Player Matchup

He Bo
He Bo
Drakaryis
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,560 Elo+
Party 1
Bacchus
Bacchus
Fanta Senpai
Bacchus
Level 35
God Stats
16W - 9L
1,555 SR
Queue Stats
52W - 45L
1,525 Elo+
Party 1
Mercury
Mercury
MARKENCIO
Mercury
Level 149
God Stats
3W - 3L
1,582 SR
Queue Stats
83W - 72L
1,554 Elo+
Party 1
Nut
Nut
SadLocs
Nut
Level 145
God Stats
10W - 14L
1,500 SR
Queue Stats
103W - 110L
1,693 Elo+
Solo
Hachiman
Hachiman
WildMrHunter
Hachiman
Level 178
God Stats
6W - 4L
1,739 SR
Queue Stats
88W - 71L
1,535 Elo+
Party 1
Team Averages
Level 107
1,575 SR
1,573 Elo+

VS

Team Averages
Level 143
1,526 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
SkorpioVenator
Cabrakan
Level 188
God Stats
2W - 1L
1,754 SR
Queue Stats
149W - 140L
1,593 Elo+
Solo
Aphrodite
Aphrodite
Uhai98789
Aphrodite
Level 104
God Stats
2W - 2L
1,161 SR
Queue Stats
96W - 106L
1,406 Elo+
Party 2
Horus
Horus
WarnedV
Horus
Level 89
God Stats
7W - 4L
1,715 SR
Queue Stats
215W - 192L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Drakaryis
He Bo
12
0 / 2 / 0
6,755
422
3,023
7,148
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Fanta Senpai
Bacchus
12
0 / 1 / 4
7,169
448
6,157
10,181
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mercury
MARKENCIO
Mercury
12
1 / 4 / 1
6,750
422
5,101
14,443
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nut
12
0 / 3 / 0
7,107
444
7,666
12,170
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
WildMrHunter
Hachiman
13
3 / 3 / 1
7,894
493
12,202
13,159
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 1 / 2
8,387
524
9,665
14,495
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
 
Thanatos
15
3 / 2 / 0
8,287
518
8,316
13,349
6,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
16
4 / 0 / 3
9,609
601
8,119
12,254
9,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Uhai98789
Aphrodite
13
0 / 1 / 4
7,911
494
3,744
8,775
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
WarnedV
Horus
15
1 / 0 / 2
9,065
567
9,857
14,871
13,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
13
13
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
2
6
W
Thanatos
 
Thanatos
3
2
0
1.5
L
He Bo
Drakaryis
He Bo
0
2
0
0
L
Bacchus
Fanta Senpai
Bacchus
0
1
4
2
L
Mercury
MARKENCIO
Mercury
1
4
1
0.38
L
Nut
0
3
0
0
W
Cabrakan
4
0
3
5.5
W
Aphrodite
Uhai98789
Aphrodite
0
1
4
2
W
Horus
WarnedV
Horus
1
0
2
2
L
Hachiman
WildMrHunter
Hachiman
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
39,701
57,101
Taken
63,744
25,706
Mitigated
42,597
18,450
Healing
37,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,665
1,857
0
7,246
14,495
6,305
0
1,520
12,975
0
69,258
W
Thanatos
 
Thanatos
8,316
2,960
0
8,758
13,349
6,377
0
1,293
12,056
0
76,587
L
He Bo
Drakaryis
He Bo
3,023
159
0
1,335
7,148
2,310
0
3,243
3,905
45,752
1,524
L
Bacchus
Fanta Senpai
Bacchus
6,157
315
0
3,615
10,181
10,843
0
3,205
6,976
13,849
835
L
Mercury
MARKENCIO
Mercury
5,101
3,232
0
3,281
14,443
5,119
0
2,641
11,665
0
53,657
L
Nut
7,666
5,119
0
5,638
12,170
3,560
0
0
11,427
0
45,453
W
Cabrakan
8,119
941
0
4,114
12,254
9,397
0
3,295
8,959
86,541
4,278
W
Aphrodite
Uhai98789
Aphrodite
3,744
818
4,626
5,690
8,775
6,538
448
2,705
6,070
25,899
0
W
Horus
WarnedV
Horus
9,857
3,147
100
6,748
14,871
13,980
13
191
14,680
0
64,877
L
Hachiman
WildMrHunter
Hachiman
12,202
6,693
0
4,581
13,159
3,874
651
2,376
10,731
0
74,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,675
Gold Earned
43,259
365
Minions Killed
513
0
Camps Cleared
0
1,468,623
Distance Traveled
1,654,527
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,387
524
88
6
0
356,363
0
W
Thanatos
8,287
518
116
7
0
356,913
2
L
He Bo
6,755
422
85
5
0
291,175
0
L
Bacchus
7,169
448
14
1
0
342,237
0
L
Mercury
6,750
422
73
5
0
353,258
0
L
Nut
7,107
444
78
5
0
215,458
3
W
Cabrakan
9,609
601
168
11
0
330,810
0
W
Aphrodite
7,911
494
42
3
0
301,700
0
W
Horus
9,065
567
99
6
0
308,741
4
L
Hachiman
7,894
493
115
7
0
266,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role