Player Matchup

Hou Yi
Hou Yi
Bronze III
CashewSlayer4000
Hou Yi
Bronze III
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 3
Bacchus
Bacchus
Bronze III
Fenixic
Bacchus
Bronze III
Level 101
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
Tempest873
Vamana
Bronze III
Level 109
God Stats
7W - 6L
1,745 SR
Queue Stats
173W - 180L
1,408 MMR
Party 1
Raijin
Raijin
Bronze III
TimmyTurnHer
Raijin
Bronze III
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Silver I
bray183
Ne Zha
Silver I
Level 146
God Stats
8W - 4L
1,500 SR
Queue Stats
261W - 255L
1,593 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,592 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,621 SR
1,500 MMR
Kuzenbo
Kuzenbo
Bronze III
Direbear Grylls
Kuzenbo
Bronze III
Level 157
God Stats
0W - 1L
1,527 SR
Queue Stats
7W - 10L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze IV
Guhmb
Sun Wukong
Bronze IV
Level 157
God Stats
0W - 1L
1,747 SR
Queue Stats
9W - 12L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
King Spartan837
Scylla
Bronze III
Level 147
God Stats
1W - 1L
1,530 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Chernobog
Chernobog
Bronze III
TKDP700
Chernobog
Bronze III
Level 104
God Stats
0W - 2L
1,800 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Susano
Susano
Bronze III
The_alpha121
Susano
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
8,592
661
12,369
7,514
3,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Fenixic
Bacchus
10
0 / 0 / 7
6,918
532
5,211
11,526
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
Tempest873
Vamana
15
3 / 0 / 2
9,119
701
12,325
12,141
15,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
14
1 / 1 / 0
8,573
659
5,058
9,468
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
bray183
Ne Zha
16
7 / 0 / 2
8,406
647
6,956
11,527
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangThanatosCharonBake KujiraOsiris

VS

Bans
ThothFenrirSurtrThorKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,394
415
4,588
12,372
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Guhmb
Sun Wukong
13
0 / 3 / 0
7,648
588
8,139
15,224
9,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 0
7,147
550
5,457
7,595
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chernobog
TKDP700
Chernobog
9
0 / 7 / 0
5,435
418
7,276
12,603
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
8
0 / 5 / 0
5,188
399
1,240
12,551
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
18
Kills
1
1
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
0
2
0
0
W
Bacchus
Fenixic
Bacchus
0
0
7
3.5
L
Sun Wukong
Guhmb
Sun Wukong
0
3
0
0
L
1
1
0
1
L
Chernobog
TKDP700
Chernobog
0
7
0
0
W
Vamana
Tempest873
Vamana
3
0
2
4
L
Susano
0
5
0
0
W
Raijin
1
1
0
1
W
Ne Zha
bray183
Ne Zha
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,919
Damage
26,700
52,176
Taken
60,345
37,970
Mitigated
34,273
23,132
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,369
6,817
0
4,649
7,514
3,111
1,773
1,599
5,646
0
79,404
L
4,588
1,283
0
3,873
12,372
12,944
0
2,949
9,423
19,929
0
W
Bacchus
Fenixic
Bacchus
5,211
754
0
4,007
11,526
10,598
677
1,903
9,142
14,307
0
L
Sun Wukong
Guhmb
Sun Wukong
8,139
1,910
0
4,775
15,224
9,954
0
0
13,990
0
72,737
L
5,457
425
0
1,372
7,595
2,711
750
4,508
3,087
60,916
1,651
L
Chernobog
TKDP700
Chernobog
7,276
4,498
0
3,011
12,603
4,527
0
2,262
10,252
0
45,131
W
Vamana
Tempest873
Vamana
12,325
5,199
0
3,324
12,141
15,630
315
0
12,141
0
73,729
L
Susano
1,240
336
0
2,852
12,551
4,137
0
512
11,988
0
23,981
W
Raijin
5,058
1,150
0
3,108
9,468
3,838
745
4,814
4,654
70,207
1,820
W
Ne Zha
bray183
Ne Zha
6,956
2,005
0
8,044
11,527
4,793
382
625
10,867
0
79,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
30,812
554
Minions Killed
378
0
Camps Cleared
0
1,320,671
Distance Traveled
1,359,165
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,592
661
143
11
0
241,695
0
L
Kuzenbo
5,394
415
30
2
0
271,168
0
W
Bacchus
6,918
532
11
1
0
254,375
4
L
Sun Wukong
7,648
588
135
10
0
266,289
0
L
Scylla
7,147
550
106
8
0
270,471
0
L
Chernobog
5,435
418
64
5
0
261,881
2
W
Vamana
9,119
701
138
11
0
275,202
1
L
Susano
5,188
399
43
3
0
289,356
0
W
Raijin
8,573
659
134
10
0
229,894
0
W
Ne Zha
8,406
647
128
10
0
319,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role