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ItsRC19
Kukulkan
12
0 / 0 / 1
6,236
520
2,609
5,035
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
knifingaztec
Amaterasu
11
0 / 2 / 0
5,874
490
3,858
12,510
9,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
x Ortyy
Sylvanus
10
0 / 1 / 2
5,591
466
3,156
8,020
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chef408
Da Ji
12
3 / 1 / 1
6,467
539
2,703
10,008
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Laxdude360
Chang'e
12
1 / 0 / 0
6,682
557
4,081
4,278
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 1
8,260
688
7,644
12,082
10,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Optic Chost
Jormungandr
10
1 / 1 / 3
6,556
546
6,032
9,719
7,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
SOMA-0916
Medusa
12
1 / 0 / 4
6,744
562
5,466
3,931
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
8
8
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
0
1
W
Da Ji
Chef408
Da Ji
3
1
1
3.5
L
0
3
1
0.17
L
Kukulkan
ItsRC19
Kukulkan
0
0
1
0.5
W
Chang'e
Laxdude360
Chang'e
1
0
0
1
W
2
0
1
2.5
W
Jormungandr
Optic Chost
Jormungandr
1
1
3
2.5
W
Medusa
SOMA-0916
Medusa
1
0
4
3
L
Amaterasu
knifingaztec
Amaterasu
0
2
0
0
L
Sylvanus
x Ortyy
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,680
Damage
25,926
42,694
Taken
40,018
25,085
Mitigated
25,008
14,706
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,006
641
0
4,177
12,805
5,765
0
2,090
10,715
0
56,077
W
Da Ji
Chef408
Da Ji
2,703
557
0
5,056
10,008
4,099
376
1,093
8,915
0
42,539
L
3,051
1,947
0
643
4,324
1,439
0
1,955
2,369
0
19,889
L
Kukulkan
ItsRC19
Kukulkan
2,609
373
0
1,034
5,035
2,270
0
2,739
2,296
47,674
1,012
W
Chang'e
Laxdude360
Chang'e
4,081
285
520
2,560
4,278
1,517
0
1,153
3,125
40,591
1,214
W
7,644
1,114
0
4,247
12,082
10,690
70
0
12,082
0
65,858
W
Jormungandr
Optic Chost
Jormungandr
6,032
1,912
0
3,426
9,719
7,130
0
2,702
7,017
38,655
0
W
Medusa
SOMA-0916
Medusa
5,466
2,761
0
1,190
3,931
1,572
818
600
3,331
0
49,182
L
Amaterasu
knifingaztec
Amaterasu
3,858
1,580
0
5,123
12,510
9,634
0
0
12,510
0
43,360
L
Sylvanus
x Ortyy
Sylvanus
3,156
1,289
276
3,453
8,020
5,977
0
3,329
4,691
17,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
34,709
314
Minions Killed
421
0
Camps Cleared
0
1,025,193
Distance Traveled
1,133,875
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,055
505
82
7
0
250,817
0
W
Da Ji
6,467
539
74
6
0
268,207
2
L
Nut
4,384
365
36
3
0
117,189
0
L
Kukulkan
6,236
520
99
8
0
237,448
0
W
Chang'e
6,682
557
85
7
0
229,215
0
W
Mulan
8,260
688
115
10
0
205,175
3
W
Jormungandr
6,556
546
61
5
0
209,162
0
W
Medusa
6,744
562
86
7
0
222,116
0
L
Amaterasu
5,874
490
77
6
0
224,049
0
L
Sylvanus
5,591
466
20
2
0
195,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role