Player Matchup

Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
Anhullr
Ullr
Gold I
Level 159
God Stats
9W - 6L
1,487 SR
Queue Stats
102W - 97L
1,699 MMR
Party 1
Ra
Ra
Diamond V
IFaradayI
Ra
Diamond V
Level 159
God Stats
20W - 9L
1,780 SR
Queue Stats
131W - 116L
2,132 MMR
Party 1
Ares
Ares
Platinum IV
NeGRoCCuDDa
Ares
Platinum IV
Level 166
God Stats
8W - 6L
1,656 SR
Queue Stats
198W - 198L
1,849 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,585 SR
1,736 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,643 SR
1,885 MMR
Khepri
Khepri
Platinum II
FedericoAKstoy
Khepri
Platinum II
Level 158
God Stats
5W - 1L
1,972 SR
Queue Stats
107W - 103L
1,913 MMR
Party 2
Agni
Agni
Platinum III
Nicklaid
Agni
Platinum III
Level 141
God Stats
14W - 12L
1,623 SR
Queue Stats
70W - 61L
1,943 MMR
Solo
Fenrir
Fenrir
Platinum V
SantyAmmok
Fenrir
Platinum V
Level 148
God Stats
3W - 2L
1,297 SR
Queue Stats
153W - 152L
1,838 MMR
Solo
Hachiman
Hachiman
Platinum III
ermeguilhan
Hachiman
Platinum III
Level 159
God Stats
3W - 5L
1,614 SR
Queue Stats
97W - 97L
1,817 MMR
Solo
Jormungandr
Jormungandr
Platinum II
lactiandomalos
Jormungandr
Platinum II
Level 112
God Stats
43W - 30L
1,708 SR
Queue Stats
107W - 103L
1,913 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 0
5,756
576
6,503
9,596
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
 
Apollo
11
2 / 0 / 0
5,581
558
1,937
2,734
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Anhullr
Ullr
11
0 / 0 / 2
6,401
640
3,381
3,337
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 2
6,386
639
3,568
3,740
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 1
5,799
580
4,220
6,890
4,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Bake KujiraSusanoThothDa JiMaman Brigitte

VS

Bans
Ah Muzen CabKuzenboThorThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,000
500
939
7,453
4,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
10
0 / 1 / 1
5,327
533
1,912
3,657
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
SantyAmmok
Fenrir
9
0 / 1 / 1
4,868
487
2,227
8,573
4,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ermeguilhan
Hachiman
10
0 / 1 / 0
4,989
499
2,403
4,858
1,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
lactiandomalos
Jormungandr
10
0 / 1 / 0
5,527
553
4,770
9,044
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
1
1
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
W
Apollo
 
Apollo
2
0
0
2
W
Ullr
Anhullr
Ullr
0
0
2
1
L
1
2
0
0.5
W
2
0
2
3
W
2
1
1
2.5
L
Agni
0
1
1
0.5
L
Fenrir
SantyAmmok
Fenrir
0
1
1
0.5
L
Hachiman
ermeguilhan
Hachiman
0
1
0
0
L
Jormungandr
lactiandomalos
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,609
Damage
12,251
26,297
Taken
33,585
15,555
Mitigated
16,525
10,978
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,503
922
0
5,027
9,596
6,657
0
4,611
4,985
0
43,906
W
Apollo
 
Apollo
1,937
982
0
523
2,734
1,019
0
643
2,091
0
43,666
W
Ullr
Anhullr
Ullr
3,381
1,478
0
1,584
3,337
1,274
0
152
3,185
0
56,257
L
939
85
1,004
1,374
7,453
4,812
0
3,753
3,578
13,942
1,908
W
3,568
412
442
1,848
3,740
1,652
0
1,048
2,692
65,863
0
W
4,220
758
0
1,554
6,890
4,953
0
1,143
5,747
14,611
0
L
Agni
1,912
208
0
885
3,657
1,249
0
1,014
2,643
47,194
0
L
Fenrir
SantyAmmok
Fenrir
2,227
666
0
2,559
8,573
4,550
0
2,195
6,336
0
30,089
L
Hachiman
ermeguilhan
Hachiman
2,403
1,906
0
2,045
4,858
1,581
0
704
4,154
0
32,921
L
Jormungandr
lactiandomalos
Jormungandr
4,770
855
0
2,500
9,044
4,333
0
0
8,529
40,477
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
25,711
371
Minions Killed
307
0
Camps Cleared
0
1,059,289
Distance Traveled
1,004,290
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,756
576
68
7
0
208,086
2
W
Apollo
5,581
558
78
8
0
244,015
0
W
Ullr
6,401
640
100
10
0
177,465
2
L
Khepri
5,000
500
8
1
0
208,338
2
W
Ra
6,386
639
117
12
0
219,374
2
W
Ares
5,799
580
8
1
0
210,349
3
L
Agni
5,327
533
113
11
0
186,907
0
L
Fenrir
4,868
487
51
5
0
215,858
0
L
Hachiman
4,989
499
63
6
0
189,336
2
L
Jormungandr
5,527
553
72
7
0
203,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role