Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MALKIUM
Tsukuyomi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,403 Elo+
Party 2
Ratatoskr
Ratatoskr
Pasariss007
Ratatoskr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,383 Elo+
Solo
Ah Puch
Ah Puch
WotanWukong
Ah Puch
Level 69
God Stats
1W - 0L
1,715 SR
Queue Stats
33W - 54L
1,379 Elo+
Party 2
Chang'e
Chang'e
americankingbela
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 90L
1,385 Elo+
Party 1
Team Averages
Level 87
1,543 SR
1,410 Elo+

VS

Team Averages
Level 94
1,500 SR
1,466 Elo+
Ra
Ra
Djabberz
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,427 Elo+
Solo
Poseidon
Poseidon
Monekirie
Poseidon
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,429 Elo+
Party 3
Chaac
Chaac
UltraArska666
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,580 Elo+
Solo
Ah Puch
Ah Puch
Zeenec
Ah Puch
Level 119
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 35L
1,429 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jankaso
Morgan Le Fay
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 174L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
1 / 1 / 17
7,904
790
7,578
8,412
3,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
MALKIUM
Tsukuyomi
16
7 / 2 / 12
9,205
921
13,724
9,860
4,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Pasariss007
Ratatoskr
15
6 / 3 / 11
8,721
872
6,748
10,807
6,624
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
WotanWukong
Ah Puch
15
4 / 1 / 17
8,727
873
13,789
8,195
3,754
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 1 / 13
8,877
888
4,909
10,778
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
7,951
795
5,916
9,646
4,044
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Monekirie
Poseidon
11
0 / 6 / 3
6,846
685
5,147
8,673
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 2
8,035
804
6,793
12,879
12,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Zeenec
Ah Puch
15
3 / 3 / 2
7,986
799
14,562
9,628
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
jankaso
Morgan Le Fay
12
1 / 6 / 3
7,018
702
4,723
9,973
3,943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
25
Kills
8
8
Deaths
25
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
1
17
9.5
L
2
5
2
0.6
W
Tsukuyomi
MALKIUM
Tsukuyomi
7
2
12
6.5
L
Poseidon
Monekirie
Poseidon
0
6
3
0.25
W
Ratatoskr
Pasariss007
Ratatoskr
6
3
11
3.83
L
2
5
2
0.6
W
Ah Puch
WotanWukong
Ah Puch
4
1
17
12.5
L
Ah Puch
Zeenec
Ah Puch
3
3
2
1.33
W
7
1
13
13.5
L
Morgan Le Fay
jankaso
Morgan Le Fay
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,748
Damage
37,141
48,052
Taken
50,799
23,992
Mitigated
27,237
26,829
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,578
1,495
332
457
8,412
3,847
796
6,170
2,242
0
11,871
L
5,916
654
3,177
898
9,646
4,044
0
4,406
5,240
17,255
232
W
Tsukuyomi
MALKIUM
Tsukuyomi
13,724
1,093
779
1,101
9,860
4,774
303
5,997
3,790
0
27,450
L
Poseidon
Monekirie
Poseidon
5,147
397
219
385
8,673
2,683
0
2,611
6,062
10,284
0
W
Ratatoskr
Pasariss007
Ratatoskr
6,748
607
1,203
3,052
10,807
6,624
347
5,901
4,818
0
11,083
L
6,793
404
401
1,126
12,879
12,459
198
6,329
6,550
0
14,068
W
Ah Puch
WotanWukong
Ah Puch
13,789
196
3,734
2,862
8,195
3,754
576
4,928
3,200
27,427
660
L
Ah Puch
Zeenec
Ah Puch
14,562
636
537
1,481
9,628
4,108
46
2,637
6,991
23,963
0
W
4,909
478
8,052
5,257
10,778
4,993
999
6,916
3,862
13,367
755
L
Morgan Le Fay
jankaso
Morgan Le Fay
4,723
380
712
531
9,973
3,943
0
2,400
7,573
10,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,434
Gold Earned
37,836
128
Minions Killed
97
0
Camps Cleared
0
968,849
Distance Traveled
818,898
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,904
790
17
2
0
174,258
0
L
Ra
7,951
795
26
3
0
169,954
0
W
Tsukuyomi
9,205
921
31
3
0
207,495
0
L
Poseidon
6,846
685
17
2
0
135,941
0
W
Ratatoskr
8,721
872
16
2
0
188,194
0
L
Chaac
8,035
804
22
2
0
171,615
0
W
Ah Puch
8,727
873
40
4
0
205,662
0
L
Ah Puch
7,986
799
20
2
0
169,280
0
W
Chang'e
8,877
888
24
2
0
193,240
3
L
Morgan Le Fay
7,018
702
12
1
0
172,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role