Player Matchup

Vamana
Vamana
Elohainim
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,207 Elo+
Solo
Poseidon
Poseidon
OParadoxO
Poseidon
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,411 Elo+
Solo
Set
Set
XZERO_TONY
Set
Level 27
God Stats
0W - 2L
1,266 SR
Queue Stats
11W - 16L
1,404 Elo+
Solo
Horus
Horus
XxSWlFTxX
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Sobek
Sobek
imaslurpyersis_g
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,289 Elo+
Solo
Team Averages
Level 24
1,453 SR
1,362 Elo+

VS

Team Averages
Level 41
1,492 SR
1,429 Elo+
Chang'e
Chang'e
Brino12
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,600 Elo+
Solo
Izanami
Izanami
bender_420_69_
Izanami
Level 99
God Stats
1W - 0L
1,414 SR
Queue Stats
2W - 2L
1,376 Elo+
Party 1
Ah Puch
Ah Puch
dcrone
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,358 Elo+
Solo
Mulan
Mulan
gregthaman
Mulan
Level 19
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 3L
1,518 Elo+
Party 1
Vamana
Vamana
xCommandersfan
Vamana
Level 28
God Stats
1W - 0L
1,328 SR
Queue Stats
12W - 22L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Elohainim
Vamana
14
3 / 7 / 4
8,180
818
4,876
12,969
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
OParadoxO
Poseidon
16
7 / 6 / 2
8,362
836
11,654
9,431
4,041
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 7
7,580
758
4,304
10,217
6,354
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
XxSWlFTxX
Horus
13
1 / 6 / 6
7,223
722
4,198
15,031
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 10 / 4
6,402
640
2,189
15,873
8,677

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brino12
Chang'e
14
4 / 3 / 20
8,916
892
6,966
8,480
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
14 / 2 / 13
10,515
1,052
13,761
9,348
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
dcrone
Ah Puch
17
3 / 0 / 23
9,449
945
11,220
6,077
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
15
7 / 5 / 15
9,378
938
12,477
12,558
9,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 21
9,298
930
10,278
7,005
6,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
12
Kills
34
34
Deaths
12
23
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Brino12
Chang'e
4
3
20
4.67
L
Vamana
Elohainim
Vamana
3
7
4
0.71
L
Poseidon
OParadoxO
Poseidon
7
6
2
1.33
L
1
5
7
0.9
L
Horus
XxSWlFTxX
Horus
1
6
6
0.67
W
14
2
13
10.25
W
Ah Puch
dcrone
Ah Puch
3
0
23
14.5
W
Mulan
7
5
15
2.9
L
0
10
4
0.2
W
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,221
Damage
54,702
63,521
Taken
43,468
43,486
Mitigated
25,761
9,012
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Brino12
Chang'e
6,966
1,219
1,029
774
8,480
3,775
837
2,247
6,016
15,194
814
L
Vamana
Elohainim
Vamana
4,876
2,543
234
743
12,969
10,423
0
4,288
8,681
0
8,821
L
Poseidon
OParadoxO
Poseidon
11,654
2,631
149
526
9,431
4,041
0
2,823
6,608
25,200
0
L
4,304
1,071
999
1,408
10,217
6,354
0
2,726
7,491
0
13,127
L
Horus
XxSWlFTxX
Horus
4,198
2,133
1,233
2,650
15,031
13,991
0
3,326
11,705
302
6,180
W
13,761
10,396
0
2,915
9,348
4,029
3,414
3,607
5,665
0
24,215
W
Ah Puch
dcrone
Ah Puch
11,220
1,461
1,647
3,891
6,077
2,627
181
2,138
3,862
27,072
0
W
Mulan
12,477
2,494
633
1,825
12,558
9,297
0
4,665
7,720
0
15,947
L
2,189
170
154
916
15,873
8,677
0
4,650
11,223
5,417
0
W
10,278
3,930
504
547
7,005
6,033
100
1,268
5,688
0
14,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
47,556
86
Minions Killed
108
0
Camps Cleared
0
791,006
Distance Traveled
908,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,916
892
19
2
0
175,993
0
L
Vamana
8,180
818
6
1
0
141,255
0
L
Poseidon
8,362
836
42
4
0
152,769
0
L
Set
7,580
758
25
3
0
184,969
0
L
Horus
7,223
722
8
1
0
166,671
0
W
Izanami
10,515
1,052
30
3
0
167,597
0
W
Ah Puch
9,449
945
36
4
0
193,130
0
W
Mulan
9,378
938
11
1
0
184,980
0
L
Sobek
6,402
640
5
1
0
145,342
0
W
Vamana
9,298
930
12
1
0
186,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role