Player Matchup

Discordia
Discordia
ChuckDoy
Discordia
Level 142
God Stats
4W - 8L
1,720 SR
Queue Stats
138W - 134L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Jomuu
Cthulhu
Level 125
God Stats
1W - 3L
1,330 SR
Queue Stats
92W - 72L
1,639 Elo+
Party 1
Lancelot
Lancelot
ecksotic
Lancelot
Level 106
God Stats
2W - 6L
1,449 SR
Queue Stats
72W - 68L
1,607 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,602 Elo+

VS

Team Averages
Level 119
1,597 SR
1,567 Elo+
Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AboveHeavens
Nut
Level 105
God Stats
1W - 0L
1,792 SR
Queue Stats
44W - 27L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
Simpism
Nu Wa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 26L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChuckDoy
Discordia
11
1 / 0 / 4
6,993
699
5,910
2,016
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Jomuu
Cthulhu
12
4 / 1 / 1
7,658
766
5,569
8,754
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
ecksotic
Lancelot
11
1 / 4 / 4
6,947
695
4,749
8,071
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 0 / 4
7,013
701
4,656
7,121
4,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 3
7,447
745
2,138
6,907
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Simpism
Nu Wa
11
2 / 3 / 3
7,183
718
5,417
6,548
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
5
5
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
4
3
W
2
3
3
1.17
L
Discordia
ChuckDoy
Discordia
1
0
4
3
L
Cthulhu
Jomuu
Cthulhu
4
1
1
4.5
W
Nu Wa
Simpism
Nu Wa
2
3
3
1.17
L
Lancelot
ecksotic
Lancelot
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
12,211
18,841
Taken
20,576
11,447
Mitigated
9,945
2,881
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,656
1,465
55
2,293
7,121
4,926
0
3,140
3,509
0
19,228
W
2,138
1,578
0
1,765
6,907
2,711
0
4,067
2,634
0
26,932
L
Discordia
ChuckDoy
Discordia
5,910
878
0
250
2,016
695
0
1,008
1,008
27,800
898
L
Cthulhu
Jomuu
Cthulhu
5,569
259
99
1,118
8,754
6,539
0
1,755
6,985
22,492
0
W
Nu Wa
Simpism
Nu Wa
5,417
2,103
0
1,173
6,548
2,308
0
3,651
2,612
25,501
0
L
Lancelot
ecksotic
Lancelot
4,749
628
0
1,414
8,071
4,213
0
2,672
5,395
0
14,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
21,643
116
Minions Killed
137
0
Camps Cleared
0
438,423
Distance Traveled
463,183
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,013
701
34
3
0
156,924
0
W
Nut
7,447
745
54
5
0
149,514
0
L
Discordia
6,993
699
59
6
0
119,790
0
L
Cthulhu
7,658
766
37
4
0
168,836
0
W
Nu Wa
7,183
718
49
5
0
156,745
1
L
Lancelot
6,947
695
20
2
0
149,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role