Player Matchup

Da Ji
Da Ji
BeefHand
Da Ji
Level 240
God Stats
2W - 5L
1,500 SR
Queue Stats
391W - 405L
1,452 Elo+
Solo
Tyr
Tyr
FiendOfHades
Tyr
Level 33
God Stats
0W - 2L
1,296 SR
Queue Stats
58W - 60L
1,449 Elo+
Party 1
Pele
Pele
JarethRevien
Pele
Level 126
God Stats
1W - 1L
1,754 SR
Queue Stats
150W - 143L
1,488 Elo+
Party 1
Izanami
Izanami
mechakiel
Izanami
Level 125
God Stats
4W - 3L
1,464 SR
Queue Stats
299W - 267L
1,537 Elo+
Party 1
Ra
Ra
unitedhcks
Ra
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,496 Elo+
Solo
Team Averages
Level 128
1,503 SR
1,484 Elo+

VS

Team Averages
Level 140
1,458 SR
1,468 Elo+
Maui
Maui
SinisterFatGuy
Maui
Level 97
God Stats
1W - 3L
1,233 SR
Queue Stats
488W - 476L
1,451 Elo+
Solo
Horus
Horus
Slickback777
Horus
Level 197
God Stats
6W - 3L
1,500 SR
Queue Stats
350W - 369L
1,386 Elo+
Party 2
Persephone
Persephone
SweeterFire629
Persephone
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Woggzzz
Jormungandr
Level 192
God Stats
27W - 27L
1,703 SR
Queue Stats
530W - 536L
1,494 Elo+
Party 2
Ravana
Ravana
xApollo43
Ravana
Level 108
God Stats
1W - 1L
1,356 SR
Queue Stats
58W - 53L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BeefHand
Da Ji
10
0 / 5 / 4
6,256
626
4,314
9,740
5,161
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 5
7,065
707
4,384
9,342
9,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 7 / 3
6,362
636
7,718
12,046
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
mechakiel
Izanami
14
3 / 4 / 3
7,658
766
8,494
10,225
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 1 / 4
7,850
785
9,456
7,370
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 14
9,671
967
6,542
10,336
13,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 2 / 14
8,659
866
4,706
15,294
18,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Persephone
SweeterFire629
Persephone
15
4 / 1 / 11
9,029
903
8,875
7,476
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Woggzzz
Jormungandr
15
1 / 1 / 14
8,268
827
12,025
10,933
12,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
xApollo43
Ravana
15
7 / 2 / 9
8,946
895
10,861
11,177
16,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
6
Kills
18
18
Deaths
6
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BeefHand
Da Ji
0
5
4
0.4
L
1
1
5
3.5
L
0
7
3
0.21
W
4
0
14
11
W
2
2
14
4.5
W
Persephone
SweeterFire629
Persephone
4
1
11
9.5
W
Jormungandr
Woggzzz
Jormungandr
1
1
14
8
L
Izanami
mechakiel
Izanami
3
4
3
1.13
L
2
1
4
4
W
Ravana
xApollo43
Ravana
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
43,009
48,723
Taken
55,216
27,562
Mitigated
63,922
14,350
Healing
31,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BeefHand
Da Ji
4,314
844
1,085
949
9,740
5,161
0
5,021
4,163
0
6,646
L
4,384
682
305
1,094
9,342
9,558
135
3,250
5,546
0
6,979
L
7,718
1,306
175
566
12,046
4,903
0
4,735
6,765
0
15,009
W
6,542
1,062
1,617
2,969
10,336
13,412
140
1,773
8,563
12,515
591
W
4,706
1,977
6,527
6,905
15,294
18,116
96
1,566
13,728
0
7,919
W
Persephone
SweeterFire629
Persephone
8,875
1,360
619
2,681
7,476
3,672
1,347
529
6,933
33,025
0
W
Jormungandr
Woggzzz
Jormungandr
12,025
1,237
2,167
4,426
10,933
12,579
65
2,484
8,449
17,532
2,772
L
Izanami
mechakiel
Izanami
8,494
5,020
118
946
10,225
4,464
619
6,775
3,171
0
20,431
L
9,456
730
6,444
2,668
7,370
3,476
0
4,776
2,364
26,483
310
W
Ravana
xApollo43
Ravana
10,861
1,603
1,403
2,063
11,177
16,143
175
2,928
8,249
0
17,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
44,573
96
Minions Killed
119
0
Camps Cleared
0
944,562
Distance Traveled
1,079,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,256
626
5
1
0
193,286
0
L
Tyr
7,065
707
11
1
0
211,661
0
L
Pele
6,362
636
9
1
0
179,782
0
W
Maui
9,671
967
21
2
0
218,119
0
W
Horus
8,659
866
13
1
0
232,355
0
W
Persephone
9,029
903
53
5
0
190,038
0
W
Jormungandr
8,268
827
20
2
0
222,864
0
L
Izanami
7,658
766
33
3
0
161,686
0
L
Ra
7,850
785
38
4
0
198,147
0
W
Ravana
8,946
895
12
1
0
215,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role