Player Matchup

Yemoja
Yemoja
Droggelibecher
Yemoja
Level 129
God Stats
0W - 4L
1,203 SR
Queue Stats
215W - 194L
1,568 Elo+
Party 2
Hachiman
Hachiman
Klinqe
Hachiman
Level 159
God Stats
3W - 4L
1,535 SR
Queue Stats
487W - 483L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
MrMonk125
Hou Yi
Level 46
God Stats
8W - 9L
1,806 SR
Queue Stats
215W - 203L
1,500 Elo+
Solo
Janus
Janus
WodaNiegazowana
Janus
Level 121
God Stats
20W - 11L
2,023 SR
Queue Stats
123W - 128L
1,519 Elo+
Solo
Chaac
Chaac
xHE6POx
Chaac
Level 75
God Stats
6W - 8L
1,517 SR
Queue Stats
109W - 111L
1,526 Elo+
Solo
Team Averages
Level 106
1,617 SR
1,543 Elo+

VS

Team Averages
Level 111
1,608 SR
1,548 Elo+
Baron Samedi
Baron Samedi
NiceTryBrahh
Baron Samedi
Level 100
God Stats
3W - 2L
1,449 SR
Queue Stats
152W - 136L
1,555 Elo+
Party 1
Nut
Nut
ShadowManafest
Nut
Level 102
God Stats
47W - 31L
1,665 SR
Queue Stats
158W - 142L
1,565 Elo+
Party 1
He Bo
He Bo
ThePurplePain
He Bo
Level 121
God Stats
3W - 1L
1,584 SR
Queue Stats
42W - 28L
1,563 Elo+
Party 1
Horus
Horus
flickan00
Horus
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 47L
1,514 Elo+
Solo
Ah Puch
Ah Puch
mng80
Ah Puch
Level 124
God Stats
3W - 0L
1,843 SR
Queue Stats
73W - 78L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,157
516
1,961
4,695
2,491
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Klinqe
Hachiman
11
2 / 0 / 1
5,798
580
6,759
7,592
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
MrMonk125
Hou Yi
9
1 / 0 / 0
4,920
492
2,650
6,499
2,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,653
465
2,010
4,752
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
xHE6POx
Chaac
11
1 / 2 / 0
6,113
611
4,907
9,389
6,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NiceTryBrahh
Baron Samedi
10
0 / 0 / 0
5,254
525
3,336
6,908
4,725
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
5,390
539
4,693
5,781
2,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 2
5,469
547
2,825
5,148
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
flickan00
Horus
10
2 / 2 / 0
5,969
597
5,442
9,147
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
mng80
Ah Puch
10
2 / 1 / 0
5,617
562
5,066
6,811
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
5
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
Hachiman
Klinqe
Hachiman
2
0
1
2.5
L
Hou Yi
MrMonk125
Hou Yi
1
0
0
1
W
Baron Samedi
NiceTryBrahh
Baron Samedi
0
0
0
0
W
0
1
0
0
W
1
0
2
2
L
0
3
0
0
W
Horus
flickan00
Horus
2
2
0
1
W
Ah Puch
mng80
Ah Puch
2
1
0
2
L
Chaac
xHE6POx
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
21,362
32,927
Taken
33,795
15,413
Mitigated
15,960
14,913
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,961
715
2,388
2,066
4,695
2,491
0
1,457
3,238
9,681
169
L
Hachiman
Klinqe
Hachiman
6,759
4,065
0
3,632
7,592
2,852
0
2,955
4,637
0
47,358
L
Hou Yi
MrMonk125
Hou Yi
2,650
1,233
0
2,408
6,499
2,180
0
1,369
5,130
0
36,019
W
Baron Samedi
NiceTryBrahh
Baron Samedi
3,336
504
1,221
2,912
6,908
4,725
0
990
5,913
22,802
1,600
W
4,693
2,630
0
2,409
5,781
2,205
0
833
4,948
0
51,742
W
2,825
326
0
4,334
5,148
1,401
0
44
5,104
40,783
953
L
2,010
235
0
737
4,752
1,771
0
4,335
417
23,896
0
W
Horus
flickan00
Horus
5,442
2,250
80
5,172
9,147
5,002
0
0
9,147
0
40,120
W
Ah Puch
mng80
Ah Puch
5,066
239
0
2,827
6,811
2,627
0
1,827
4,881
38,013
875
L
Chaac
xHE6POx
Chaac
4,907
543
0
3,682
9,389
6,119
0
953
7,838
0
46,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
27,699
284
Minions Killed
337
0
Camps Cleared
0
892,368
Distance Traveled
1,001,871
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,157
516
17
2
0
186,907
5
L
Hachiman
5,798
580
81
8
0
207,188
0
L
Hou Yi
4,920
492
67
7
0
174,810
0
W
Baron Samedi
5,254
525
25
3
0
202,972
0
W
Nut
5,390
539
96
10
0
197,376
0
W
He Bo
5,469
547
74
7
0
221,769
0
L
Janus
4,653
465
44
4
0
156,148
0
W
Horus
5,969
597
66
7
0
181,511
0
W
Ah Puch
5,617
562
76
8
0
198,243
0
L
Chaac
6,113
611
75
8
0
167,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role