Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Killer_-5506
Rama
Level 141
God Stats
4W - 1L
1,774 SR
Queue Stats
52W - 61L
1,450 Elo+
Party 3
Bellona
Bellona
SKITZO_THA-CLOWN
Bellona
Level 102
God Stats
11W - 23L
1,401 SR
Queue Stats
26W - 47L
1,411 Elo+
Party 3
Kukulkan
Kukulkan
Sxptik
Kukulkan
Level 68
God Stats
15W - 15L
1,555 SR
Queue Stats
88W - 132L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
illuminateblight
Cthulhu
Level 122
God Stats
2W - 0L
1,531 SR
Queue Stats
49W - 70L
1,428 Elo+
Party 3
Team Averages
Level 92
1,552 SR
1,443 Elo+

VS

Team Averages
Level 51
1,544 SR
1,477 Elo+
Cthulhu
Cthulhu
CcG Rage7104
Cthulhu
Level 63
God Stats
12W - 8L
1,495 SR
Queue Stats
28W - 31L
1,393 Elo+
Party 1
Neith
Neith
MeisterZebra
Neith
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 88L
1,501 Elo+
Party 1
Mercury
Mercury
bmotheboss
Mercury
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,493 Elo+
Party 2
Hercules
Hercules
jonagu2105
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,493 Elo+
Party 2
Agni
Agni
yelwayenistdoof
Agni
Level 28
God Stats
1W - 1L
1,725 SR
Queue Stats
28W - 23L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 0 / 5
7,308
522
5,239
7,995
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 0
8,557
611
7,131
7,658
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 0 / 4
8,584
613
6,551
12,654
14,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Sxptik
Kukulkan
14
4 / 1 / 2
8,271
591
7,438
8,289
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
5 / 1 / 1
8,107
579
6,138
9,547
7,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CcG Rage7104
Cthulhu
11
1 / 3 / 1
6,415
458
4,166
9,573
7,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 0
6,998
500
5,347
10,079
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
bmotheboss
Mercury
13
1 / 3 / 3
6,998
500
5,316
12,238
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
jonagu2105
Hercules
11
0 / 4 / 0
6,484
463
8,346
13,244
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 3 / 0
5,685
406
2,471
5,759
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
4
4
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
5
3.5
L
Cthulhu
CcG Rage7104
Cthulhu
1
3
1
0.5
W
2
2
0
1
L
2
2
0
1
W
2
0
4
4
W
Kukulkan
Sxptik
Kukulkan
4
1
2
5
L
Mercury
bmotheboss
Mercury
1
3
3
0.83
W
5
1
1
5.5
L
Hercules
jonagu2105
Hercules
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
25,646
46,143
Taken
50,893
31,343
Mitigated
29,043
12,875
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,239
609
0
3,594
7,995
2,734
0
332
7,535
51,861
1,180
L
Cthulhu
CcG Rage7104
Cthulhu
4,166
38
111
1,570
9,573
7,702
0
5,649
3,924
35,032
0
W
7,131
5,937
0
2,602
7,658
2,961
966
1,005
6,653
0
72,699
L
5,347
1,381
0
2,432
10,079
4,296
0
1,878
8,201
0
54,316
W
6,551
2,245
0
5,020
12,654
14,515
69
0
11,833
0
49,276
W
Kukulkan
Sxptik
Kukulkan
7,438
679
0
152
8,289
3,569
489
3,615
4,674
61,422
2,230
L
Mercury
bmotheboss
Mercury
5,316
1,977
0
500
12,238
4,969
0
4,778
7,460
0
63,758
W
6,138
402
238
1,269
9,547
7,564
0
1,685
7,862
34,248
189
L
Hercules
jonagu2105
Hercules
8,346
4,024
0
3,828
13,244
9,845
0
1,735
10,678
0
42,072
L
2,471
305
0
440
5,759
2,231
0
3,904
1,855
29,632
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,827
Gold Earned
32,580
438
Minions Killed
363
0
Camps Cleared
0
1,456,466
Distance Traveled
1,375,996
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,308
522
97
7
0
323,564
0
L
Cthulhu
6,415
458
58
4
0
267,328
2
W
Rama
8,557
611
121
9
0
270,088
0
L
Neith
6,998
500
89
6
0
263,160
0
W
Bellona
8,584
613
72
5
0
272,857
0
W
Kukulkan
8,271
591
105
8
0
287,309
0
L
Mercury
6,998
500
98
7
0
327,933
0
W
Cthulhu
8,107
579
43
3
0
302,648
2
L
Hercules
6,484
463
71
5
0
257,604
0
L
Agni
5,685
406
47
3
0
259,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role