Player Matchup

Thor
Thor
Diamond V
Gilchr
Thor
Diamond V
Level 86
God Stats
4W - 4L
1,883 SR
Queue Stats
136W - 121L
2,162 MMR
Solo
Tiamat
Tiamat
Diamond V
MarithuG
Tiamat
Diamond V
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
2,171 MMR
Solo
Ymir
Ymir
Diamond IV
TotemDiffed
Ymir
Diamond IV
Level 69
God Stats
11W - 3L
1,749 SR
Queue Stats
284W - 275L
2,165 MMR
Solo
Anhur
Anhur
Diamond IV
iofthedead
Anhur
Diamond IV
Level 148
God Stats
4W - 6L
1,591 SR
Queue Stats
58W - 40L
2,253 MMR
Solo
Chaac
Chaac
Masters
ŀdel
Chaac
Masters
Level 155
God Stats
9W - 7L
1,796 SR
Queue Stats
97W - 72L
2,773 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,704 SR
2,305 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 188
1,574 SR
2,120 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
ChrisTDickson
Kukulkan
Diamond II
Level 256
God Stats
28W - 19L
1,826 SR
Queue Stats
382W - 344L
2,389 MMR
Solo
Chernobog
Chernobog
Diamond I
Slawby
Chernobog
Diamond I
Level 112
God Stats
4W - 3L
1,567 SR
Queue Stats
244W - 216L
2,310 MMR
Party 1
King Arthur
King Arthur
Diamond III
Solokniight
King Arthur
Diamond III
Level 151
God Stats
3W - 4L
1,475 SR
Queue Stats
149W - 137L
2,098 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
explosion789
Tsukuyomi
Diamond II
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 88L
2,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gilchr
Thor
13
1 / 1 / 1
6,753
482
4,275
10,418
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
MarithuG
Tiamat
14
1 / 1 / 0
7,941
567
4,061
8,136
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 4 / 2
6,474
462
2,476
13,320
10,444
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
11
0 / 4 / 2
6,553
468
6,413
10,409
3,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ŀdel
Chaac
15
0 / 0 / 1
8,684
620
10,121
15,457
16,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
ThanatosThothAthena

VS

Bans
CharonKuzenboVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 9
7,977
570
6,145
9,537
9,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ChrisTDickson
Kukulkan
14
0 / 0 / 7
8,166
583
6,910
3,775
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chernobog
Slawby
Chernobog
15
5 / 2 / 3
9,083
649
9,033
8,211
2,849
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

King Arthur
Solokniight
King Arthur
14
0 / 1 / 0
8,589
614
9,533
14,763
15,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
explosion789
Tsukuyomi
15
4 / 0 / 2
8,425
602
9,037
9,929
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
10
10
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
9
5.5
W
Kukulkan
ChrisTDickson
Kukulkan
0
0
7
3.5
L
Thor
Gilchr
Thor
1
1
1
1.5
L
Tiamat
MarithuG
Tiamat
1
1
0
1
W
Chernobog
Slawby
Chernobog
5
2
3
3.25
W
King Arthur
Solokniight
King Arthur
0
1
0
0
L
1
4
2
0.5
W
Tsukuyomi
explosion789
Tsukuyomi
4
0
2
5
L
Anhur
0
4
2
0.25
L
Chaac
ŀdel
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
40,658
57,740
Taken
46,215
40,237
Mitigated
33,496
19,743
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,145
1,040
0
2,669
9,537
9,000
0
1,993
7,472
20,294
568
W
Kukulkan
ChrisTDickson
Kukulkan
6,910
1,064
0
474
3,775
2,117
0
1,790
1,829
69,056
1,103
L
Thor
Gilchr
Thor
4,275
645
0
5,010
10,418
4,210
0
1,548
8,870
0
54,873
L
Tiamat
MarithuG
Tiamat
4,061
532
0
1,909
8,136
5,667
0
3,035
5,101
68,152
0
W
Chernobog
Slawby
Chernobog
9,033
6,132
0
3,278
8,211
2,849
164
1,243
6,907
0
82,438
W
King Arthur
Solokniight
King Arthur
9,533
1,258
0
3,750
14,763
15,224
0
1,714
13,049
4,676
69,429
L
2,476
611
1,398
2,322
13,320
10,444
0
5,135
8,185
12,416
0
W
Tsukuyomi
explosion789
Tsukuyomi
9,037
2,701
0
7,344
9,929
4,306
0
1,484
8,325
0
83,693
L
Anhur
6,413
3,489
0
2,176
10,409
3,758
0
3,373
7,036
0
51,434
L
Chaac
ŀdel
Chaac
10,121
1,476
0
6,928
15,457
16,158
0
944
14,513
6,575
78,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
42,240
513
Minions Killed
546
0
Camps Cleared
0
1,452,092
Distance Traveled
1,621,057
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,977
570
26
2
0
323,779
5
W
Kukulkan
8,166
583
114
8
0
319,008
0
L
Thor
6,753
482
97
7
0
323,565
2
L
Tiamat
7,941
567
150
11
0
291,370
2
W
Chernobog
9,083
649
135
10
0
323,337
0
W
King Arthur
8,589
614
137
10
0
283,480
0
L
Ymir
6,474
462
11
1
0
258,345
0
W
Tsukuyomi
8,425
602
134
10
0
371,453
1
L
Anhur
6,553
468
95
7
0
270,452
6
L
Chaac
8,684
620
160
11
0
308,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role