Player Matchup

Morgan Le Fay
Morgan Le Fay
AK-DAZ05
Morgan Le Fay
Level 29
God Stats
1W - 4L
1,425 SR
Queue Stats
12W - 16L
1,377 Elo+
Party 1
Thanatos
Thanatos
Alge_Bruh_
Thanatos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,382 Elo+
Party 1
Jing Wei
Jing Wei
Beccibaby
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,554 Elo+
Solo
Achilles
Achilles
Emperors_Will
Achilles
Level 139
God Stats
0W - 2L
1,231 SR
Queue Stats
13W - 19L
1,314 Elo+
Party 1
Kuzenbo
Kuzenbo
Viper_HuntZ414
Kuzenbo
Level 79
God Stats
4W - 5L
1,359 SR
Queue Stats
21W - 16L
1,382 Elo+
Party 1
Team Averages
Level 85
1,403 SR
1,402 Elo+

VS

Team Averages
Level 79
1,521 SR
1,343 Elo+
Neith
Neith
MilaAvatar
Neith
Level 166
God Stats
124W - 119L
1,609 SR
Queue Stats
707W - 712L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
Oasis5074
Baron Samedi
Level 80
God Stats
6W - 2L
1,683 SR
Queue Stats
190W - 164L
1,455 Elo+
Solo
Fenrir
Fenrir
S-HTF-84
Fenrir
Level 66
God Stats
9W - 4L
1,402 SR
Queue Stats
23W - 17L
1,264 Elo+
Party 2
Odin
Odin
SickMinDbolesnk
Odin
Level 68
God Stats
45W - 38L
1,505 SR
Queue Stats
160W - 154L
1,436 Elo+
Solo
Cthulhu
Cthulhu
tamtamtramtam
Cthulhu
Level 15
God Stats
1W - 0L
1,407 SR
Queue Stats
12W - 12L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AK-DAZ05
Morgan Le Fay
10
0 / 6 / 1
5,514
460
2,666
9,274
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Alge_Bruh_
Thanatos
9
0 / 4 / 0
5,230
436
3,152
12,929
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
Beccibaby
Jing Wei
8
0 / 3 / 1
4,987
416
1,410
7,251
2,583
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
Emperors_Will
Achilles
9
1 / 4 / 0
5,669
472
5,197
10,177
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 0
5,541
462
3,756
8,573
8,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 0 / 4
5,912
493
5,241
3,239
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
Oasis5074
Baron Samedi
12
4 / 1 / 3
7,611
634
7,263
6,748
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
S-HTF-84
Fenrir
12
12 / 0 / 1
7,905
659
10,326
10,492
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 4
6,781
565
4,033
6,631
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
10
1 / 1 / 6
6,523
544
3,551
6,469
3,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
20
20
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AK-DAZ05
Morgan Le Fay
0
6
1
0.08
L
Thanatos
Alge_Bruh_
Thanatos
0
4
0
0
L
Jing Wei
Beccibaby
Jing Wei
0
3
1
0.17
L
Achilles
Emperors_Will
Achilles
1
4
0
0.25
W
Neith
1
0
4
3
W
Baron Samedi
Oasis5074
Baron Samedi
4
1
3
5.5
W
Fenrir
S-HTF-84
Fenrir
12
0
1
12.5
W
2
0
4
4
L
1
3
0
0.33
W
Cthulhu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,181
Damage
30,414
48,204
Taken
33,579
26,125
Mitigated
18,823
12,825
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AK-DAZ05
Morgan Le Fay
2,666
293
0
832
9,274
3,057
0
3,824
5,450
32,419
0
L
Thanatos
Alge_Bruh_
Thanatos
3,152
1,402
0
7,968
12,929
4,130
0
745
12,184
0
38,140
L
Jing Wei
Beccibaby
Jing Wei
1,410
1,066
201
649
7,251
2,583
0
1,568
5,589
0
26,481
L
Achilles
Emperors_Will
Achilles
5,197
1,862
0
2,030
10,177
7,819
0
1,783
7,951
0
28,865
W
Neith
5,241
1,411
0
1,038
3,239
1,136
221
431
2,808
0
41,793
W
Baron Samedi
Oasis5074
Baron Samedi
7,263
692
600
3,144
6,748
2,866
425
2,575
4,090
47,179
2,095
W
Fenrir
S-HTF-84
Fenrir
10,326
3,182
0
3,109
10,492
5,017
451
1,265
9,145
0
43,655
W
4,033
922
0
2,466
6,631
6,350
175
0
6,130
0
35,842
L
3,756
2,350
0
1,145
8,573
8,536
0
2,271
6,302
16,971
0
W
Cthulhu
3,551
455
1,195
2,385
6,469
3,454
0
2,151
4,274
17,002
2,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
34,732
230
Minions Killed
302
0
Camps Cleared
0
1,056,713
Distance Traveled
1,126,840
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,514
460
52
4
0
201,660
0
L
Thanatos
5,230
436
71
6
0
218,508
0
L
Jing Wei
4,987
416
50
4
0
177,041
0
L
Achilles
5,669
472
39
3
0
217,934
0
W
Neith
5,912
493
65
5
0
199,326
5
W
Baron Samedi
7,611
634
92
8
0
213,100
7
W
Fenrir
7,905
659
62
5
0
291,854
0
W
Odin
6,781
565
52
4
0
225,753
0
L
Kuzenbo
5,541
462
18
2
0
241,570
0
W
Cthulhu
6,523
544
31
3
0
196,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role