Player Matchup

Xing Tian
Xing Tian
AsDfGhJkL321-mat
Xing Tian
Level 124
God Stats
15W - 12L
1,563 SR
Queue Stats
493W - 573L
1,376 Elo+
Solo
Sol
Sol
Theonlydk2
Sol
Level 146
God Stats
12W - 12L
1,506 SR
Queue Stats
556W - 665L
1,396 Elo+
Solo
Arachne
Arachne
martoofox
Arachne
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,484 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,419 Elo+

VS

Team Averages
Level 77
1,484 SR
1,425 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FerrousDuck3828
Gilgamesh
Level 69
God Stats
3W - 2L
1,517 SR
Queue Stats
81W - 69L
1,416 Elo+
Solo
Neith
Neith
ShadowofMax420
Neith
Level 43
God Stats
2W - 1L
1,436 SR
Queue Stats
14W - 18L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
13
0 / 3 / 0
7,021
638
3,732
11,907
11,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 0 / 0
5,861
533
1,027
1,027
258
Arachne
martoofox
Arachne
12
0 / 1 / 0
7,174
652
2,567
10,053
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 0 / 4
7,552
687
4,058
1,600
822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FerrousDuck3828
Gilgamesh
14
1 / 0 / 3
8,404
764
5,944
4,843
4,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 1
8,194
745
6,395
4,569
2,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
4
2
L
Xing Tian
0
3
0
0
W
Gilgamesh
FerrousDuck3828
Gilgamesh
1
0
3
2.5
W
3
0
1
3.5
L
0
0
0
0
L
Arachne
martoofox
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,326
Damage
16,397
22,987
Taken
11,012
17,777
Mitigated
7,277
2,797
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,058
639
163
820
1,600
822
390
473
1,127
26,090
0
L
Xing Tian
3,732
179
0
230
11,907
11,597
0
2,601
9,287
17,477
320
W
Gilgamesh
FerrousDuck3828
Gilgamesh
5,944
1,612
0
1,494
4,843
4,163
329
1,571
3,272
0
25,216
W
6,395
3,797
108
1,656
4,569
2,292
1,168
2,581
1,988
0
32,547
L
1,027
164
22
378
1,027
258
0
61
966
5,164
362
L
Arachne
martoofox
Arachne
2,567
1,474
0
2,167
10,053
5,922
0
1,521
8,523
0
31,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,056
Gold Earned
24,150
85
Minions Killed
150
0
Camps Cleared
0
476,784
Distance Traveled
592,405
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,552
687
44
4
0
187,820
0
L
Xing Tian
7,021
638
16
1
0
212,134
0
W
Gilgamesh
8,404
764
47
4
0
220,246
0
W
Neith
8,194
745
59
5
0
184,339
0
L
Sol
5,861
533
13
1
0
36,201
0
L
Arachne
7,174
652
56
5
0
228,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role