Player Matchup

Cthulhu
Cthulhu
AstraOfSanzu
Cthulhu
Level 28
God Stats
15W - 17L
1,334 SR
Queue Stats
339W - 342L
1,440 Elo+
Party 2
Yu Huang
Yu Huang
Barry7506
Yu Huang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,316 Elo+
Party 2
Cliodhna
Cliodhna
HeinrichH4579
Cliodhna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Joosh96
Morgan Le Fay
Level 93
God Stats
23W - 19L
1,595 SR
Queue Stats
540W - 522L
1,448 Elo+
Solo
Anhur
Anhur
OVE beaby boi
Anhur
Level 94
God Stats
1W - 2L
1,747 SR
Queue Stats
104W - 114L
1,471 Elo+
Party 2
Team Averages
Level 48
1,535 SR
1,398 Elo+

VS

Team Averages
Level 113
1,464 SR
1,469 Elo+
Zeus
Zeus
BlutiFul92
Zeus
Level 181
God Stats
5W - 2L
1,534 SR
Queue Stats
317W - 298L
1,513 Elo+
Party 1
Khepri
Khepri
DrDelirium13
Khepri
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 3
Gilgamesh
Gilgamesh
HazellOne
Gilgamesh
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,734 Elo+
Solo
Pele
Pele
Jkzie
Pele
Level 45
God Stats
1W - 2L
1,287 SR
Queue Stats
3W - 11L
1,255 Elo+
Party 3
Chiron
Chiron
JodenHuckt
Chiron
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
416W - 393L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstraOfSanzu
Cthulhu
9
0 / 2 / 2
5,308
531
3,479
9,740
7,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Barry7506
Yu Huang
10
1 / 1 / 0
5,396
540
4,807
6,733
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
HeinrichH4579
Cliodhna
10
0 / 0 / 0
5,727
573
4,154
7,123
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Joosh96
Morgan Le Fay
11
0 / 1 / 1
5,682
568
1,252
3,750
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 0
5,384
538
4,959
9,146
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,713
671
2,147
3,576
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Khepri
9
0 / 1 / 5
5,866
587
2,615
7,962
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
HazellOne
Gilgamesh
11
0 / 0 / 0
6,327
633
4,898
8,815
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Jkzie
Pele
12
6 / 0 / 1
6,836
684
5,891
7,850
3,210
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
JodenHuckt
Chiron
10
2 / 1 / 4
6,073
607
7,323
5,381
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
9
9
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AstraOfSanzu
Cthulhu
0
2
2
0.5
L
Yu Huang
Barry7506
Yu Huang
1
1
0
1
W
1
0
0
1
W
Khepri
0
1
5
2.5
W
Gilgamesh
HazellOne
Gilgamesh
0
0
0
0
L
Cliodhna
HeinrichH4579
Cliodhna
0
0
0
0
W
Pele
Jkzie
Pele
6
0
1
6.5
W
Chiron
JodenHuckt
Chiron
2
1
4
4
L
Morgan Le Fay
Joosh96
Morgan Le Fay
0
1
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,651
Damage
22,874
36,492
Taken
33,584
17,620
Mitigated
16,333
11,579
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AstraOfSanzu
Cthulhu
3,479
240
243
1,890
9,740
7,166
0
803
8,937
26,086
0
L
Yu Huang
Barry7506
Yu Huang
4,807
345
0
2,941
6,733
2,392
0
274
6,317
37,661
2,187
W
2,147
171
0
991
3,576
1,160
502
1,508
2,068
48,616
970
W
Khepri
2,615
202
0
1,923
7,962
5,339
363
2,507
5,455
15,548
3,089
W
Gilgamesh
HazellOne
Gilgamesh
4,898
1,274
0
2,720
8,815
4,605
0
861
7,461
0
42,281
L
Cliodhna
HeinrichH4579
Cliodhna
4,154
220
0
3,168
7,123
3,600
0
647
6,001
0
36,130
W
Pele
Jkzie
Pele
5,891
1,107
0
1,300
7,850
3,210
0
1,769
6,045
0
47,979
W
Chiron
JodenHuckt
Chiron
7,323
2,766
588
1,264
5,381
2,019
524
2,816
2,565
0
48,287
L
Morgan Le Fay
Joosh96
Morgan Le Fay
1,252
233
0
750
3,750
1,462
0
1,366
2,346
35,382
812
L
4,959
3,401
371
2,216
9,146
3,000
0
954
8,192
0
33,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,497
Gold Earned
31,815
327
Minions Killed
339
0
Camps Cleared
0
1,045,091
Distance Traveled
1,033,715
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,308
531
43
4
0
225,259
0
L
Yu Huang
5,396
540
74
7
0
215,728
0
W
Zeus
6,713
671
95
10
0
192,021
0
W
Khepri
5,866
587
33
3
0
208,629
0
W
Gilgamesh
6,327
633
73
7
0
225,982
4
L
Cliodhna
5,727
573
72
7
0
209,438
0
W
Pele
6,836
684
75
8
0
230,134
1
W
Chiron
6,073
607
63
6
0
176,949
0
L
Morgan Le Fay
5,682
568
83
8
0
209,815
0
L
Anhur
5,384
538
55
6
0
184,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role