Player Matchup

Cthulhu
Cthulhu
Dileyz
Cthulhu
Level 101
God Stats
5W - 3L
1,112 SR
Queue Stats
140W - 106L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Gudsul
Nu Wa
Level 71
God Stats
55W - 36L
1,647 SR
Queue Stats
173W - 179L
1,526 Elo+
Solo
Bellona
Bellona
Meggal
Bellona
Level 109
God Stats
11W - 4L
1,444 SR
Queue Stats
58W - 59L
1,409 Elo+
Solo
Bastet
Bastet
bladess22
Bastet
Level 129
God Stats
13W - 4L
1,823 SR
Queue Stats
220W - 224L
1,445 Elo+
Solo
Skadi
Skadi
caradearabe
Skadi
Level 126
God Stats
9W - 9L
1,277 SR
Queue Stats
206W - 169L
1,497 Elo+
Party 1
Team Averages
Level 107
1,460 SR
1,474 Elo+

VS

Team Averages
Level 69
1,581 SR
1,511 Elo+
Nut
Nut
 
Nut
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Coconut7326
Ares
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 147L
1,494 Elo+
Solo
Pele
Pele
Tho_Mz03
Pele
Level 67
God Stats
5W - 5L
1,807 SR
Queue Stats
153W - 121L
1,537 Elo+
Party 2
Bellona
Bellona
Tiptoor
Bellona
Level 88
God Stats
8W - 6L
1,808 SR
Queue Stats
379W - 354L
1,519 Elo+
Solo
Yu Huang
Yu Huang
ukoG_3JSS
Yu Huang
Level 80
God Stats
0W - 3L
1,288 SR
Queue Stats
109W - 98L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dileyz
Cthulhu
10
2 / 1 / 3
6,135
558
5,552
10,999
6,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Gudsul
Nu Wa
12
1 / 2 / 3
6,701
609
3,455
4,969
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Meggal
Bellona
12
5 / 0 / 0
7,499
682
7,034
8,492
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bastet
bladess22
Bastet
11
3 / 1 / 4
6,231
566
6,367
8,985
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 0 / 4
5,807
528
6,347
4,854
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 1 / 1
5,096
463
6,364
6,176
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,325
484
3,824
10,544
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
11
2 / 4 / 2
5,780
525
4,707
11,430
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
Tiptoor
Bellona
10
0 / 4 / 0
5,678
516
4,832
12,704
13,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
ukoG_3JSS
Yu Huang
12
2 / 1 / 1
6,275
570
4,097
4,314
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
4
4
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
1
0.5
L
0
3
1
0.17
W
Cthulhu
Dileyz
Cthulhu
2
1
3
3.5
W
Nu Wa
Gudsul
Nu Wa
1
2
3
1.25
W
Bellona
Meggal
Bellona
5
0
0
5
L
Pele
2
4
2
0.75
L
Bellona
Tiptoor
Bellona
0
4
0
0
W
Bastet
bladess22
Bastet
3
1
4
5
W
2
0
4
4
L
Yu Huang
ukoG_3JSS
Yu Huang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,755
Damage
23,824
38,299
Taken
45,168
23,870
Mitigated
31,425
10,707
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,364
4,511
0
1,478
6,176
2,665
0
2,150
4,026
0
37,055
L
3,824
331
0
1,782
10,544
9,069
0
3,541
7,003
18,421
0
W
Cthulhu
Dileyz
Cthulhu
5,552
770
1,471
2,526
10,999
6,099
0
2,354
8,645
24,965
929
W
Nu Wa
Gudsul
Nu Wa
3,455
349
0
638
4,969
1,678
0
1,519
3,312
50,445
1,891
W
Bellona
Meggal
Bellona
7,034
2,747
0
3,241
8,492
10,610
27
0
8,492
0
52,527
L
Pele
4,707
1,187
0
5,282
11,430
4,159
0
1,222
10,098
0
46,351
L
Bellona
Tiptoor
Bellona
4,832
2,118
0
2,793
12,704
13,490
0
326
11,546
0
42,730
W
Bastet
bladess22
Bastet
6,367
2,237
0
1,991
8,985
3,648
0
2,330
6,527
0
40,497
W
6,347
2,300
0
840
4,854
1,835
237
1,271
3,583
0
46,592
L
Yu Huang
ukoG_3JSS
Yu Huang
4,097
301
0
797
4,314
2,042
0
1,520
2,794
45,084
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,373
Gold Earned
28,154
354
Minions Killed
302
0
Camps Cleared
0
1,046,249
Distance Traveled
1,063,684
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,096
463
75
7
0
181,576
0
L
Ares
5,325
484
9
1
0
230,037
3
W
Cthulhu
6,135
558
43
4
0
212,011
4
W
Nu Wa
6,701
609
105
10
0
202,468
1
W
Bellona
7,499
682
96
9
0
186,146
2
L
Pele
5,780
525
66
6
0
245,639
0
L
Bellona
5,678
516
70
6
0
199,055
0
W
Bastet
6,231
566
54
5
0
239,187
0
W
Skadi
5,807
528
56
5
0
206,437
0
L
Yu Huang
6,275
570
82
7
0
207,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role