Player Matchup

The Morrigan
The Morrigan
Axinkaa
The Morrigan
Level 41
God Stats
1W - 1L
1,715 SR
Queue Stats
76W - 92L
1,416 Elo+
Party 1
Apollo
Apollo
Edofanti
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,630 Elo+
Party 3
Danzaburou
Danzaburou
Khaneis
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,713 Elo+
Party 3
Fafnir
Fafnir
dhyr
Fafnir
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
63W - 76L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
fra_marchis
Kukulkan
Level 109
God Stats
1W - 2L
1,471 SR
Queue Stats
45W - 39L
1,708 Elo+
Party 3
Team Averages
Level 78
1,494 SR
1,576 Elo+

VS

Team Averages
Level 139
1,520 SR
1,623 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bobomirson
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 117L
1,417 Elo+
Solo
Hercules
Hercules
Camaleon_n
Hercules
Level 125
God Stats
1W - 3L
1,178 SR
Queue Stats
132W - 117L
1,493 Elo+
Solo
Sobek
Sobek
FetkoCikulin
Sobek
Level 157
God Stats
6W - 0L
1,500 SR
Queue Stats
326W - 49L
1,879 Elo+
Party 2
Raijin
Raijin
Sivenka
Raijin
Level 105
God Stats
1W - 0L
1,923 SR
Queue Stats
332W - 58L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Axinkaa
The Morrigan
14
2 / 5 / 3
7,837
784
5,161
9,501
4,667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Edofanti
Apollo
11
0 / 2 / 2
6,239
624
4,094
8,426
3,886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Khaneis
Danzaburou
13
3 / 2 / 2
7,301
730
11,652
9,135
4,665
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
dhyr
Fafnir
12
1 / 3 / 3
7,595
760
4,504
14,091
13,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
fra_marchis
Kukulkan
14
0 / 3 / 4
7,420
742
9,629
9,110
4,229
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 1 / 11
7,791
779
5,869
7,410
9,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Bobomirson
Merlin
14
2 / 1 / 7
7,673
767
9,401
5,077
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Camaleon_n
Hercules
14
3 / 2 / 8
7,735
774
9,127
12,314
14,050
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 10
8,251
825
7,949
11,024
11,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Sivenka
Raijin
16
8 / 1 / 5
9,552
955
14,633
7,627
4,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
6
Kills
15
15
Deaths
6
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
11
6.5
L
The Morrigan
Axinkaa
The Morrigan
2
5
3
0.7
W
Merlin
Bobomirson
Merlin
2
1
7
5.5
W
Hercules
Camaleon_n
Hercules
3
2
8
3.5
L
Apollo
Edofanti
Apollo
0
2
2
0.5
W
1
1
10
6
L
Danzaburou
Khaneis
Danzaburou
3
2
2
2
W
Raijin
Sivenka
Raijin
8
1
5
10.5
L
Fafnir
dhyr
Fafnir
1
3
3
0.83
L
Kukulkan
fra_marchis
Kukulkan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,040
Damage
46,979
50,263
Taken
43,452
31,360
Mitigated
42,292
15,199
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,869
1,768
600
382
7,410
9,625
58
3,105
4,305
11,712
2,771
L
The Morrigan
Axinkaa
The Morrigan
5,161
1,004
1,023
1,914
9,501
4,667
0
6,292
3,153
13,540
0
W
Merlin
Bobomirson
Merlin
9,401
500
1,184
1,410
5,077
2,578
0
2,410
2,667
25,080
0
W
Hercules
Camaleon_n
Hercules
9,127
913
2,105
4,070
12,314
14,050
0
6,810
5,504
74
15,684
L
Apollo
Edofanti
Apollo
4,094
2,557
561
1,231
8,426
3,886
0
5,753
2,646
0
7,220
W
7,949
215
876
3,367
11,024
11,471
0
3,834
7,190
11,629
1,297
L
Danzaburou
Khaneis
Danzaburou
11,652
2,609
1,595
2,968
9,135
4,665
0
5,723
3,365
0
23,847
W
Raijin
Sivenka
Raijin
14,633
1,299
2,308
1,712
7,627
4,568
0
3,135
4,492
30,381
1,131
L
Fafnir
dhyr
Fafnir
4,504
787
1,726
2,918
14,091
13,913
0
10,251
3,622
7,340
0
L
Kukulkan
fra_marchis
Kukulkan
9,629
202
267
996
9,110
4,229
0
7,391
1,600
28,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
41,002
113
Minions Killed
125
0
Camps Cleared
0
952,737
Distance Traveled
999,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,791
779
26
3
0
216,780
0
L
The Morrigan
7,837
784
31
3
0
184,595
0
W
Merlin
7,673
767
37
4
0
165,626
0
W
Hercules
7,735
774
6
1
0
208,735
0
L
Apollo
6,239
624
13
1
0
188,786
0
W
Sobek
8,251
825
10
1
0
204,768
0
L
Danzaburou
7,301
730
25
3
0
185,397
0
W
Raijin
9,552
955
46
5
0
203,764
0
L
Fafnir
7,595
760
6
1
0
209,597
0
L
Kukulkan
7,420
742
38
4
0
184,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role