Player Matchup

Zeus
Zeus
Cyryll14
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
JayyMi
Ares
Level 107
God Stats
1W - 3L
1,327 SR
Queue Stats
72W - 74L
1,501 Elo+
Party 2
Izanami
Izanami
McCLANE PL
Izanami
Level 116
God Stats
3W - 3L
1,546 SR
Queue Stats
115W - 133L
1,523 Elo+
Party 1
Pele
Pele
StefEnti
Pele
Level 159
God Stats
1W - 1L
1,704 SR
Queue Stats
75W - 79L
1,494 Elo+
Party 2
He Bo
He Bo
lajonek
He Bo
Level 118
God Stats
0W - 7L
1,257 SR
Queue Stats
222W - 220L
1,521 Elo+
Party 1
Team Averages
Level 104
1,467 SR
1,508 Elo+

VS

Team Averages
Level 104
1,435 SR
1,478 Elo+
King Arthur
King Arthur
DadanIsBack
King Arthur
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 223L
1,499 Elo+
Party 3
Nox
Nox
KR0NN0SS
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,629 Elo+
Solo
Khepri
Khepri
Mio_Wiiel
Khepri
Level 105
God Stats
2W - 2L
1,177 SR
Queue Stats
78W - 79L
1,425 Elo+
Party 3
Hercules
Hercules
fänris
Hercules
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 141L
1,382 Elo+
Solo
Persephone
Persephone
pineCone123
Persephone
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 75L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 8 / 2
6,263
626
4,461
9,156
3,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
JayyMi
Ares
14
2 / 3 / 3
8,161
816
5,458
10,653
10,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
McCLANE PL
Izanami
12
0 / 3 / 3
6,736
674
5,362
7,336
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pele
16
1 / 2 / 4
8,283
828
5,119
7,561
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
lajonek
He Bo
14
3 / 4 / 1
8,114
811
4,590
6,005
2,525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DadanIsBack
King Arthur
13
5 / 2 / 9
8,035
804
7,459
9,738
10,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 10
8,012
801
3,551
5,103
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Mio_Wiiel
Khepri
13
1 / 1 / 12
7,683
768
3,676
8,012
8,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
fänris
Hercules
15
6 / 1 / 8
8,526
853
5,979
10,529
11,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
pineCone123
Persephone
16
6 / 1 / 14
9,261
926
17,333
8,174
3,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
6
Kills
20
20
Deaths
6
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
8
2
0.13
W
King Arthur
DadanIsBack
King Arthur
5
2
9
4.75
L
Ares
JayyMi
Ares
2
3
3
1.17
W
2
1
10
7
L
Izanami
McCLANE PL
Izanami
0
3
3
0.5
W
Khepri
Mio_Wiiel
Khepri
1
1
12
7
L
Pele
1
2
4
1.5
W
Hercules
fänris
Hercules
6
1
8
10
L
He Bo
lajonek
He Bo
3
4
1
0.88
W
Persephone
pineCone123
Persephone
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
37,998
40,711
Taken
41,556
24,389
Mitigated
36,460
6,767
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,461
1,433
450
131
9,156
3,822
0
6,645
2,390
8,722
0
W
King Arthur
DadanIsBack
King Arthur
7,459
756
2,537
2,293
9,738
10,033
304
3,156
6,582
0
10,489
L
Ares
JayyMi
Ares
5,458
133
134
706
10,653
10,919
0
5,895
4,576
8,384
0
W
3,551
677
0
1,000
5,103
2,996
1,010
2,176
2,927
17,769
0
L
Izanami
McCLANE PL
Izanami
5,362
2,625
787
1,436
7,336
3,422
0
3,830
3,411
0
11,899
W
Khepri
Mio_Wiiel
Khepri
3,676
54
1,741
2,014
8,012
8,082
304
2,893
5,119
6,165
1,099
L
Pele
5,119
342
57
2,359
7,561
3,701
0
4,552
2,924
0
26,569
W
Hercules
fänris
Hercules
5,979
861
1,893
3,648
10,529
11,455
143
3,707
6,822
0
15,844
L
He Bo
lajonek
He Bo
4,590
240
638
69
6,005
2,525
0
3,167
2,623
9,471
348
W
Persephone
pineCone123
Persephone
17,333
715
313
1,353
8,174
3,894
736
2,392
5,768
32,926
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
41,517
97
Minions Killed
120
0
Camps Cleared
0
832,592
Distance Traveled
949,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,263
626
9
1
0
132,970
0
W
King Arthur
8,035
804
9
1
0
158,566
0
L
Ares
8,161
816
8
1
0
180,350
0
W
Nox
8,012
801
28
3
0
184,910
0
L
Izanami
6,736
674
17
2
0
170,011
0
W
Khepri
7,683
768
22
2
0
195,952
0
L
Pele
8,283
828
43
4
0
170,373
0
W
Hercules
8,526
853
27
3
0
202,070
0
L
He Bo
8,114
811
20
2
0
178,888
0
W
Persephone
9,261
926
34
3
0
207,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role