Player Matchup

Horus
Horus
Diamond V
TheOrbitalHazard
Horus
Diamond V
Level 213
God Stats
11W - 6L
1,698 SR
Queue Stats
91W - 88L
1,980 MMR
Party 1
Atlas
Atlas
Gold IV
bermiguy3
Atlas
Gold IV
Level 101
God Stats
12W - 6L
1,766 SR
Queue Stats
152W - 137L
1,398 MMR
Party 1
Artemis
Artemis
Diamond II
izBrandon
Artemis
Diamond II
Level 144
God Stats
58W - 24L
1,821 SR
Queue Stats
131W - 80L
2,308 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,762 SR
1,896 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 83
1,551 SR
1,658 MMR
Bacchus
Bacchus
Gold IV
Qc-Psyco-Qc
Bacchus
Gold IV
Level 146
God Stats
3W - 5L
1,430 SR
Queue Stats
17W - 20L
1,694 MMR
Party 2
Janus
Janus
Gold I
creamy-load1
Janus
Gold I
Level 59
God Stats
2W - 2L
1,724 SR
Queue Stats
135W - 153L
1,618 MMR
Solo
Hachiman
Hachiman
Gold V
ochlag
Hachiman
Gold V
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
9,731
749
9,868
15,917
13,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
bermiguy3
Atlas
14
3 / 1 / 10
9,234
710
10,519
14,582
14,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
izBrandon
Artemis
16
8 / 0 / 5
10,629
818
15,838
9,547
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboAchillesNe ZhaCharonBake Kujira

VS

Bans
ThothPersephoneKukulkanAresMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Qc-Psyco-Qc
Bacchus
11
0 / 5 / 0
7,399
569
9,138
16,105
17,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 1
8,082
622
6,491
9,251
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ochlag
Hachiman
11
1 / 7 / 0
7,961
612
8,579
14,259
3,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Qc-Psyco-Qc
Bacchus
0
5
0
0
W
4
0
10
9
W
Atlas
bermiguy3
Atlas
3
1
10
8
L
0
3
1
0.17
W
Artemis
izBrandon
Artemis
8
0
5
10.5
L
Hachiman
ochlag
Hachiman
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,225
Damage
24,208
40,046
Taken
39,615
33,022
Mitigated
24,746
14,239
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Qc-Psyco-Qc
Bacchus
9,138
900
0
2,764
16,105
17,753
0
3,654
10,565
16,540
991
W
9,868
2,345
1,810
6,578
15,917
13,089
209
4,314
11,209
978
23,288
W
Atlas
bermiguy3
Atlas
10,519
2,205
0
1,881
14,582
14,085
86
5,249
8,911
18,111
0
L
6,491
165
0
770
9,251
3,156
0
2,695
5,587
36,425
0
W
Artemis
izBrandon
Artemis
15,838
6,014
0
3,970
9,547
5,848
2,164
4,349
4,984
0
59,687
L
Hachiman
ochlag
Hachiman
8,579
5,161
0
750
14,259
3,837
0
3,798
9,239
0
28,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
23,442
140
Minions Killed
131
0
Camps Cleared
0
726,175
Distance Traveled
641,200
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,399
569
15
1
0
219,621
0
W
Horus
9,731
749
29
2
0
268,396
1
W
Atlas
9,234
710
15
1
0
248,652
0
L
Janus
8,082
622
72
6
0
231,553
2
W
Artemis
10,629
818
96
7
0
209,127
0
L
Hachiman
7,961
612
44
3
0
190,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role